There's a Heatmor in my boot!

Eevee

The Evolution Pokémon

Height: 0'12" (0.3m) Weight: 14.3lbs (6.5kg)

#133

normal -
  • N: #133
  • K: #133
  • J: #180
  • U: #091
  • K(Cstl): #077
  • Eevee's Damage Multipliers

  • Eevee's Base Stats

    • HP
      55
      28.7%
      D
    • Attack
      55
      25.3%
      D-
    • Defense
      50
      22.4%
      D-
    • Sp. Attack
      45
      21.3%
      D-
    • Sp. Defense
      65
      46.7%
      C
    • Speed
      55
      35.7%
      D+
    • Total:
      325
      25.6%
      D-
  • Eevee Evolution Chart

    Basic Stage 1
    • Vaporeon
      • Use Water Stone
    • Jolteon
      • Use Thunderstone
    • Flareon
      • Use Fire Stone
    • Espeon
      • Level up during the day time
      • Happiness Value ≥ 220
    • Umbreon
      • Level up at night
      • Happiness Value ≥ 220
    • Leafeon
      • Level up at Eterna Forest / Pinwheel Forest / Route 20
    • Glaceon
      • Level up at Route 217 / Twist Mountain / Frost Cavern
    • Sylveon
      • Know fairy type move
      • Affection Value ≥ 220
  • Eevee's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Run Away Enables a sure getaway from wild Pokémon.
    Run Away Enables a sure getaway from wild Pokémon.
    Adaptability Powers up moves of the same type.
    Hidden Anticipation Senses a foe's dangerous moves.
    Run Away Enables a sure getaway from wild Pokémon.
    Adaptability Powers up moves of the same type.
    Hidden Anticipation Senses a foe's dangerous moves.
    Run Away Enables a sure getaway from wild Pokémon.
    Adaptability Powers up moves of the same type.
    Hidden Anticipation Senses a foe's dangerous moves.
  • Eevee Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    31 Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    37 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    27 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    45 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    y Name Type PP Pwr. Acc. Class Definition
    30 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    23 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    16 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    36 Focus Energy nor 30 - - No Damage. -
    42 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    gs Name Type PP Pwr. Acc. Class Definition
    30 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    23 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    16 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    36 Focus Energy nor 30 - - No Damage. -
    42 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    c Name Type PP Pwr. Acc. Class Definition
    30 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    23 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    16 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    42 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    rs Name Type PP Pwr. Acc. Class Definition
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    23 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    16 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    30 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    42 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    e Name Type PP Pwr. Acc. Class Definition
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    23 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    16 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    30 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    42 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    fl Name Type PP Pwr. Acc. Class Definition
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    23 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    16 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    30 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    42 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    dp Name Type PP Pwr. Acc. Class Definition
    43 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    22 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    15 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    50 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    29 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    57 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    p Name Type PP Pwr. Acc. Class Definition
    43 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    22 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    15 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    50 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    29 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    57 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    hs Name Type PP Pwr. Acc. Class Definition
    43 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    22 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    15 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    50 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    29 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    57 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    bw Name Type PP Pwr. Acc. Class Definition
    43 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    8 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    22 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    15 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    36 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    50 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    29 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    57 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    29 Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    5 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    33 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    41 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    25 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    21 Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    17 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    13 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    37 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    9 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    45 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    ASOR Name Type PP Pwr. Acc. Class Definition
    41 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    17 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    37 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    13 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    10 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    29 Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    5 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    20 Refresh nor 20 - - No Damage. Heals poisoning, paralysis, or a burn.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    25 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    33 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    23 Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    9 Baby-Doll Eyes fai 30 - 100% No Damage. -
    45 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    xy Name Type PP Pwr. Acc. Class Definition
    41 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    17 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    37 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    13 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An almost invisibly fast attack that is certain to strike first.
    10 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    29 Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    5 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    20 Refresh nor 20 - - No Damage. Heals poisoning, paralysis, or a burn.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    25 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    33 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    23 Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    9 Baby-Doll Eyes fai 30 - 100% No Damage. -
    45 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
  • Eevee TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. -
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. Creates a wall of light that weakens physical attacks.
    TM044 Rest psy 10 - - No Damage. -
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. -
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. -
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. Creates a wall of light that weakens physical attacks.
    TM044 Rest psy 10 - - No Damage. -
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. -
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM043 Detect fig 5 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM032 Double Team nor 15 - - No Damage. -
    TM020 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM006 Toxic poi 10 - 90% No Damage. -
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM043 Detect fig 5 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM032 Double Team nor 15 - - No Damage. -
    TM020 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM006 Toxic poi 10 - 90% No Damage. -
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. -
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. -
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. -
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM058 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. -
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM058 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. -
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM058 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. -
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    ASOR Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM094 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. -
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. -
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. -
  • Eevee HM Move List

    Eevee does learn any moves by HM.
  • Eevee Tutor Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
    y Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
    gs Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
    rs Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    dp Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    hs Name Type PP Pwr. Acc. Class Definition
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    Heal Bell nor 5 - - No Damage. The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    bw Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Heal Bell nor 5 - - No Damage. The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Heal Bell nor 5 - - No Damage. The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by tutoring.
  • Eevee Egg Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by egg hatching.
    y Name Type PP Pwr. Acc. Class Definition
    Eevee does learn any moves by egg hatching.
    gs Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    c Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    rs Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    e Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    fl Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    dp Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    p Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    hs Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Detect fig 5 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    bw Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Detect fig 5 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Stored Power psy 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
    Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Detect fig 5 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Stored Power psy 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
    Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Detect fig 5 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Stored Power psy 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
    Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    xy Name Type PP Pwr. Acc. Class Definition
    Charm fai 20 - 100% No Damage. Charms the foe and sharply reduces its ATTACK.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def Cutely begs to obtain an item held by the foe.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Detect fig 5 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Stored Power psy 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
    Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    Tickle nor 20 - 100% No Damage. The user tickles the foe into laughing, reducing its Attack and Defense stats.
    Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
  • Eevee's Egg Group