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Weepinbell

The Flycatcher Pokémon

Height: 3'3" (1m) Weight: 14.1lbs (6.4kg)

#070

  • N: #070
  • K: #070
  • J: #065
  • K(Mntn): #027
  • Weepinbell's Damage Multipliers

  • Weepinbell's Base Stats

    • HP
      65
      46.8%
      C
    • Attack
      90
      68.9%
      B+
    • Defense
      50
      22.4%
      D-
    • Sp. Attack
      85
      70.6%
      B+
    • Sp. Defense
      45
      15.5%
      F
    • Speed
      55
      35.7%
      D+
    • Total:
      390
      39.7%
      C-
  • Weepinbell Evolution Chart

    Basic Stage 1 Stage 2
  • Weepinbell's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Hidden Gluttony Encourages the early use of a held Berry.
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Hidden Gluttony Encourages the early use of a held Berry.
    Chlorophyll Boosts the Pokémon's Speed in sunshine.
    Hidden Gluttony Encourages the early use of a held Berry.
  • Weepinbell Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    18 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    29 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    13 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    38 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    23 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    49 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    y Name Type PP Pwr. Acc. Class Definition
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    18 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    29 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    13 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    38 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    23 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    49 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    gs Name Type PP Pwr. Acc. Class Definition
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    6 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    24 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    15 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    19 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    42 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    33 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    54 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    c Name Type PP Pwr. Acc. Class Definition
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    6 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    24 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    15 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    19 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    42 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    33 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    54 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    rs Name Type PP Pwr. Acc. Class Definition
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    6 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    24 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    15 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    19 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    42 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    33 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    54 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    e Name Type PP Pwr. Acc. Class Definition
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    6 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    24 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    15 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    19 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    42 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    33 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    54 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    fl Name Type PP Pwr. Acc. Class Definition
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    6 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    24 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    15 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    19 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    42 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    33 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    17 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    54 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    dp Name Type PP Pwr. Acc. Class Definition
    27 Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    7 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    29 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    35 Gastro Acid poi 10 - 100% No Damage. -
    41 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    39 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    13 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    23 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    17 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    47 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    p Name Type PP Pwr. Acc. Class Definition
    27 Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    7 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    29 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    35 Gastro Acid poi 10 - 100% No Damage. -
    41 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    39 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    13 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    23 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    17 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    47 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    hs Name Type PP Pwr. Acc. Class Definition
    27 Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    7 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    29 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    35 Gastro Acid poi 10 - 100% No Damage. -
    41 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    39 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    13 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    23 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    17 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    47 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    bw Name Type PP Pwr. Acc. Class Definition
    27 Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    7 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    29 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    35 Gastro Acid poi 10 - 100% No Damage. -
    41 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    39 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    13 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    23 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    17 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    47 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    27 Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    7 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    29 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    35 Gastro Acid poi 10 - 100% No Damage. -
    41 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    39 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    13 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    23 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    17 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    47 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    xy Name Type PP Pwr. Acc. Class Definition
    27 Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    7 Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    29 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    - Growth nor 20 - - No Damage. The user's body grows all at once, raising the Attack and Sp. Atk stats.
    - Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def Whips the foe with slender vines.
    35 Gastro Acid poi 10 - 100% No Damage. -
    41 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def Slams the foe with a tail, vine, etc.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    15 Poison Powder poi 35 - 75% No Damage. The user scatters a cloud of poisonous dust on the target. It may poison the target.
    39 Razor Leaf gra 25 55 95% Physical Attack, damage based on Atk and Def Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
    13 Sleep Powder gra 15 - 75% No Damage. May cause the foe to fall asleep.
    23 Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
    11 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the target for four to five turns.
    17 Stun Spore gra 30 - 75% No Damage. Scatters a powder that may paralyze the foe.
    47 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
  • Weepinbell TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM021 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals 1/2 of the damage inflicted.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM003 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM021 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals 1/2 of the damage inflicted.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM003 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Infestation bug 20 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
  • Weepinbell HM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    y Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    gs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    c Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    rs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    e Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    fl Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
  • Weepinbell Tutor Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
    y Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
    gs Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
    rs Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    fl Name Type PP Pwr. Acc. Class Definition
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    dp Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Gastro Acid poi 10 - 100% No Damage. -
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    hs Name Type PP Pwr. Acc. Class Definition
    Gastro Acid poi 10 - 100% No Damage. -
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Worry Seed gra 10 - 100% No Damage. A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
    bw Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bind nor 20 15 85% Physical Attack, damage based on Atk and Def Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    Gastro Acid poi 10 - 100% No Damage. -
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Worry Seed gra 10 - 100% No Damage. A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
    xy Name Type PP Pwr. Acc. Class Definition
    Weepinbell does learn any moves by tutoring.
  • Weepinbell Egg Move List

    Weepinbell does learn any moves by egg hatching.
  • Weepinbell's Egg Group