One small step for man, one giant Golbat for mankind.

Tranquill

The Wild Pigeon Pokémon

Height: 1'12" (0.6m) Weight: 33lbs (15kg)

#520

  • N: #520
  • U: #015
  • Tranquill's Damage Multipliers

  • Tranquill's Base Stats

    • HP
      62
      44.7%
      C
    • Attack
      77
      55.0%
      C+
    • Defense
      62
      43.0%
      C-
    • Sp. Attack
      50
      27.2%
      D
    • Sp. Defense
      42
      13.9%
      FF
    • Speed
      65
      49.6%
      C
    • Total:
      358
      35.1%
      D+
  • Tranquill Evolution Chart

    Basic Stage 1 Stage 2
  • Tranquill's Abilities

    • Gen V
    • Gen VI
    Big Pecks Protects the Pokémon from Defense-lowering attacks
    Super Luck Heightens the critical- hit ratios of moves.
    Hidden Rivalry Deals more damage to a Pokémon of same gender.
    Big Pecks Protects the Pokémon from Defense-lowering attacks
    Super Luck Heightens the critical- hit ratios of moves.
    Hidden Rivalry Deals more damage to a Pokémon of same gender.
  • Tranquill Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    54 Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    4 Growl nor 40 - 100% No Damage. Reduces the foe's ATTACK.
    32 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    45 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    41 Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    18 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    23 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    11 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    27 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    36 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    15 Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    50 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    - Growl nor 40 - 100% No Damage. Reduces the foe's ATTACK.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the foe to inflict damage.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    - Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    59 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def A second-turn attack move where critical hits land more easily. It may also make the target flinch.
    8 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    54 Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    4 Growl nor 40 - 100% No Damage. Reduces the foe's ATTACK.
    32 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    45 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    41 Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    18 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    23 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    11 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    27 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    36 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    15 Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    50 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    - Growl nor 40 - 100% No Damage. Reduces the foe's ATTACK.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the foe to inflict damage.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    - Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    59 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def A second-turn attack move where critical hits land more easily. It may also make the target flinch.
    8 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    xy Name Type PP Pwr. Acc. Class Definition
    54 Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    4 Growl nor 40 - 100% No Damage. Reduces the foe's ATTACK.
    32 Air Slash fly 15 75 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    45 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    41 Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    18 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    23 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    11 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    27 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    36 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    15 Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    50 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    - Growl nor 40 - 100% No Damage. Reduces the foe's ATTACK.
    - Gust fly 35 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A gust of wind is whipped up by wings and launched at the foe to inflict damage.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    - Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    59 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def A second-turn attack move where critical hits land more easily. It may also make the target flinch.
    8 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
  • Tranquill TM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    xy Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
  • Tranquill HM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def Flies up on the first turn, then strikes the next turn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def Flies up on the first turn, then strikes the next turn.
    xy Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def Flies up on the first turn, then strikes the next turn.
  • Tranquill Tutor Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Tranquill does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def A second-turn attack move where critical hits land more easily. It may also make the target flinch.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    xy Name Type PP Pwr. Acc. Class Definition
    Tranquill does learn any moves by tutoring.
  • Tranquill Egg Move List

    Tranquill does learn any moves by egg hatching.
  • Tranquill's Egg Group