Basic | Stage 1 | Stage 2 |
---|---|---|
|
|
Poison Point | Contact with the Pokémon may poison the attacker. |
Swarm | Powers up Bug-type moves in a pinch. |
Hidden Speed Boost | Its Speed stat is gradually boosted. |
Poison Point | Contact with the Pokémon may poison the attacker. |
Swarm | Powers up Bug-type moves in a pinch. |
Hidden Speed Boost | Its Speed stat is gradually boosted. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
8 | Screech | nor | 40 | - | 85% | An earsplitting screech harshly reduces the target's Defense stat. | |
36 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
- | Defense Curl | nor | 40 | - | - | Curls up to conceal weak spots and raise DEFENSE. | |
29 | Agility | psy | 30 | - | - | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
- | Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
22 | Bug Bite | bug | 20 | 60 | 100% | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |
26 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |
19 | Poison Tail | poi | 25 | 50 | 100% | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | |
15 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
33 | Steamroller | bug | 20 | 65 | 100% | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. | |
5 | Poison Sting | poi | 35 | 15 | 100% | An attack that may poison the target. | |
40 | Rock Climb | nor | 20 | 90 | 85% | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |
12 | Pursuit | dar | 20 | 40 | 100% | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
8 | Screech | nor | 40 | - | 85% | An earsplitting screech harshly reduces the target's Defense stat. | |
36 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
- | Defense Curl | nor | 40 | - | - | Curls up to conceal weak spots and raise DEFENSE. | |
29 | Agility | psy | 30 | - | - | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
- | Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
22 | Bug Bite | bug | 20 | 60 | 100% | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |
26 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |
19 | Poison Tail | poi | 25 | 50 | 100% | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | |
15 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
33 | Steamroller | bug | 20 | 65 | 100% | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. | |
5 | Poison Sting | poi | 35 | 15 | 100% | An attack that may poison the target. | |
40 | Rock Climb | nor | 20 | 90 | 85% | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |
12 | Pursuit | dar | 20 | 40 | 100% | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Pursuit | dar | 20 | 40 | 100% | An attack move that inflicts double damage if used on a foe that is switching out of battle. | |
43 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
5 | Poison Sting | poi | 35 | 15 | 100% | An attack that may poison the target. | |
38 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |
15 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
33 | Steamroller | bug | 20 | 65 | 100% | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. | |
26 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |
19 | Poison Tail | poi | 25 | 50 | 100% | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | |
29 | Agility | psy | 30 | - | - | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
22 | Bug Bite | bug | 20 | 60 | 100% | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |
- | Defense Curl | nor | 40 | - | - | Curls up to conceal weak spots and raise DEFENSE. | |
- | Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
36 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
8 | Screech | nor | 40 | - | 85% | An earsplitting screech harshly reduces the target's Defense stat. | |
40 | Rock Climb | nor | 20 | 90 | 85% | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender less likely to attack. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM074 | Gyro Ball | ste | 5 | - | 100% | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM084 | Poison Jab | poi | 20 | 80 | 100% | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | A rock-crushing attack that may lower DEFENSE. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Unsanitary sludge is hurled at the target. This may also poison the target. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | 1st turn: Prepare 2nd turn: Attack | |
TM076 | Struggle Bug | bug | 20 | 50 | 100% | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
TM009 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender less likely to attack. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM074 | Gyro Ball | ste | 5 | - | 100% | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM084 | Poison Jab | poi | 20 | 80 | 100% | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | A rock-crushing attack that may lower DEFENSE. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Unsanitary sludge is hurled at the target. This may also poison the target. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | 1st turn: Prepare 2nd turn: Attack | |
TM076 | Struggle Bug | bug | 20 | 50 | 100% | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
TM009 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender less likely to attack. | |
TM100 | Confide | nor | 20 | - | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM074 | Gyro Ball | ste | 5 | - | 100% | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM083 | Infestation | bug | 20 | 20 | 100% | The target is infested and attacked for four to five turns. The target can't flee during this time. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM084 | Poison Jab | poi | 20 | 80 | 100% | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | A rock-crushing attack that may lower DEFENSE. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM088 | Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Unsanitary sludge is hurled at the target. This may also poison the target. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | 1st turn: Prepare 2nd turn: Attack | |
TM076 | Struggle Bug | bug | 20 | 50 | 100% | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
TM009 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Venipede does learn any moves by HM. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Venipede does learn any moves by HM. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Venipede does learn any moves by HM. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Venipede does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Bug Bite | bug | 20 | 60 | 100% | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | ||
Endeavor | nor | 5 | - | 100% | An attack move that cuts down the foe's HP to equal the user's HP. | ||
Iron Defense | ste | 15 | - | - | The user hardens its body's surface like iron, sharply raising its Defense stat. | ||
Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | ||
Snore | nor | 15 | 50 | 100% | A loud attack that can be used only while asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Venipede does learn any moves by tutoring. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Pin Missile | bug | 20 | 25 | 95% | Fires pins that strike 2-5 times. | ||
Rock Climb | nor | 20 | 90 | 85% | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | ||
Spikes | gro | 20 | - | - | Hurts foes when they switch out. | ||
Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | ||
Toxic Spikes | poi | 20 | - | - | The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | ||
Twineedle | bug | 20 | 25 | 100% | The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Pin Missile | bug | 20 | 25 | 95% | Fires pins that strike 2-5 times. | ||
Rock Climb | nor | 20 | 90 | 85% | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | ||
Spikes | gro | 20 | - | - | Hurts foes when they switch out. | ||
Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | ||
Toxic Spikes | poi | 20 | - | - | The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | ||
Twineedle | bug | 20 | 25 | 100% | The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Pin Missile | bug | 20 | 25 | 95% | Fires pins that strike 2-5 times. | ||
Rock Climb | nor | 20 | 90 | 85% | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | ||
Spikes | gro | 20 | - | - | Hurts foes when they switch out. | ||
Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | ||
Toxic Spikes | poi | 20 | - | - | The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | ||
Twineedle | bug | 20 | 25 | 100% | The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. |