dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Rock Throw | roc | 15 | 50 | 90% |
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The user picks up and throws a small rock at the target to attack. |
46 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
6 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
38 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
17 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
30 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
22 | Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
- | Copycat | nor | 20 | - | - |
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The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
25 | Feint Attack | dar | 20 | 60 | - |
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The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
- | Fake Tears | dar | 20 | - | 100% |
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The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
33 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
9 | Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
41 | Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Rock Throw | roc | 15 | 50 | 90% |
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The user picks up and throws a small rock at the target to attack. |
46 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
6 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
38 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
17 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
30 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
22 | Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
- | Copycat | nor | 20 | - | - |
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The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
25 | Feint Attack | dar | 20 | 60 | - |
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The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
- | Fake Tears | dar | 20 | - | 100% |
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The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
33 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
9 | Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
41 | Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Rock Throw | roc | 15 | 50 | 90% |
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The user picks up and throws a small rock at the target to attack. |
46 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
6 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
38 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
17 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
30 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
22 | Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
- | Copycat | nor | 20 | - | - |
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The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
25 | Feint Attack | dar | 20 | 60 | - |
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The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
- | Fake Tears | dar | 20 | - | 100% |
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The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
33 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
9 | Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
41 | Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Rock Throw | roc | 15 | 50 | 90% |
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The user picks up and throws a small rock at the target to attack. |
46 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
6 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
38 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
17 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
30 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
22 | Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
- | Copycat | nor | 20 | - | - |
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The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
25 | Feint Attack | dar | 20 | 60 | - |
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The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
- | Fake Tears | dar | 20 | - | 100% |
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The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
33 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
9 | Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
41 | Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Rock Throw | roc | 15 | 50 | 90% |
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The user picks up and throws a small rock at the target to attack. |
40 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
5 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
33 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
15 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
26 | Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
19 | Feint Attack | dar | 20 | 60 | - |
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The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
- | Copycat | nor | 20 | - | - |
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The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
22 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
- | Fake Tears | dar | 20 | - | 100% |
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The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
29 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
8 | Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
36 | Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Rock Throw | roc | 15 | 50 | 90% |
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The user picks up and throws a small rock at the target to attack. |
40 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
5 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
33 | Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
15 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
26 | Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
19 | Feint Attack | dar | 20 | 60 | - |
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The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
- | Copycat | nor | 20 | - | - |
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The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
22 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
- | Fake Tears | dar | 20 | - | 100% |
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The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
29 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
8 | Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
36 | Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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Copies the foe's stat changes. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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Copies the foe's stat changes. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM096 | Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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Copies the foe's stat changes. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Bonsly does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
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Role Play | psy | 10 | - | - |
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The user mimics the foe completely, copying the foe's natural ability. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Bonsly does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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After You | nor | 15 | - | - |
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The user helps the target and makes it use its move right after the user. |
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Block | nor | 5 | - | - |
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The user blocks the foe's way with arms spread wide to prevent escape. |
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Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Foul Play | dar | 15 | 95 | 100% |
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
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Role Play | psy | 10 | - | - |
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The user mimics the foe completely, copying the foe's natural ability. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Bonsly does learn any moves by tutoring. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
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Harden | nor | 30 | - | - |
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Stiffens the body's muscles to raise DEFENSE. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the target inside a harshly raging sandstorm for four to five turns. |
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Self-Destruct | nor | 5 | 200 | 100% |
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Powerful but makes the user faint. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
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Harden | nor | 30 | - | - |
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Stiffens the body's muscles to raise DEFENSE. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the target inside a harshly raging sandstorm for four to five turns. |
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Self-Destruct | nor | 5 | 200 | 100% |
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Powerful but makes the user faint. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
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Harden | nor | 30 | - | - |
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Stiffens the body's muscles to raise DEFENSE. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the target inside a harshly raging sandstorm for four to five turns. |
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Self-Destruct | nor | 5 | 200 | 100% |
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Powerful but makes the user faint. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Harden | nor | 30 | - | - |
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Stiffens the body's muscles to raise DEFENSE. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the target inside a harshly raging sandstorm for four to five turns. |
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Self-Destruct | nor | 5 | 200 | 100% |
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Powerful but makes the user faint. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Harden | nor | 30 | - | - |
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Stiffens the body's muscles to raise DEFENSE. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the target inside a harshly raging sandstorm for four to five turns. |
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Self-Destruct | nor | 5 | 200 | 100% |
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Powerful but makes the user faint. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Harden | nor | 30 | - | - |
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Stiffens the body's muscles to raise DEFENSE. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the target inside a harshly raging sandstorm for four to five turns. |
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Self-Destruct | nor | 5 | 200 | 100% |
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Powerful but makes the user faint. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |