It's a me, Spinarak!

Wingull

The Seagull Pokémon

Height: 1'12" (0.6m) Weight: 20.9lbs (9.5kg)

#278

  • N: #278
  • H: #027
  • S: #119
  • U: #212
  • K(Cstl): #017
  • Wingull's Damage Multipliers

  • Wingull's Base Stats

    • HP
      40
      7.0%
      FF
    • Attack
      30
      3.6%
      FF
    • Defense
      30
      1.9%
      FF
    • Sp. Attack
      55
      33.7%
      D+
    • Sp. Defense
      30
      2.4%
      FF
    • Speed
      85
      72.0%
      B+
    • Total:
      270
      7.9%
      FF
  • Wingull Evolution Chart

    Basic Stage 1
  • Wingull's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Hidden Rain Dish The Pokémon gradually regains HP in rain.
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Hidden Rain Dish The Pokémon gradually regains HP in rain.
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Hidden Rain Dish The Pokémon gradually regains HP in rain.
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Hidden Rain Dish The Pokémon gradually regains HP in rain.
  • Wingull Level Up Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    31 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    7 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    21 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    13 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    43 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    55 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    e Name Type PP Pwr. Acc. Class Definition
    31 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    7 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    21 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    13 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    43 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    55 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    fl Name Type PP Pwr. Acc. Class Definition
    31 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    7 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    21 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    13 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    43 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    55 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    dp Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    42 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    16 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    19 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    34 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    6 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    37 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    29 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    24 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    11 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    47 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    p Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    42 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    16 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    19 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    34 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    6 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    37 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    29 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    24 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    11 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    47 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    42 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    16 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    19 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    34 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    6 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    37 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    29 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    24 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    11 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    47 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    24 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    42 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    37 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    16 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    47 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    19 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    29 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    34 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    11 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    6 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    50 Hurricane fly 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    9 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    22 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    26 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    38 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    46 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    33 Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def -
    17 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    14 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    30 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    42 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    6 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    49 Hurricane fly 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
    ASOR Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    8 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    19 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    22 Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def -
    33 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    40 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    29 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    15 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    12 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    26 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    36 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    5 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    43 Hurricane fly 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
    xy Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    9 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    22 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    26 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    38 Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    46 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    33 Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def -
    17 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    14 Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    30 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Inflicts bad damage if used on a foe switching out.
    42 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    6 Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    - Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    49 Hurricane fly 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
  • Wingull TM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    e Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    fl Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    bw Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a song. Others can join in the Round and make the attack do greater damage.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a song. Others can join in the Round and make the attack do greater damage.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    ASOR Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a song. Others can join in the Round and make the attack do greater damage.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM094 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    xy Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full power attack that grows more powerful the more the user likes its trainer.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a song. Others can join in the Round and make the attack do greater damage.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
  • Wingull HM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    e Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    fl Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    dp Name Type PP Pwr. Acc. Class Definition
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    p Name Type PP Pwr. Acc. Class Definition
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    hs Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    bw Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    ASOR Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    xy Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
  • Wingull Tutor Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Wingull does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Endure nor 10 - - No Damage. -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    fl Name Type PP Pwr. Acc. Class Definition
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    dp Name Type PP Pwr. Acc. Class Definition
    Wingull does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    hs Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    bw Name Type PP Pwr. Acc. Class Definition
    Wingull does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def -
    Endure nor 10 - - No Damage. -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    xy Name Type PP Pwr. Acc. Class Definition
    Wingull does learn any moves by tutoring.
  • Wingull Egg Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    e Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    fl Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    dp Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Aqua Ring wat 20 - - No Damage. The user envelops itself in a veil made of water. It regains some HP on every turn.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    p Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Aqua Ring wat 20 - - No Damage. The user envelops itself in a veil made of water. It regains some HP on every turn.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    hs Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Aqua Ring wat 20 - - No Damage. The user envelops itself in a veil made of water. It regains some HP on every turn.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    bw Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Aqua Ring wat 20 - - No Damage. The user envelops itself in a veil made of water. It regains some HP on every turn.
    Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Aqua Ring wat 20 - - No Damage. The user envelops itself in a veil made of water. It regains some HP on every turn.
    Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Aqua Ring wat 20 - - No Damage. The user envelops itself in a veil made of water. It regains some HP on every turn.
    Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Soak wat 20 - 100% No Damage. The user shoots a torrent of water at the target and changes the target's type to Water.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    xy Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Aqua Ring wat 20 - - No Damage. The user envelops itself in a veil made of water. It regains some HP on every turn.
    Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Mist ice 30 - - No Damage. Creates a mist that stops reduction of abilities.
    Soak wat 20 - 100% No Damage. The user shoots a torrent of water at the target and changes the target's type to Water.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
  • Wingull's Egg Groups