Hasta la vista, Numel.

Gible

The Land Shark Pokémon

Height: 2'4" (0.7m) Weight: 45.1lbs (20.5kg)

#443

  • N: #443
  • S: #109
  • K(Mntn): #006
  • Gible's Damage Multipliers

  • Gible's Base Stats

    • HP
      58
      33.8%
      D+
    • Attack
      70
      44.3%
      C
    • Defense
      45
      15.9%
      F
    • Sp. Attack
      40
      13.2%
      FF
    • Sp. Defense
      45
      15.5%
      F
    • Speed
      42
      21.4%
      D-
    • Total:
      300
      14.2%
      F
  • Gible Evolution Chart

    Basic Stage 1 Stage 2
  • Gible's Abilities

    • Gen IV
    • Gen V
    • Gen VI
    Sand Veil Boosts the Pokémon's evasion in a sandstorm.
    Hidden Rough Skin Inflicts damage to the attacker on contact.
    Sand Veil Boosts the Pokémon's evasion in a sandstorm.
    Hidden Rough Skin Inflicts damage to the attacker on contact.
    Sand Veil Boosts the Pokémon's evasion in a sandstorm.
    Hidden Rough Skin Inflicts damage to the attacker on contact.
  • Gible Level Up Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    27 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    7 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    31 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    3 Sand Attack gro 15 - 100% No Damage. Reduces accuracy by throwing sand.
    13 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    25 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    37 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    p Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    27 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    7 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    31 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    3 Sand Attack gro 15 - 100% No Damage. Reduces accuracy by throwing sand.
    13 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    25 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    37 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    27 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    7 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    31 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    3 Sand Attack gro 15 - 100% No Damage. Reduces accuracy by throwing sand.
    13 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    25 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    37 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    27 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    7 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    31 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    3 Sand Attack gro 15 - 100% No Damage. Reduces accuracy by throwing sand.
    13 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    25 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    37 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    27 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    7 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    31 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    3 Sand Attack gro 15 - 100% No Damage. Reduces accuracy by throwing sand.
    13 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    25 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    37 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    xy Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    27 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    7 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    31 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    3 Sand Attack gro 15 - 100% No Damage. Reduces accuracy by throwing sand.
    13 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    15 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    19 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    25 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    37 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
  • Gible TM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    bw Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    xy Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Gible HM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
  • Gible Tutor Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
    p Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def Successive hits raise power.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def Successive hits raise power.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def A ramming attack that may cause flinching.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
    Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    xy Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
  • Gible Egg Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Strikes the foe with an incredible blast of breath.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is attacked with steel claws. It may also raise the user's ATTACK.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def Works 2-3 turns and confuses user.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
    p Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Strikes the foe with an incredible blast of breath.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is attacked with steel claws. It may also raise the user's ATTACK.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def Works 2-3 turns and confuses user.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Strikes the foe with an incredible blast of breath.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is attacked with steel claws. It may also raise the user's ATTACK.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def Works 2-3 turns and confuses user.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Strikes the foe with an incredible blast of breath.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is attacked with steel claws. It may also raise the user's ATTACK.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def Works 2-3 turns and confuses user.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Strikes the foe with an incredible blast of breath.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is attacked with steel claws. It may also raise the user's ATTACK.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def Works 2-3 turns and confuses user.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
    xy Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Strikes the foe with an incredible blast of breath.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def -
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is attacked with steel claws. It may also raise the user's ATTACK.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def Works 2-3 turns and confuses user.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
  • Gible's Egg Groups