Well, here's another nice mess you've gotten Steelix into!

Spearow

The Tiny Bird Pokémon

Height: 0'12" (0.3m) Weight: 4.4lbs (2kg)

#021

  • N: #021
  • K: #021
  • J: #013
  • K(Mntn): #109
  • Spearow's Damage Multipliers

  • Spearow's Base Stats

    • HP
      40
      7.0%
      FF
    • Attack
      60
      31.2%
      D
    • Defense
      30
      1.9%
      FF
    • Sp. Attack
      31
      7.7%
      FF
    • Sp. Defense
      31
      5.2%
      FF
    • Speed
      70
      56.7%
      B-
    • Total:
      262
      6.8%
      FF
  • Spearow Evolution Chart

    Basic Stage 1
  • Spearow's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Hidden Sniper Powers up moves if they become critical hits.
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Hidden Sniper Powers up moves if they become critical hits.
    Keen Eye Prevents other Pokémon from lowering accuracy.
    Hidden Sniper Powers up moves if they become critical hits.
  • Spearow Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    22 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    36 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    15 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    29 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    y Name Type PP Pwr. Acc. Class Definition
    22 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    36 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    15 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    29 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    gs Name Type PP Pwr. Acc. Class Definition
    43 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    13 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    7 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    25 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    c Name Type PP Pwr. Acc. Class Definition
    43 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    13 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    7 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    25 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    rs Name Type PP Pwr. Acc. Class Definition
    19 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    43 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    7 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    31 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    13 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    e Name Type PP Pwr. Acc. Class Definition
    19 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    43 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    7 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    31 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    13 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    fl Name Type PP Pwr. Acc. Class Definition
    19 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    43 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    7 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    31 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    13 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    dp Name Type PP Pwr. Acc. Class Definition
    13 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    5 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    29 Assurance dar 10 60 100% Physical Attack, damage based on Atk and Def If the foe has already taken some damage in the same turn, this attack's power is doubled.
    17 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    21 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    33 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    p Name Type PP Pwr. Acc. Class Definition
    13 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    5 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    29 Assurance dar 10 60 100% Physical Attack, damage based on Atk and Def If the foe has already taken some damage in the same turn, this attack's power is doubled.
    17 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    21 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    33 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    hs Name Type PP Pwr. Acc. Class Definition
    13 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    5 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    29 Assurance dar 10 60 100% Physical Attack, damage based on Atk and Def If the foe has already taken some damage in the same turn, this attack's power is doubled.
    17 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    21 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    33 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    bw Name Type PP Pwr. Acc. Class Definition
    13 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    5 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    29 Assurance dar 10 60 100% Physical Attack, damage based on Atk and Def If the foe has already taken some damage in the same turn, this attack's power is doubled.
    17 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    21 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    33 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    13 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    5 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    29 Assurance dar 10 60 100% Physical Attack, damage based on Atk and Def If the foe has already taken some damage in the same turn, this attack's power is doubled.
    17 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    21 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    33 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    xy Name Type PP Pwr. Acc. Class Definition
    13 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    37 Drill Peck fly 20 80 100% Physical Attack, damage based on Atk and Def A strong, spin-ning-peck attack.
    5 Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    29 Assurance dar 10 60 100% Physical Attack, damage based on Atk and Def If the foe has already taken some damage in the same turn, this attack's power is doubled.
    17 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    21 Mirror Move fly 20 - - No Damage. The user counters the foe by mimicking the move last used by the foe.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Jabs the foe with a beak, etc.
    25 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    9 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    33 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
  • Spearow TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM002 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM043 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM004 Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM002 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM043 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM004 Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM020 Endure nor 10 - - No Damage. -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM020 Endure nor 10 - - No Damage. -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    rs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    e Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    fl Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    bw Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    xy Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
  • Spearow HM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    y Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    gs Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    c Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    rs Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    e Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    fl Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    dp Name Type PP Pwr. Acc. Class Definition
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    p Name Type PP Pwr. Acc. Class Definition
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    hs Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    bw Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    xy Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
  • Spearow Tutor Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
    y Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
    gs Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
    rs Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Endure nor 10 - - No Damage. -
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    fl Name Type PP Pwr. Acc. Class Definition
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    dp Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def Hacks with razorlike wind. High critical-hit ratio.
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def Hacks with razorlike wind. High critical-hit ratio.
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Drill Run gro 10 80 95% Physical Attack, damage based on Atk and Def The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
    Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by tutoring.
  • Spearow Egg Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by egg hatching.
    y Name Type PP Pwr. Acc. Class Definition
    Spearow does learn any moves by egg hatching.
    gs Name Type PP Pwr. Acc. Class Definition
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    c Name Type PP Pwr. Acc. Class Definition
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    rs Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    e Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    fl Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    dp Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    p Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    hs Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    bw Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    xy Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def Draws the foe close, then strikes without fail.
    Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Whirlwind nor 20 - - No Damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends the battle against a single Pokémon.
    Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
  • Spearow's Egg Group