Open the pod bay doors, Rayquaza.

Spoink

The Bounce Pokémon

Height: 2'4" (0.7m) Weight: 67.3lbs (30.6kg)

#325

  • N: #325
  • H: #110
  • U: #206
  • K(Cstl): #007
  • Spoink's Damage Multipliers

  • Spoink's Base Stats

    • HP
      60
      35.5%
      D+
    • Attack
      25
      2.4%
      FF
    • Defense
      35
      4.7%
      FF
    • Sp. Attack
      70
      55.8%
      C+
    • Sp. Defense
      80
      66.6%
      B
    • Speed
      60
      42.1%
      C-
    • Total:
      330
      27.4%
      D
  • Spoink Evolution Chart

    Basic Stage 1
  • Spoink's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Thick Fat Ups resistance to Fire- and Ice-type moves.
    Own Tempo Prevents the Pokémon from becoming confused.
    Thick Fat Ups resistance to Fire- and Ice-type moves.
    Own Tempo Prevents the Pokémon from becoming confused.
    Hidden Gluttony Encourages the early use of a held Berry.
    Thick Fat Ups resistance to Fire- and Ice-type moves.
    Own Tempo Prevents the Pokémon from becoming confused.
    Hidden Gluttony Encourages the early use of a held Berry.
    Thick Fat Ups resistance to Fire- and Ice-type moves.
    Own Tempo Prevents the Pokémon from becoming confused.
    Hidden Gluttony Encourages the early use of a held Berry.
  • Spoink Level Up Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    25 Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    34 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Splash nor 40 - - No Damage. The user just flops and splashes around to no effect at all...
    10 Odor Sleuth nor 40 - - No Damage. Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
    37 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    19 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    7 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    28 Magic Coat psy 15 - - No Damage. -
    16 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    43 Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    e Name Type PP Pwr. Acc. Class Definition
    25 Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    34 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    10 Odor Sleuth nor 40 - - No Damage. Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
    37 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    - Splash nor 40 - - No Damage. The user just flops and splashes around to no effect at all...
    19 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    7 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    28 Magic Coat psy 15 - - No Damage. -
    16 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    43 Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    fl Name Type PP Pwr. Acc. Class Definition
    25 Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    34 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    10 Odor Sleuth nor 40 - - No Damage. Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
    37 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    - Splash nor 40 - - No Damage. The user just flops and splashes around to no effect at all...
    19 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    7 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    28 Magic Coat psy 15 - - No Damage. -
    16 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    43 Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    dp Name Type PP Pwr. Acc. Class Definition
    7 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    29 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    34 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    41 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    18 Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    46 Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    26 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    29 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    10 Odor Sleuth nor 40 - - No Damage. Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
    14 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    21 Magic Coat psy 15 - - No Damage. -
    - Splash nor 40 - - No Damage. The user just flops and splashes around to no effect at all...
    15 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    48 Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    p Name Type PP Pwr. Acc. Class Definition
    7 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    29 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    34 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    41 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    18 Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    46 Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    26 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    29 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    10 Odor Sleuth nor 40 - - No Damage. Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
    14 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    21 Magic Coat psy 15 - - No Damage. -
    - Splash nor 40 - - No Damage. The user just flops and splashes around to no effect at all...
    15 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    48 Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    hs Name Type PP Pwr. Acc. Class Definition
    7 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    29 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    34 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    29 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    41 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    46 Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    26 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    - Splash nor 40 - - No Damage. The user just flops and splashes around to no effect at all...
    14 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    18 Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    21 Magic Coat psy 15 - - No Damage. -
    10 Odor Sleuth nor 40 - - No Damage. Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
    15 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    48 Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    bw Name Type PP Pwr. Acc. Class Definition
    29 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    29 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    - Splash nor 40 - - No Damage. The user just flops and splashes around to no effect at all...
    34 Psyshock psy 10 80 100%
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