Baby | Basic |
---|---|
|
Guts | Boosts Attack if there is a status problem. |
Hidden Vital Spirit | Prevents the Pokémon from falling asleep. |
Guts | Boosts Attack if there is a status problem. |
Steadfast | Raises Speed each time the Pokémon flinches. |
Hidden Vital Spirit | Prevents the Pokémon from falling asleep. |
Guts | Boosts Attack if there is a status problem. |
Steadfast | Raises Speed each time the Pokémon flinches. |
Hidden Vital Spirit | Prevents the Pokémon from falling asleep. |
Guts | Boosts Attack if there is a status problem. |
Steadfast | Raises Speed each time the Pokémon flinches. |
Hidden Vital Spirit | Prevents the Pokémon from falling asleep. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
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- |
- | Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
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- |
- | Foresight | nor | 40 | - | - |
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Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
- | Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
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- |
- | Foresight | nor | 40 | - | - |
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Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
- | Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
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- |
- | Foresight | nor | 40 | - | - |
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Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
- | Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
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- |
- | Foresight | nor | 40 | - | - |
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Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
- | Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
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- |
- | Foresight | nor | 40 | - | - |
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Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
- | Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM043 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM020 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM035 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM039 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM043 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM020 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM035 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM039 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM083 | Work Up | nor | 30 | - | - |
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The user is roused, and its Attack and Sp. Atk stats increase. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM083 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
![]() |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tyrogue does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tyrogue does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tyrogue does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
![]() |
Mega Kick | nor | 5 | 120 | 75% |
![]() |
An extremely powerful kick with intense force. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Seismic Toss | fig | 20 | - | 100% |
![]() |
Inflicts damage identical to the user's level. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Star-shaped rays are shot at the foe. This attack never misses. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Mega Kick | nor | 5 | 120 | 75% |
![]() |
An extremely powerful kick with intense force. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Seismic Toss | fig | 20 | - | 100% |
![]() |
Inflicts damage identical to the user's level. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tyrogue does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Star-shaped rays are shot at the foe. This attack never misses. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
![]() |
Vacuum Wave | fig | 30 | 40 | 100% |
![]() |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Role Play | psy | 10 | - | - |
![]() |
- |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Star-shaped rays are shot at the foe. This attack never misses. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
![]() |
Vacuum Wave | fig | 30 | 40 | 100% |
![]() |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tyrogue does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Covet | nor | 25 | 60 | 100% |
![]() |
The user endearingly approaches the target, then steals the target's held item. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
![]() |
Role Play | psy | 10 | - | - |
![]() |
- |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tyrogue does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bullet Punch | ste | 30 | 40 | 100% |
![]() |
The user strikes with a tough punch as fast as a bullet. This move always goes first. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
![]() |
Vacuum Wave | fig | 30 | 40 | 100% |
![]() |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bullet Punch | ste | 30 | 40 | 100% |
![]() |
The user strikes with a tough punch as fast as a bullet. This move always goes first. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
![]() |
Vacuum Wave | fig | 30 | 40 | 100% |
![]() |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bullet Punch | ste | 30 | 40 | 100% |
![]() |
The user strikes with a tough punch as fast as a bullet. This move always goes first. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
![]() |
A fast punch that lands first. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
![]() |
Rapid Spin | nor | 40 | 20 | 100% |
![]() |
A high-speed spinning attack. |
![]() |
Vacuum Wave | fig | 30 | 40 | 100% |
![]() |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bullet Punch | ste | 30 | 40 | 100% |
![]() |
The user strikes with a tough punch as fast as a bullet. This move always goes first. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
![]() |
Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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High Jump Kick | fig | 10 | 130 | 90% |
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The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
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Mach Punch | fig | 30 | 40 | 100% |
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A fast punch that lands first. |
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Mind Reader | nor | 5 | - | - |
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The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
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Pursuit | dar | 20 | 40 | 100% |
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An attack move that inflicts double damage if used on a target that is switching out of battle. |
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Rapid Spin | nor | 40 | 20 | 100% |
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A high-speed spinning attack. |
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Vacuum Wave | fig | 30 | 40 | 100% |
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bullet Punch | ste | 30 | 40 | 100% |
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The user strikes with a tough punch as fast as a bullet. This move always goes first. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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High Jump Kick | fig | 10 | 130 | 90% |
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The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
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Mach Punch | fig | 30 | 40 | 100% |
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A fast punch that lands first. |
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Mind Reader | nor | 5 | - | - |
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The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
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Pursuit | dar | 20 | 40 | 100% |
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An attack move that inflicts double damage if used on a target that is switching out of battle. |
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Rapid Spin | nor | 40 | 20 | 100% |
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A high-speed spinning attack. |
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Vacuum Wave | fig | 30 | 40 | 100% |
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bullet Punch | ste | 30 | 40 | 100% |
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The user strikes with a tough punch as fast as a bullet. This move always goes first. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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High Jump Kick | fig | 10 | 130 | 90% |
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The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
![]() |
Mach Punch | fig | 30 | 40 | 100% |
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A fast punch that lands first. |
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Mind Reader | nor | 5 | - | - |
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The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
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Pursuit | dar | 20 | 40 | 100% |
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An attack move that inflicts double damage if used on a target that is switching out of battle. |
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Rapid Spin | nor | 40 | 20 | 100% |
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A high-speed spinning attack. |
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Vacuum Wave | fig | 30 | 40 | 100% |
![]() |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |