Snubbull. I am your father.

Tropius

The Fruit Pokémon

Height: 6'7" (2m) Weight: 220lbs (100kg)

#357

  • N: #357
  • H: #150
  • U: #288
  • Tropius's Damage Multipliers

  • Tropius's Base Stats

    • HP
      99
      88.3%
      A
    • Attack
      68
      43.5%
      C-
    • Defense
      83
      70.9%
      B+
    • Sp. Attack
      72
      59.9%
      B-
    • Sp. Defense
      87
      78.0%
      A-
    • Speed
      51
      34.7%
      D+
    • Total:
      460
      57.7%
      B-
  • Tropius Evolution Chart

    Tropius does not evolve.
  • Tropius's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Solar Power In sunshine, Sp. Atk is boosted but HP decreases.
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Solar Power In sunshine, Sp. Atk is boosted but HP decreases.
    Hidden Harvest May create another Berry after one is used.
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Solar Power In sunshine, Sp. Atk is boosted but HP decreases.
    Hidden Harvest May create another Berry after one is used.
  • Tropius Level Up Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    41 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    47 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    e Name Type PP Pwr. Acc. Class Definition
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    41 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    47 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    fl Name Type PP Pwr. Acc. Class Definition
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    41 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    47 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    dp Name Type PP Pwr. Acc. Class Definition
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    47 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    57 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    41 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    51 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    61 Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    p Name Type PP Pwr. Acc. Class Definition
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    47 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    57 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    41 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    51 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    61 Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    hs Name Type PP Pwr. Acc. Class Definition
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    47 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    57 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    41 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    51 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    61 Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    bw Name Type PP Pwr. Acc. Class Definition
    67 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    51 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    57 Bestow nor 15 - - No Damage. The user passes its held item to the target when the target isn't holding an item.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    41 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    61 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    47 Leaf Tornado gra 10 65 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
    71 Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    67 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    51 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    57 Bestow nor 15 - - No Damage. The user passes its held item to the target when the target isn't holding an item.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    41 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    61 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    47 Leaf Tornado gra 10 65 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
    71 Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    ASOR Name Type PP Pwr. Acc. Class Definition
    - Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    - Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    16 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    6 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    10 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    26 Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    xy Name Type PP Pwr. Acc. Class Definition
    41 Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    11 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
    27 Whirlwind nor 20 - - No Damage. Blows away the foe with wind and ends the battle.
    47 Leaf Tornado gra 10 65 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
    37 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    31 Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Attacks with a strange leaf that cannot be evaded.
    17 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Bestow nor 15 - - No Damage. The user passes its held item to the target when the target isn't holding an item.
    67 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the target to inflict damage.
    57 Bestow nor 15 - - No Damage. The user passes its held item to the target when the target isn't holding an item.
    7 Growth nor 20 - - No Damage. Forces the body to grow and heightens SP. ATK.
    - Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    21 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    50 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    61 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    71 Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
  • Tropius TM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    e Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    fl Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM058 Endure nor 10 - - No Damage. -
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM062 Silver Wind bug 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM058 Endure nor 10 - - No Damage. -
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM062 Silver Wind bug 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM058 Endure nor 10 - - No Damage. -
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM062 Silver Wind bug 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    bw Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    ASOR Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM094 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    xy Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Stiff wings strike the foe.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Tropius HM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    e Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    fl Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    ASOR Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def 1st turn: Fly 2nd turn: Attack
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
  • Tropius Tutor Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Tropius does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Endure nor 10 - - No Damage. -
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    dp Name Type PP Pwr. Acc. Class Definition
    Tropius does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    Worry Seed gra 10 - 100% No Damage. A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
    bw Name Type PP Pwr. Acc. Class Definition
    Tropius does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a shock wave generated by the user's gaping mouth.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard-shelled seeds down on the target from above.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    Worry Seed gra 10 - 100% No Damage. A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a shock wave generated by the user's gaping mouth.
    Endure nor 10 - - No Damage. -
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard-shelled seeds down on the target from above.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    Worry Seed gra 10 - 100% No Damage. A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
    xy Name Type PP Pwr. Acc. Class Definition
    Tropius does learn any moves by tutoring.
  • Tropius Egg Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    e Name Type PP Pwr. Acc. Class Definition
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    fl Name Type PP Pwr. Acc. Class Definition
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    dp Name Type PP Pwr. Acc. Class Definition
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leaf Blade gra 15 90 100% Physical Attack, damage based on Atk and Def The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
    Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    p Name Type PP Pwr. Acc. Class Definition
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leaf Blade gra 15 90 100% Physical Attack, damage based on Atk and Def The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
    Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    hs Name Type PP Pwr. Acc. Class Definition
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Dragon Dance dra 20 - - No Damage. The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leaf Blade gra 15 90 100% Physical Attack, damage based on Atk and Def The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
    Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    bw Name Type PP Pwr. Acc. Class Definition
    Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Dragon Dance dra 20 - - No Damage. The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leaf Blade gra 15 90 100% Physical Attack, damage based on Atk and Def The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
    Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Dragon Dance dra 20 - - No Damage. The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leaf Blade gra 15 90 100% Physical Attack, damage based on Atk and Def The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
    Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Dragon Dance dra 20 - - No Damage. The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leaf Blade gra 15 90 100% Physical Attack, damage based on Atk and Def The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
    Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    xy Name Type PP Pwr. Acc. Class Definition
    Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    Curse gho 10 - - No Damage. Works differently for ghost-types.
    Dragon Dance dra 20 - - No Damage. The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Leaf Blade gra 15 90 100% Physical Attack, damage based on Atk and Def The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
    Leaf Storm gra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A 2-turn move that strikes the foe on the 2nd turn.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
  • Tropius's Egg Groups