This Glalie are sick.

Wynaut

The Bright Pokémon

Height: 1'12" (0.6m) Weight: 30.8lbs (14kg)

#360

  • N: #360
  • H: #160
  • K(Cstl): #118
  • Wynaut's Damage Multipliers

  • Wynaut's Base Stats

    • HP
      95
      85.5%
      A-
    • Attack
      23
      2.1%
      FF
    • Defense
      48
      20.6%
      D-
    • Sp. Attack
      23
      1.9%
      FF
    • Sp. Defense
      48
      20.6%
      D-
    • Speed
      23
      3.9%
      FF
    • Total:
      260
      6.4%
      FF
  • Wynaut Evolution Chart

    Baby Basic
  • Wynaut's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Shadow Tag Prevents the foe from escaping.
    Shadow Tag Prevents the foe from escaping.
    Shadow Tag Prevents the foe from escaping.
    Hidden Telepathy Anticipates an ally's attack and dodges it.
    Shadow Tag Prevents the foe from escaping.
    Hidden Telepathy Anticipates an ally's attack and dodges it.
  • Wynaut Level Up Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    e Name Type PP Pwr. Acc. Class Definition
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    fl Name Type PP Pwr. Acc. Class Definition
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    dp Name Type PP Pwr. Acc. Class Definition
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    p Name Type PP Pwr. Acc. Class Definition
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    hs Name Type PP Pwr. Acc. Class Definition
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    bw Name Type PP Pwr. Acc. Class Definition
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    xy Name Type PP Pwr. Acc. Class Definition
    - Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Splash nor 40 - - No Damage. It's just a splash... Has no effect whatsoever.
    15 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    - Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    15 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Mirror Coat psy 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Counters a SPCL. ATK. move double.
    15 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
  • Wynaut TM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    e Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    fl Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    dp Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    p Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    hs Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    bw Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Wynaut does learn any moves by TM.
    xy Name Type PP Pwr. Acc. Class Definition
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
  • Wynaut HM Move List

    Wynaut does learn any moves by HM.
  • Wynaut Tutor Move List

    Wynaut does learn any moves by tutoring.
  • Wynaut Egg Move List

    Wynaut does learn any moves by egg hatching.
  • Wynaut's Egg Group