I have always depended on the kindness of Lapras.

Venipede

The Centipede Pokémon

Height: 1'4" (0.4m) Weight: 11.7lbs (5.3kg)

#543

  • N: #543
  • U: #043
  • K(Ctrl): #120
  • Venipede's Damage Multipliers

  • Venipede's Base Stats

    • HP
      30
      1.5%
      FF
    • Attack
      45
      12.4%
      FF
    • Defense
      59
      36.8%
      D+
    • Sp. Attack
      30
      4.3%
      FF
    • Sp. Defense
      39
      8.9%
      FF
    • Speed
      57
      40.3%
      C-
    • Total:
      260
      6.4%
      FF
  • Venipede Evolution Chart

    Basic Stage 1 Stage 2
  • Venipede's Abilities

    • Gen V
    • Gen VI
    Poison Point Contact with the Pokémon may poison the attacker.
    Swarm Powers up Bug-type moves in a pinch.
    Hidden Speed Boost Its Speed stat is gradually boosted.
    Poison Point Contact with the Pokémon may poison the attacker.
    Swarm Powers up Bug-type moves in a pinch.
    Hidden Speed Boost Its Speed stat is gradually boosted.
  • Venipede Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    43 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    8 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    36 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    - Defense Curl nor 40 - - No Damage. Curls up to conceal weak spots and raise DEFENSE.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
    22 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    26 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    19 Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
    15 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    33 Steamroller bug 20 65 100% Physical Attack, damage based on Atk and Def The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
    5 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    40 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    12 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    43 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    8 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    36 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    - Defense Curl nor 40 - - No Damage. Curls up to conceal weak spots and raise DEFENSE.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
    22 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    26 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    19 Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
    15 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    33 Steamroller bug 20 65 100% Physical Attack, damage based on Atk and Def The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
    5 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    40 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    12 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    xy Name Type PP Pwr. Acc. Class Definition
    12 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    43 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    5 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    38 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    15 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    33 Steamroller bug 20 65 100% Physical Attack, damage based on Atk and Def The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
    26 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    19 Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    22 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    - Defense Curl nor 40 - - No Damage. Curls up to conceal weak spots and raise DEFENSE.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
    36 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    8 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    40 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
  • Venipede TM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. This may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. This may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Infestation bug 20 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. This may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
  • Venipede HM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Venipede does learn any moves by HM.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Venipede does learn any moves by HM.
    xy Name Type PP Pwr. Acc. Class Definition
    Venipede does learn any moves by HM.
  • Venipede Tutor Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Venipede does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the foe's HP to equal the user's HP.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Venipede does learn any moves by tutoring.
  • Venipede Egg Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Fires pins that strike 2-5 times.
    Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    Spikes gro 20 - - No Damage. Hurts foes when they switch out.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Twineedle bug 20 25 100% Physical Attack, damage based on Atk and Def The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Fires pins that strike 2-5 times.
    Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    Spikes gro 20 - - No Damage. Hurts foes when they switch out.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Twineedle bug 20 25 100% Physical Attack, damage based on Atk and Def The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
    xy Name Type PP Pwr. Acc. Class Definition
    Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Fires pins that strike 2-5 times.
    Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    Spikes gro 20 - - No Damage. Hurts foes when they switch out.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Twineedle bug 20 25 100% Physical Attack, damage based on Atk and Def The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
  • Venipede's Egg Group