| Compoundeyes | The Pokémon's accuracy is boosted. |
| Hidden Run Away | Enables a sure getaway from wild Pokémon. |
| Compoundeyes | The Pokémon's accuracy is boosted. |
| Hidden Run Away | Enables a sure getaway from wild Pokémon. |
| Compoundeyes | The Pokémon's accuracy is boosted. |
| Hidden Run Away | Enables a sure getaway from wild Pokémon. |
| Compoundeyes | The Pokémon's accuracy is boosted. |
| Hidden Run Away | Enables a sure getaway from wild Pokémon. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| 9 | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| 31 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| - | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its Defense stat. |
| 19 | Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 25 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| 5 | Leech Life | bug | 15 | 20 | 100% |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 38 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 14 | Fury Swipes | nor | 15 | 18 | 80% |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM05 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM05 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM05 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Nincada does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
Successive hits raise power. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Nincada does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fury Cutter | bug | 20 | 40 | 95% |
|
Successive hits raise power. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Spite | gho | 10 | - | 100% |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
Successive hits raise power. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Spite | gho | 10 | - | 100% |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| String Shot | bug | 40 | - | 95% |
|
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Nincada does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Giga Drain | gra | 10 | 75 | 100% |
|
- | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Spite | gho | 10 | - | 100% |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Nincada does learn any moves by tutoring. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | |
| Gust | fly | 35 | 40 | 100% |
|
Whips up a strong gust of wind. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |