TM062 |
Acrobatics |
fly |
15 |
55 |
100% |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 |
Aerial Ace |
fly |
20 |
60 |
- |
|
An extremely speedy and unavoidable attack. |
TM045 |
Attract |
nor |
15 |
- |
100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM008 |
Bulk Up |
fig |
20 |
- |
- |
|
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM100 |
Confide |
nor |
20 |
- |
- |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 |
Double Team |
nor |
15 |
- |
- |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 |
Facade |
nor |
20 |
70 |
100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 |
Fire Blast |
fir |
5 |
110 |
85% |
|
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM043 |
Flame Charge |
fir |
20 |
50 |
100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 |
Flamethrower |
fir |
15 |
90 |
100% |
|
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 |
Frustration |
nor |
20 |
- |
100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 |
Giga Impact |
nor |
5 |
150 |
90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 |
Hidden Power |
nor |
15 |
60 |
100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 |
Hone Claws |
dar |
15 |
- |
- |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
TM015 |
Hyper Beam |
nor |
5 |
150 |
90% |
|
1st turn: Attack 2nd turn: Rest |
TM059 |
Incinerate |
fir |
15 |
60 |
100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 |
Overheat |
fir |
5 |
130 |
90% |
|
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
TM017 |
Protect |
nor |
10 |
- |
- |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 |
Rest |
psy |
10 |
- |
- |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 |
Return |
nor |
20 |
- |
100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM019 |
Roost |
fly |
10 |
- |
- |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM048 |
Round |
nor |
15 |
60 |
100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 |
Sleep Talk |
nor |
10 |
- |
- |
|
While it is asleep, the user randomly uses one of the moves it knows. |
TM022 |
Solar Beam |
gra |
10 |
120 |
100% |
|
1st turn: Prepare 2nd turn: Attack |
TM051 |
Steel Wing |
ste |
25 |
70 |
90% |
|
The target is hit with wings of steel. This may also raise the user's Defense stat. |
TM090 |
Substitute |
nor |
10 |
- |
- |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 |
Sunny Day |
fir |
5 |
- |
- |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 |
Swagger |
nor |
15 |
- |
90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 |
Swords Dance |
nor |
20 |
- |
- |
|
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TM012 |
Taunt |
dar |
20 |
- |
100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM046 |
Thief |
dar |
25 |
60 |
100% |
|
An attack that may steal a held item. |
TM006 |
Toxic |
poi |
10 |
- |
90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 |
U-turn |
bug |
20 |
70 |
100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 |
Will-O-Wisp |
fir |
15 |
- |
85% |
|
Inflicts a burn on the foe with intense fire. |