A list of Dark type moves was retrieved just for you. Sorting by Gen. is possible below. By enabling a checkbox, only moves available in that generation will appear on the list. In addition, standard sorting is available on the table itself, allowing you to sort by highest attack, accuracy, and every other row that is visible.
Move Name | Type | PP | Pwr | Acc | Class | Description |
---|---|---|---|---|---|---|
Bite | dar | 25 | 60 | 100 | The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
Thief | dar | 25 | 60 | 100 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Feint Attack | dar | 20 | 60 | - | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |
Pursuit | dar | 20 | 40 | 100 | An attack move that inflicts double damage if used on a target that is switching out of battle. | |
Crunch | dar | 15 | 80 | 100 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Beat Up | dar | 10 | 1 | 100 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | |
Torment | dar | 15 | - | 100 | The user torments and enrages the target, making it incapable of using the same move twice in a row. | |
Flatter | dar | 15 | - | 100 | Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | |
Memento | dar | 10 | - | 100 | The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | |
Taunt | dar | 20 | - | 100 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Knock Off | dar | 25 | 65 | 100 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |
Snatch | dar | 10 | - | - | The user steals the effects of any attempts to use a healing or stat-changing move. | |
Fake Tears | dar | 20 | - | 100 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |
Payback | dar | 10 | 50 | 100 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
Assurance | dar | 10 | 60 | 100 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
Embargo | dar | 15 | - | 100 | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |
Fling | dar | 10 | 1 | 100 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Punishment | dar | 5 | 1 | 100 | The more the target has powered up with stat changes, the greater the move's power. | |
Sucker Punch | dar | 5 | 80 | 100 | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
Dark Pulse | dar | 15 | 80 | 100 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |
Night Slash | dar | 15 | 70 | 100 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
Switcheroo | dar | 10 | - | 100 | The user trades held items with the target faster than the eye can follow. | |
Nasty Plot | dar | 20 | - | - | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk. | |
Dark Void | dar | 10 | - | 80 | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. | |
Hone Claws | dar | 15 | - | - | The user sharpens its claws to to boost its Attack stat and accuracy. | |
Foul Play | dar | 15 | 95 | 100 | The user turns the target's power against it. The higher the target's Attack stat, the greater the move’s power. | |
Quash | dar | 15 | - | 100 | The user suppresses the target and makes its move go last. | |
Night Daze | dar | 10 | 85 | 95 | The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy. | |
Snarl | dar | 15 | 55 | 95 | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | |
Parting Shot | dar | 20 | - | 100 | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. | |
Topsy-Turvy | dar | 20 | - | - | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |