Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Leaf Guard | Prevents problems with status in sunny weather. |
Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Leaf Guard | Prevents problems with status in sunny weather. |
Hidden Regenerator | Restores a little HP when withdrawn from battle. |
Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Leaf Guard | Prevents problems with status in sunny weather. |
Hidden Regenerator | Restores a little HP when withdrawn from battle. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
32 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
39 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
- | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
29 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
45 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
36 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
32 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
48 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
39 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
27 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
24 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
36 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
29 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
45 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
13 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
34 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
4 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
25 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
10 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
31 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
40 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
19 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
13 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
34 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
4 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
25 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
10 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
31 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
40 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
19 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
10 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
37 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
28 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
22 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
19 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
31 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
4 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
40 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
13 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
10 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
37 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
28 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
22 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
19 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
31 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
4 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
40 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
13 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
10 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
37 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
28 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
22 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
19 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
31 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
4 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
40 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
13 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
5 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
47 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
15 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
40 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
33 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
26 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
19 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
8 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
22 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
36 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
43 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
12 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
29 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
54 | Power Whip | gra | 10 | 120 | 85% |
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The user violently whirls its vines or tentacles to harshly lash the foe. |
50 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
5 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
47 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
15 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
40 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
33 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
26 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
19 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
8 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
22 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
36 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
43 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
12 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
29 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
54 | Power Whip | gra | 10 | 120 | 85% |
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The user violently whirls its vines or tentacles to harshly lash the foe. |
50 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
5 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
47 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
15 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
40 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
33 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
26 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
19 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
8 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
22 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
36 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
43 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
12 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
29 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
54 | Power Whip | gra | 10 | 120 | 85% |
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The user violently whirls its vines or tentacles to harshly lash the foe. |
50 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
5 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
47 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
15 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
40 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
33 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
26 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
19 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
8 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
22 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
36 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
43 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
12 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
29 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
54 | Power Whip | gra | 10 | 120 | 85% |
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The user violently whirls its vines or tentacles to harshly lash the foe. |
50 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
10 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
27 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
43 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
40 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
33 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
7 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
20 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
23 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
17 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
30 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
36 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
14 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
46 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
53 | Power Whip | gra | 10 | 120 | 85% |
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The user violently whirls its vines or tentacles to harshly lash the foe. |
4 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
44 | Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
- | Constrict | nor | 35 | 10 | 100% |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. |
36 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
14 | Poison Powder | poi | 35 | - | 75% |
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A move that may poison the foe. |
10 | Absorb | gra | 25 | 20 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
30 | Stun Spore | gra | 30 | - | 75% |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
20 | Growth | nor | 20 | - | - |
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Forces the body to grow and heightens SP. ATK. |
4 | Sleep Powder | gra | 15 | - | 75% |
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May cause the foe to fall asleep. |
33 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
7 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
38 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
41 | Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
27 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
- | Ingrain | gra | 20 | - | - |
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Lays roots that restore HP. The user can't switch out. |
23 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
48 | Grassy Terrain | gra | 10 | - | - |
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The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
17 | Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
50 | Power Whip | gra | 10 | 120 | 85% |
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The user violently whirls its vines or tentacles to harshly lash the foe. |
46 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM021 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM003 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM021 | Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM003 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM009 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM013 | Snore | nor | 15 | 50 | 100% |
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- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Sweet Scent | nor | 20 | - | 100% |
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A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
![]() |
- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM009 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM013 | Snore | nor | 15 | 50 | 100% |
![]() |
- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Sweet Scent | nor | 20 | - | 100% |
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A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM083 | Infestation | bug | 20 | 20 | 100% |
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The target is infested and attacked for four to five turns. The target can't flee during this time. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Endure | nor | 10 | - | - |
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- |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
![]() |
Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
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- |
![]() |
Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard- shelled seeds down on the foe from above. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
- |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
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Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard- shelled seeds down on the foe from above. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
- |
![]() |
Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bind | nor | 20 | 15 | 85% |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard- shelled seeds down on the foe from above. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
- |
![]() |
Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tangela does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Confusion | psy | 25 | 50 | 100% |
![]() |
A psychic attack that may cause confusion. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
![]() |
Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Confusion | psy | 25 | 50 | 100% |
![]() |
A psychic attack that may cause confusion. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
![]() |
Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Confusion | psy | 25 | 50 | 100% |
![]() |
A psychic attack that may cause confusion. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
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Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
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Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
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Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Confusion | psy | 25 | 50 | 100% |
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A psychic attack that may cause confusion. |
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Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
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Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
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Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
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Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Confusion | psy | 25 | 50 | 100% |
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A psychic attack that may cause confusion. |
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Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
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Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
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Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
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Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Confusion | psy | 25 | 50 | 100% |
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A psychic attack that may cause confusion. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
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Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
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Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
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Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Confusion | psy | 25 | 50 | 100% |
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A psychic attack that may cause confusion. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
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Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
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Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
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Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Confusion | psy | 25 | 50 | 100% |
![]() |
A psychic attack that may cause confusion. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
![]() |
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
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Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
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Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
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Power Swap | psy | 10 | - | - |
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The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
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Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Confusion | psy | 25 | 50 | 100% |
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A psychic attack that may cause confusion. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
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Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
![]() |
Leech Seed | gra | 10 | - | 90% |
![]() |
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
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Mega Drain | gra | 15 | 40 | 100% |
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Steals 1/2 of the damage inflicted. |
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Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
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Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
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Power Swap | psy | 10 | - | - |
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The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
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Rage Powder | bug | 20 | - | - |
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The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Confusion | psy | 25 | 50 | 100% |
![]() |
A psychic attack that may cause confusion. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
![]() |
Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
![]() |
Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
![]() |
Leech Seed | gra | 10 | - | 90% |
![]() |
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
![]() |
Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
![]() |
Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
![]() |
Nature Power | nor | 20 | - | - |
![]() |
An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
![]() |
Power Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
![]() |
Rage Powder | bug | 20 | - | - |
![]() |
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Confusion | psy | 25 | 50 | 100% |
![]() |
A psychic attack that may cause confusion. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
![]() |
Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
![]() |
Leech Seed | gra | 10 | - | 90% |
![]() |
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
![]() |
Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
![]() |
Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
![]() |
Power Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
![]() |
Rage Powder | bug | 20 | - | - |
![]() |
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
![]() |
Nature Power | nor | 20 | - | - |
![]() |
An attack that makes use of nature's power. Its effects vary depending on the user's environment. |