Love means never having to say you're Sawsbuck.

Fletchling

The Tiny Robin Pokémon

Height: 0'12" (0.3m) Weight: 3.7lbs (1.7kg)

#661

  • N: #661
  • K(Ctrl): #014
  • Fletchling's Damage Multipliers

  • Fletchling's Base Stats

    • HP
      45
      14.1%
      F
    • Attack
      50
      18.2%
      F
    • Defense
      43
      14.5%
      F
    • Sp. Attack
      40
      13.2%
      FF
    • Sp. Defense
      38
      8.8%
      FF
    • Speed
      62
      48.3%
      C
    • Total:
      278
      9.2%
      FF
  • Fletchling Evolution Chart

    Basic Stage 1 Stage 2
  • Fletchling's Abilities

    • Gen VI
    Big Pecks Protects the Pokémon from Defense-lowering attacks
    Hidden Gale Wings Gives priority to Flying-type moves.
  • Fletchling Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    48 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    10 Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    41 Me First nor 20 - - No Damage. The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
    - Growl nor 40 - 100% No Damage. Growls cutely to reduce the foe's ATTACK.
    34 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    25 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
    29 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    21 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    16 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    39 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    6 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def An extremely fast attack that always strikes first.
    45 Tailwind fly 15 - - No Damage. -
    13 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
  • Fletchling TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM043 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
  • Fletchling HM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
  • Fletchling Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Fletchling does learn any moves by tutoring.
  • Fletchling Egg Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Quick Guard fig 15 - - No Damage. -
    Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    Tailwind fly 15 - - No Damage. -
  • Fletchling's Egg Group