Rock Head | Protects the Pokémon from recoil damage. |
Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Hidden Battle Armor | The Pokémon is protected against critical hits. |
Rock Head | Protects the Pokémon from recoil damage. |
Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Hidden Battle Armor | The Pokémon is protected against critical hits. |
Rock Head | Protects the Pokémon from recoil damage. |
Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Hidden Battle Armor | The Pokémon is protected against critical hits. |
Rock Head | Protects the Pokémon from recoil damage. |
Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Hidden Battle Armor | The Pokémon is protected against critical hits. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
38 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
46 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
25 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
- | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
31 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
43 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
25 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
46 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
38 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
13 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
10 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
31 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
18 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
43 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
41 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
33 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
9 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
25 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
21 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
5 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
29 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
13 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
41 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
33 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
9 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
25 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
21 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
5 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
29 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
13 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
13 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
5 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
29 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
25 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
21 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
9 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
33 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
17 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
13 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
5 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
29 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
25 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
21 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
9 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
33 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
17 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
13 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
5 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
29 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
25 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
21 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
9 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
33 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
17 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
11 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
3 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
31 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
17 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
23 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
27 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
21 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
7 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
33 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
13 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
11 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
3 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
31 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
17 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
23 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
27 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
21 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
7 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
33 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
13 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
11 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
37 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
3 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
31 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
17 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
23 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
27 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
21 | Bonemerang | gro | 10 | 50 | 90% |
![]() |
An attack that strikes twice. |
7 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
33 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
13 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
47 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
7 | Bone Club | gro | 20 | 65 | 85% |
![]() |
An attack that may cause flinching. |
33 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
27 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
21 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
17 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
23 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
31 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
3 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
37 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
11 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
43 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Leer | nor | 30 | - | 100% |
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The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
47 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
7 | Bone Club | gro | 20 | 65 | 85% |
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An attack that may cause flinching. |
33 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
27 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
21 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
17 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
23 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
31 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
3 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
37 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
11 | Headbutt | nor | 15 | 70 | 100% |
![]() |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
43 | Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Leer | nor | 30 | - | 100% |
![]() |
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
47 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
41 | Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
7 | Bone Club | gro | 20 | 65 | 85% |
![]() |
An attack that may cause flinching. |
33 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
27 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
21 | Bonemerang | gro | 10 | 50 | 90% |
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An attack that strikes twice. |
17 | Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses so that critical hits land more easily. |
23 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
31 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
3 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
37 | Bone Rush | gro | 10 | 25 | 90% |
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The user strikes at the foe with a hard bone two to five times in a row. |
11 | Headbutt | nor | 15 | 70 | 100% |
![]() |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
43 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
TM011 | Bubble Beam | wat | 20 | 65 | 100% |
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A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. |
TM018 | Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM027 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM005 | Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
TM001 | Mega Punch | nor | 20 | 80 | 85% |
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A powerful punch thrown very hard. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM019 | Seismic Toss | fig | 20 | - | 100% |
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The user's level equals damage HP. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM017 | Submission | fig | 25 | 80 | 80% |
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The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM012 | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
TM011 | Bubble Beam | wat | 20 | 65 | 100% |
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A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. |
TM018 | Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM027 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM005 | Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
TM001 | Mega Punch | nor | 20 | 80 | 85% |
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A powerful punch thrown very hard. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM019 | Seismic Toss | fig | 20 | - | 100% |
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The user's level equals damage HP. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM017 | Submission | fig | 25 | 80 | 80% |
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The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM012 | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM043 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
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An attack that always confuses. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM048 | Fire Punch | fir | 15 | 75 | 100% |
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The foe is punched with a fiery fist. It may leave the target with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM041 | Thunder Punch | ele | 15 | 75 | 100% |
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The foe is punched with an electrified fist. It may leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM043 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
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An attack that always confuses. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM048 | Fire Punch | fir | 15 | 75 | 100% |
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The foe is punched with a fiery fist. It may leave the target with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM041 | Thunder Punch | ele | 15 | 75 | 100% |
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The foe is punched with an electrified fist. It may leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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Builds enormous power, then slams the foe. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
Builds enormous power, then slams the foe. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
Builds enormous power, then slams the foe. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
Builds enormous power, then slams the foe. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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Builds enormous power, then slams the foe. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
Builds enormous power, then slams the foe. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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Builds enormous power, then slams the foe. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Rock Climb | nor | 20 | 90 | 85% |
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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Builds enormous power, then slams the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
Builds enormous power, then slams the foe. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Rock Climb | nor | 20 | 90 | 85% |
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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Builds enormous power, then slams the foe. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
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Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Dynamic Punch | fig | 5 | 100 | 50% |
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An attack that always confuses. |
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Endure | nor | 10 | - | - |
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- |
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Fire Punch | fir | 15 | 75 | 100% |
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The foe is punched with a fiery fist. It may leave the target with a burn. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
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Mega Punch | nor | 20 | 80 | 85% |
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A powerful punch thrown very hard. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
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Seismic Toss | fig | 20 | - | 100% |
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The user's level equals damage HP. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
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Thunder Punch | ele | 15 | 75 | 100% |
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The foe is punched with an electrified fist. It may leave the target with paralysis. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Returns a physical blow double. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
![]() |
Mega Kick | nor | 5 | 120 | 75% |
![]() |
An extremely powerful kick with intense force. |
![]() |
Mega Punch | nor | 20 | 80 | 85% |
![]() |
A powerful punch thrown very hard. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
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Seismic Toss | fig | 20 | - | 100% |
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The user's level equals damage HP. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Fire Punch | fir | 15 | 75 | 100% |
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The foe is punched with a fiery fist. It may leave the target with a burn. |
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Fury Cutter | bug | 20 | 40 | 95% |
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The target is slashed with scythes or claws. Its power increases if it hits in succession. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface like iron, sharply raising its Defense stat. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
![]() |
Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Thunder Punch | ele | 15 | 75 | 100% |
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The foe is punched with an electrified fist. It may leave the target with paralysis. |
![]() |
Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Fire Punch | fir | 15 | 75 | 100% |
![]() |
The foe is punched with a fiery fist. It may leave the target with a burn. |
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
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The target is slashed with scythes or claws. Its power increases if it hits in succession. |
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Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
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Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Iron Defense | ste | 15 | - | - |
![]() |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Thunder Punch | ele | 15 | 75 | 100% |
![]() |
The foe is punched with an electrified fist. It may leave the target with paralysis. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Fire Punch | fir | 15 | 75 | 100% |
![]() |
The foe is punched with a fiery fist. It may leave the target with a burn. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Iron Defense | ste | 15 | - | - |
![]() |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
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- |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
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Attacks with a rock-hard tail. May lower DEFENSE. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
![]() |
Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
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Thunder Punch | ele | 15 | 75 | 100% |
![]() |
The foe is punched with an electrified fist. It may leave the target with paralysis. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubone does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
- |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
- |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
- |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Chip Away | nor | 20 | 70 | 100% |
![]() |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
- |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Chip Away | nor | 20 | 70 | 100% |
![]() |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
- |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Belly Drum | nor | 10 | - | - |
![]() |
Reduces own HP to maximize ATTACK. |
![]() |
Chip Away | nor | 20 | 70 | 100% |
![]() |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
- |
![]() |
Perish Song | nor | 5 | - | - |
![]() |
Both user and foe faint in 3 turns. |
![]() |
Play Rough | fai | 10 | 90 | 90% |
![]() |
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |