That was too close, you were almost a Torterra sandwich.

Shieldon

The Shield Pokémon

Height: 1'8" (0.5m) Weight: 125.4lbs (57kg)

#410

  • N: #410
  • S: #038
  • Shieldon's Damage Multipliers

  • Shieldon's Base Stats

    • HP
      30
      1.5%
      FF
    • Attack
      42
      12.0%
      FF
    • Defense
      118
      92.8%
      A+
    • Sp. Attack
      42
      20.1%
      D-
    • Sp. Defense
      88
      78.4%
      A-
    • Speed
      30
      7.0%
      FF
    • Total:
      350
      33.0%
      D+
  • Shieldon Evolution Chart

    Basic Stage 1
  • Shieldon's Abilities

    • Gen IV
    • Gen V
    • Gen VI
    Sturdy It cannot be knocked out with one hit.
    Hidden Soundproof Gives full immunity to all sound-based moves.
    Sturdy It cannot be knocked out with one hit.
    Hidden Soundproof Gives full immunity to all sound-based moves.
    Sturdy It cannot be knocked out with one hit.
    Hidden Soundproof Gives full immunity to all sound-based moves.
  • Shieldon Level Up Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    33 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    6 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    28 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    10 Metal Sound ste 40 - 85% No Damage. A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    37 Metal Burst ste 10 - 100% Physical Attack, damage based on Atk and Def The user retaliates with much greater power against the target that last inflicted damage on it.
    - Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    24 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    43 Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    p Name Type PP Pwr. Acc. Class Definition
    33 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    6 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    28 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    10 Metal Sound ste 40 - 85% No Damage. A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    37 Metal Burst ste 10 - 100% Physical Attack, damage based on Atk and Def The user retaliates with much greater power against the target that last inflicted damage on it.
    - Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    24 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    43 Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    hs Name Type PP Pwr. Acc. Class Definition
    33 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    6 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    28 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    10 Metal Sound ste 40 - 85% No Damage. A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    37 Metal Burst ste 10 - 100% Physical Attack, damage based on Atk and Def The user retaliates with much greater power against the target that last inflicted damage on it.
    - Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    24 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    43 Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    bw Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    42 Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    - Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    19 Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    33 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    6 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    37 Metal Burst ste 10 - 100% Physical Attack, damage based on Atk and Def The user retaliates with much greater power against the target that last inflicted damage on it.
    28 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    24 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    10 Metal Sound ste 40 - 85% No Damage. A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
    46 Heavy Slam ste 10 - 100% Physical Attack, damage based on Atk and Def The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    42 Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    - Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    19 Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    33 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    6 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    37 Metal Burst ste 10 - 100% Physical Attack, damage based on Atk and Def The user retaliates with much greater power against the target that last inflicted damage on it.
    28 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    24 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    10 Metal Sound ste 40 - 85% No Damage. A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
    46 Heavy Slam ste 10 - 100% Physical Attack, damage based on Atk and Def The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
    xy Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    42 Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    - Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    19 Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    33 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    6 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    37 Metal Burst ste 10 - 100% Physical Attack, damage based on Atk and Def The user retaliates with much greater power against the target that last inflicted damage on it.
    28 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    24 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    10 Metal Sound ste 40 - 85% No Damage. A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
    46 Heavy Slam ste 10 - 100% Physical Attack, damage based on Atk and Def The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
  • Shieldon TM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Shieldon HM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    p Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    hs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    bw Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
  • Shieldon Tutor Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Shieldon does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Magnet Rise ele 10 - - No Damage. The user levitates using electrically generated magnetism for five turns.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    hs Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Magnet Rise ele 10 - - No Damage. The user levitates using electrically generated magnetism for five turns.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    bw Name Type PP Pwr. Acc. Class Definition
    Shieldon does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Magnet Rise ele 10 - - No Damage. The user levitates using electrically generated magnetism for five turns.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    xy Name Type PP Pwr. Acc. Class Definition
    Shieldon does learn any moves by tutoring.
  • Shieldon Egg Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses so that critical hits land more easily.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    p Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses so that critical hits land more easily.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    hs Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses so that critical hits land more easily.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    bw Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses so that critical hits land more easily.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses so that critical hits land more easily.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn.
    xy Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses so that critical hits land more easily.
    Guard Split psy 10 - - No Damage. The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn.
  • Shieldon's Egg Group