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Talonflame

The Scorching Pokémon

Height: 3'11" (1.2m) Weight: 53.9lbs (24.5kg)

#663

  • N: #663
  • K(Ctrl): #016
  • Talonflame's Damage Multipliers

  • Talonflame's Base Stats

    • HP
      78
      70.6%
      B+
    • Attack
      81
      61.0%
      B-
    • Defense
      71
      59.1%
      B-
    • Sp. Attack
      74
      60.9%
      B-
    • Sp. Defense
      69
      53.3%
      C+
    • Speed
      126
      98.7%
      A+
    • Total:
      499
      75.2%
      A-
  • Talonflame Evolution Chart

    Basic Stage 1 Stage 2
  • Talonflame's Abilities

    • Gen VI
    Flame Body Contact with the Pokémon may burn the attacker.
    Hidden Gale Wings Gives priority to Flying-type moves.
  • Talonflame Level Up Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    - Brave Bird fly 15 120 100% Physical Attack, damage based on Atk and Def The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
    17 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    49 Me First nor 20 - - No Damage. The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
    - Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
    55 Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    44 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    60 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    25 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    16 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def A desperate attack that becomes more powerful the less HP the user has.
    31 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    13 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    27 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
    39 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    10 Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    6 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    64 Brave Bird fly 15 120 100% Physical Attack, damage based on Atk and Def The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
    xy Name Type PP Pwr. Acc. Class Definition
    - Brave Bird fly 15 120 100% Physical Attack, damage based on Atk and Def The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
    17 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    49 Me First nor 20 - - No Damage. The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
    - Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
    55 Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    44 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    60 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    25 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    16 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def A desperate attack that becomes more powerful the less HP the user has.
    31 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    13 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    27 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
    39 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    10 Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    6 Quick Attack nor 30 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    64 Brave Bird fly 15 120 100% Physical Attack, damage based on Atk and Def The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
  • Talonflame TM Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
    TM043 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Attack 2nd turn: Rest
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM094 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    xy Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
    TM043 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Attack 2nd turn: Rest
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
  • Talonflame HM Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def Flies up on the first turn, then strikes the next turn.
    xy Name Type PP Pwr. Acc. Class Definition
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def Flies up on the first turn, then strikes the next turn.
  • Talonflame Tutor Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    Air Cutter fly 25 60 95% Special Attack, damage based on Sp.Atk and Sp.Def The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    Endure nor 10 - - No Damage. The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def -
    Snatch dar 10 - - No Damage. The user steals the effects of any healing or stat-changing move the opponent attempts to use.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Tailwind fly 15 - - No Damage. The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
    xy Name Type PP Pwr. Acc. Class Definition
    Talonflame does learn any moves by tutoring.
  • Talonflame Egg Move List

    Talonflame does learn any moves by egg hatching.
  • Talonflame's Egg Group