The only dependable thing about the future is Bibarel.

Bergmite

The Ice Chunk Pokémon

Height: 3'3" (1m) Weight: 218.9lbs (99.5kg)

#712

ice -
  • N: #712
  • K(Mntn): #079
  • Bergmite's Damage Multipliers

  • Bergmite's Base Stats

    • HP
      56
      33.4%
      D+
    • Attack
      69
      43.9%
      C-
    • Defense
      86
      75.2%
      A-
    • Sp. Attack
      32
      7.8%
      FF
    • Sp. Defense
      36
      8.1%
      FF
    • Speed
      28
      6.0%
      FF
    • Total:
      307
      19.4%
      F
  • Bergmite Evolution Chart

    Basic Stage 1
  • Bergmite's Abilities

    • Gen VI
    Ice Body The Pokémon gradually regains HP in a hailstorm.
    Own Tempo Prevents the Pokémon from becoming confused.
    Hidden Sturdy It cannot be knocked out with one hit.
  • Bergmite Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    10 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    49 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def Bites with vicious fangs. May cause flinching.
    43 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    - Harden nor 30 - - No Damage. Raises the user's DEFENSE.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    35 Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    26 Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A reckless charge attack that also hurts the user.
    22 Curse gho 10 - - No Damage. Works differently for ghost-types.
    30 Ice Ball ice 20 30 90% Physical Attack, damage based on Atk and Def A 5-turn attack that gains power on successive hits.
    20 Sharpen nor 30 - - No Damage. A move that raises the user's ATTACK.
    39 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    5 Powder Snow ice 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a chilling gust of powdery snow. It may also freeze the target.
    47 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
  • Bergmite TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. This may also lower the target?s Sp. Def stat.
    TM079 Frost Breath ice 10 60 90% Special Attack, damage based on Sp.Atk and Sp.Def The user blows a cold breath on the target. This attack always results in a critical hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
  • Bergmite HM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
  • Bergmite Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Bergmite does learn any moves by tutoring.
  • Bergmite Egg Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Barrier psy 20 - - No Damage. Sharply increases user's DEFENSE.
    Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    Mist ice 30 - - No Damage. The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
    Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
  • Bergmite's Egg Group