| Shed Skin | The Pokémon may heal its own status problems. |
| Moxie | Boosts Attack after knocking out any Pokémon. |
| Hidden Intimidate | Lowers the foe's Attack stat. |
| Shed Skin | The Pokémon may heal its own status problems. |
| Moxie | Boosts Attack after knocking out any Pokémon. |
| Hidden Intimidate | Lowers the foe's Attack stat. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Head Smash | roc | 5 | 150 | 80% |
|
The user delivers a life-endangering attack at full power. The user also takes terrible damage. |
| 9 | Feint Attack | dar | 20 | 60 | - |
|
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| 45 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| - | Low Kick | fig | 20 | - | 100% |
|
- |
| 38 | Crunch | dar | 15 | 80 | 100% |
|
- |
| 23 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| - | Leer | nor | 30 | - | 100% |
|
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| 20 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| 31 | High Jump Kick | fig | 10 | 130 | 90% |
|
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| 34 | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| 27 | Chip Away | nor | 20 | 70 | 100% |
|
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
| 16 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| 42 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| 5 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 49 | Focus Punch | fig | 20 | 150 | 100% |
|
- |
| 12 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Head Smash | roc | 5 | 150 | 80% |
|
The user delivers a life-endangering attack at full power. The user also takes terrible damage. |
| 9 | Feint Attack | dar | 20 | 60 | - |
|
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| 45 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| - | Low Kick | fig | 20 | - | 100% |
|
- |
| 38 | Crunch | dar | 15 | 80 | 100% |
|
- |
| 23 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| - | Leer | nor | 30 | - | 100% |
|
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| 20 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| 31 | High Jump Kick | fig | 10 | 130 | 90% |
|
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| 34 | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| 27 | Chip Away | nor | 20 | 70 | 100% |
|
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
| 16 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| 42 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| 5 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 49 | Focus Punch | fig | 20 | 150 | 100% |
|
- |
| 12 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Head Smash | roc | 5 | 150 | 80% |
|
The user delivers a life-endangering attack at full power. The user also takes terrible damage. |
| 9 | Feint Attack | dar | 20 | 60 | - |
|
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| 45 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| - | Low Kick | fig | 20 | - | 100% |
|
- |
| 38 | Crunch | dar | 15 | 80 | 100% |
|
- |
| 23 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| - | Leer | nor | 30 | - | 100% |
|
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| 20 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| 31 | High Jump Kick | fig | 10 | 130 | 90% |
|
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| 34 | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| 27 | Chip Away | nor | 20 | 70 | 100% |
|
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
| 16 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| 42 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| 5 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 48 | Focus Punch | fig | 20 | 150 | 100% |
|
- |
| 12 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM002 | Dragon Claw | dra | 15 | 80 | 100% |
|
Slashes the foe with sharp claws. |
| TM082 | Dragon Tail | dra | 10 | 60 | 90% |
|
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM052 | Focus Blast | fig | 5 | 120 | 70% |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM047 | Low Sweep | fig | 20 | 65 | 100% |
|
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM023 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM002 | Dragon Claw | dra | 15 | 80 | 100% |
|
Slashes the foe with sharp claws. |
| TM082 | Dragon Tail | dra | 10 | 60 | 90% |
|
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM052 | Focus Blast | fig | 5 | 120 | 70% |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM047 | Low Sweep | fig | 20 | 65 | 100% |
|
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM023 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM097 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM002 | Dragon Claw | dra | 15 | 80 | 100% |
|
Slashes the foe with sharp claws. |
| TM082 | Dragon Tail | dra | 10 | 60 | 90% |
|
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM052 | Focus Blast | fig | 5 | 120 | 70% |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM047 | Low Sweep | fig | 20 | 65 | 100% |
|
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM023 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Scraggy does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |
| Dragon Pulse | dra | 10 | 85 | 100% |
|
The foe is attacked with a shock wave generated by the user's gaping mouth. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
- | |
| Dual Chop | dra | 15 | 40 | 90% |
|
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
- | |
| Foul Play | dar | 15 | 95 | 100% |
|
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Iron Head | ste | 15 | 80 | 100% |
|
The foe slams the target with its steel-hard head. It may also make the target flinch. | |
| Iron Tail | ste | 15 | 100 | 75% |
|
- | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Low Kick | fig | 20 | - | 100% |
|
- | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Spite | gho | 10 | - | 100% |
|
- | |
| Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Scraggy does learn any moves by tutoring. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Detect | fig | 5 | - | - |
|
Evades attack that turn. It may fail. | |
| Dragon Dance | dra | 20 | - | - |
|
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
- | |
| Fake Out | nor | 10 | 40 | 100% |
|
A 1st-turn, 1st-strike move that causes flinching. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
- | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Detect | fig | 5 | - | - |
|
Evades attack that turn. It may fail. | |
| Dragon Dance | dra | 20 | - | - |
|
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
- | |
| Fake Out | nor | 10 | 40 | 100% |
|
A 1st-turn, 1st-strike move that causes flinching. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
- | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Detect | fig | 5 | - | - |
|
Evades attack that turn. It may fail. | |
| Dragon Dance | dra | 20 | - | - |
|
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
- | |
| Fake Out | nor | 10 | 40 | 100% |
|
A 1st-turn, 1st-strike move that causes flinching. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
- | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Quick Guard | fig | 15 | - | - |
|
The user protects itself and its allies from priority moves. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |