| Effect Spore | Contact may poison or cause paralysis or sleep. |
| Hidden Regenerator | Restores a little HP when withdrawn from battle. |
| Effect Spore | Contact may poison or cause paralysis or sleep. |
| Hidden Regenerator | Restores a little HP when withdrawn from battle. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Rage Powder | bug | 20 | - | - |
|
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
| 6 | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 28 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| 43 | Clear Smog | poi | 15 | 50 | - |
|
The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
| 35 | Synthesis | gra | 5 | - | - |
|
The user restores its own HP. The amount of HP regained varies with the weather. |
| 18 | Ingrain | gra | 20 | - | - |
|
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. |
| 20 | Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| 12 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| 24 | Sweet Scent | nor | 20 | - | 100% |
|
Allures the foe to reduce evasiveness. |
| 32 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 15 | Mega Drain | gra | 15 | 40 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 49 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| - | Absorb | gra | 25 | 20 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| - | Astonish | gho | 15 | 30 | 100% |
|
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| - | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| - | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 62 | Spore | gra | 15 | - | 100% |
|
A move that induces sleep. |
| 8 | Astonish | gho | 15 | 30 | 100% |
|
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Rage Powder | bug | 20 | - | - |
|
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
| 6 | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 28 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| 43 | Clear Smog | poi | 15 | 50 | - |
|
The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
| 35 | Synthesis | gra | 5 | - | - |
|
The user restores its own HP. The amount of HP regained varies with the weather. |
| 18 | Ingrain | gra | 20 | - | - |
|
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. |
| 20 | Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| 12 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| 24 | Sweet Scent | nor | 20 | - | 100% |
|
Allures the foe to reduce evasiveness. |
| 32 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 15 | Mega Drain | gra | 15 | 40 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 49 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| - | Absorb | gra | 25 | 20 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| - | Astonish | gho | 15 | 30 | 100% |
|
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| - | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| - | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 62 | Spore | gra | 15 | - | 100% |
|
A move that induces sleep. |
| 8 | Astonish | gho | 15 | 30 | 100% |
|
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Rage Powder | bug | 20 | - | - |
|
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
| 6 | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 28 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| 43 | Clear Smog | poi | 15 | 50 | - |
|
The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
| 35 | Synthesis | gra | 5 | - | - |
|
The user restores its own HP. The amount of HP regained varies with the weather. |
| 18 | Ingrain | gra | 20 | - | - |
|
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. |
| 20 | Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| 12 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| 24 | Sweet Scent | nor | 20 | - | 100% |
|
Allures the foe to reduce evasiveness. |
| 32 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 15 | Mega Drain | gra | 15 | 40 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 49 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| - | Absorb | gra | 25 | 20 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| - | Astonish | gho | 15 | 30 | 100% |
|
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| - | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| - | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 62 | Spore | gra | 15 | - | 100% |
|
A move that induces sleep. |
| 8 | Astonish | gho | 15 | 30 | 100% |
|
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Looses a powerful blast of light that cuts accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM096 | Nature Power | nor | 20 | - | - |
|
The type of attack varies depending on the location. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Amoonguss does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| After You | nor | 15 | - | - |
|
The user helps the target and makes it use its move right after the user. | |
| Foul Play | dar | 15 | 95 | 100% |
|
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |
| Giga Drain | gra | 10 | 75 | 100% |
|
- | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
The user slams a barrage of hard-shelled seeds down on the target from above. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Synthesis | gra | 5 | - | - |
|
The user restores its own HP. The amount of HP regained varies with the weather. | |
| Worry Seed | gra | 10 | - | 100% |
|
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Amoonguss does learn any moves by tutoring. |
|||||||