Basic | Stage 1 |
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|
Run Away | Enables a sure getaway from wild Pokémon. |
Run Away | Enables a sure getaway from wild Pokémon. |
Adaptability | Powers up moves of the same type. |
Hidden Anticipation | Senses a foe's dangerous moves. |
Run Away | Enables a sure getaway from wild Pokémon. |
Adaptability | Powers up moves of the same type. |
Hidden Anticipation | Senses a foe's dangerous moves. |
Run Away | Enables a sure getaway from wild Pokémon. |
Adaptability | Powers up moves of the same type. |
Hidden Anticipation | Senses a foe's dangerous moves. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
27 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
31 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
37 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
45 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
16 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
30 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
42 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
16 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
30 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
42 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
16 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
30 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
42 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
16 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
30 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
42 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
16 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
30 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
42 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
16 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
30 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
42 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
15 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
22 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
57 | Trump Card | nor | 5 | - | - |
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The fewer PP this move has, the more power it has for attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
15 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
22 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
57 | Trump Card | nor | 5 | - | - |
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The fewer PP this move has, the more power it has for attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
15 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
22 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
57 | Trump Card | nor | 5 | - | - |
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The fewer PP this move has, the more power it has for attack. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
8 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
15 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
22 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
36 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
57 | Trump Card | nor | 5 | - | - |
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The fewer PP this move has, the more power it has for attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
5 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
9 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
13 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
17 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
21 | Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
25 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
29 | Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
33 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
37 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
41 | Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
45 | Trump Card | nor | 5 | - | - |
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The fewer PP this move has, the more power it has for attack. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
5 | Sand Attack | gro | 15 | - | 100% |
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Reduces accuracy by throwing sand. |
9 | Baby-Doll Eyes | fai | 30 | - | 100% |
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The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
10 | Swift | nor | 20 | 60 | - |
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An attack that never misses. |
13 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
17 | Bite | dar | 25 | 60 | 100% |
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Bites with vicious fangs. May cause flinching. |
20 | Refresh | nor | 20 | - | - |
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Heals poisoning, paralysis, or a burn. |
23 | Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
25 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
29 | Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
33 | Baton Pass | nor | 40 | - | - |
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Switches while keeping effects. |
37 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
41 | Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
45 | Trump Card | nor | 5 | - | - |
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The fewer PP this move has, the more power it has for attack. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM033 | Reflect | psy | 20 | - | - |
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A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM039 | Swift | nor | 20 | 60 | - |
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An attack that never misses. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM033 | Reflect | psy | 20 | - | - |
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A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM039 | Swift | nor | 20 | 60 | - |
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An attack that never misses. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM039 | Swift | nor | 20 | 60 | - |
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An attack that never misses. |
TM043 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM039 | Swift | nor | 20 | 60 | - |
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An attack that never misses. |
TM043 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM083 | Work Up | nor | 30 | - | - |
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The user is roused, and its Attack and Sp. Atk stats increase. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender less likely to attack. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
![]() |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM083 | Work Up | nor | 30 | - | - |
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The user is roused, and its Attack and Sp. Atk stats increase. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender less likely to attack. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
![]() |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
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Swift | nor | 20 | 60 | - |
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An attack that never misses. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Swift | nor | 20 | 60 | - |
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An attack that never misses. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
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Heal Bell | nor | 5 | - | - |
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The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Swift | nor | 20 | 60 | - |
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An attack that never misses. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
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Heal Bell | nor | 5 | - | - |
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The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Hyper Voice | nor | 10 | 90 | 100% |
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- |
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Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
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Last Resort | nor | 5 | 140 | 100% |
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This move can be used only after the user has used all the other moves it knows in the battle. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Eevee does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
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Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
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Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Endure | nor | 10 | - | - |
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- |
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Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
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Wish | nor | 10 | - | - |
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A wish that restores HP. It takes time to work. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Endure | nor | 10 | - | - |
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- |
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Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
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Wish | nor | 10 | - | - |
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A wish that restores HP. It takes time to work. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Endure | nor | 10 | - | - |
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- |
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Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
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Wish | nor | 10 | - | - |
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A wish that restores HP. It takes time to work. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
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Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Fake Tears | dar | 20 | - | 100% |
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Feigns crying to sharply lower the foe's SP. DEF. |
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Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
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Wish | nor | 10 | - | - |
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A wish that restores HP. It takes time to work. |
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Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
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Endure | nor | 10 | - | - |
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- |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
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Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
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Fake Tears | dar | 20 | - | 100% |
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Feigns crying to sharply lower the foe's SP. DEF. |
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Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
Makes the foe laugh to lower ATTACK and DEFENSE. |
![]() |
Wish | nor | 10 | - | - |
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A wish that restores HP. It takes time to work. |
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Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
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Endure | nor | 10 | - | - |
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- |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
![]() |
Covet | nor | 25 | 60 | 100% |
![]() |
The user endearingly approaches the target, then steals the target's held item. |
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Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
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Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
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Fake Tears | dar | 20 | - | 100% |
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Feigns crying to sharply lower the foe's SP. DEF. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
Makes the foe laugh to lower ATTACK and DEFENSE. |
![]() |
Wish | nor | 10 | - | - |
![]() |
A wish that restores HP. It takes time to work. |
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Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
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Endure | nor | 10 | - | - |
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- |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
![]() |
Covet | nor | 25 | 60 | 100% |
![]() |
The user endearingly approaches the target, then steals the target's held item. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
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Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
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Endure | nor | 10 | - | - |
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- |
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Fake Tears | dar | 20 | - | 100% |
![]() |
Feigns crying to sharply lower the foe's SP. DEF. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
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Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
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Stored Power | psy | 10 | 20 | 100% |
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The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. |
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Synchronoise | psy | 15 | 120 | 100% |
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Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
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Tickle | nor | 20 | - | 100% |
![]() |
Makes the foe laugh to lower ATTACK and DEFENSE. |
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Wish | nor | 10 | - | - |
![]() |
A wish that restores HP. It takes time to work. |
![]() |
Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
![]() |
Covet | nor | 25 | 60 | 100% |
![]() |
The user endearingly approaches the target, then steals the target's held item. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Fake Tears | dar | 20 | - | 100% |
![]() |
Feigns crying to sharply lower the foe's SP. DEF. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
![]() |
Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
![]() |
Stored Power | psy | 10 | 20 | 100% |
![]() |
The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. |
![]() |
Synchronoise | psy | 15 | 120 | 100% |
![]() |
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
Makes the foe laugh to lower ATTACK and DEFENSE. |
![]() |
Wish | nor | 10 | - | - |
![]() |
A wish that restores HP. It takes time to work. |
![]() |
Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
![]() |
Covet | nor | 25 | 60 | 100% |
![]() |
The user endearingly approaches the target, then steals the target's held item. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Fake Tears | dar | 20 | - | 100% |
![]() |
Feigns crying to sharply lower the foe's SP. DEF. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
![]() |
Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
![]() |
Stored Power | psy | 10 | 20 | 100% |
![]() |
The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. |
![]() |
Synchronoise | psy | 15 | 120 | 100% |
![]() |
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
Makes the foe laugh to lower ATTACK and DEFENSE. |
![]() |
Wish | nor | 10 | - | - |
![]() |
A wish that restores HP. It takes time to work. |
![]() |
Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |