TM031 |
Brick Break |
fig |
15 |
75 |
100% |
|
Destroys barriers such as REFLECT and causes damage. |
TM078 |
Bulldoze |
gro |
20 |
60 |
100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 |
Confide |
nor |
20 |
- |
- |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 |
Dig |
gro |
10 |
80 |
100% |
|
Digs underground the first turn and strikes next turn. |
TM032 |
Double Team |
nor |
15 |
- |
- |
|
Heightens evasive-ness. |
TM082 |
Dragon Tail |
dra |
10 |
60 |
90% |
|
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM026 |
Earthquake |
gro |
10 |
100 |
100% |
|
The user sets off an earthquake that strikes every Pokémon around it. |
TM042 |
Facade |
nor |
20 |
70 |
100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM052 |
Focus Blast |
fig |
5 |
120 |
70% |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 |
Frustration |
nor |
20 |
- |
100% |
|
An attack based on lack of loyalty. |
TM068 |
Giga Impact |
nor |
5 |
150 |
90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 |
Grass Knot |
gra |
20 |
- |
100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 |
Hidden Power |
nor |
15 |
60 |
100% |
|
The power varies with the POKéMON. |
TM015 |
Hyper Beam |
nor |
5 |
150 |
90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM017 |
Protect |
nor |
10 |
- |
- |
|
Foils attack that turn. It may fail. |
TM044 |
Rest |
psy |
10 |
- |
- |
|
Sleep for 2 turns to fully recover. |
TM027 |
Return |
nor |
20 |
- |
100% |
|
An attack that is based on loyalty. |
TM080 |
Rock Slide |
roc |
10 |
75 |
90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 |
Rock Smash |
fig |
15 |
40 |
100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 |
Round |
nor |
15 |
60 |
100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 |
Safeguard |
nor |
25 |
- |
- |
|
The user creates a protective field that prevents status problems for five turns. |
TM037 |
Sandstorm |
roc |
10 |
- |
- |
|
Inflicts damage every turn. |
TM088 |
Sleep Talk |
nor |
10 |
- |
- |
|
Randomly attacks while asleep. |
TM034 |
Sludge Wave |
poi |
10 |
95 |
100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM071 |
Stone Edge |
roc |
5 |
100 |
80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 |
Substitute |
nor |
10 |
- |
- |
|
Makes a decoy with 1/4 user's max HP. |
TM011 |
Sunny Day |
fir |
5 |
- |
- |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 |
Swagger |
nor |
15 |
- |
90% |
|
Causes confusion and raises ATTACK. |
TM006 |
Toxic |
poi |
10 |
- |
90% |
|
A poison move with increasing damage. |