rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
75 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
60 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
15 | Ancient Power | roc | 5 | 60 | 100% |
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An attack that may raise all stats. |
45 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
35 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
50 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
20 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
65 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
75 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
60 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
15 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
45 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
35 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
50 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
20 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
65 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
75 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
60 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
15 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
45 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
35 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
50 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
20 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
65 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
80 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
20 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
65 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
50 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
45 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
35 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
15 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
60 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
75 | Dragon Pulse | dra | 10 | 85 | 100% |
![]() |
The foe is attacked with a shock wave generated by the user's gaping mouth. |
30 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
80 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
20 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
65 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
50 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
45 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
35 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
15 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
60 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
75 | Dragon Pulse | dra | 10 | 85 | 100% |
![]() |
The foe is attacked with a shock wave generated by the user's gaping mouth. |
30 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
90 | Dragon Pulse | dra | 10 | 85 | 100% |
![]() |
The foe is attacked with a shock wave generated by the user's gaping mouth. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
75 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
15 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
60 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
45 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
35 | Air Slash | fly | 15 | 75 | 95% |
![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
50 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
65 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
20 | Hyper Voice | nor | 10 | 90 | 100% |
![]() |
The user lets loose a horribly echoing shout with the power to inflict damage. |
80 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
90 | Dragon Pulse | dra | 10 | 85 | 100% |
![]() |
The foe is attacked with a shock wave generated by the user's gaping mouth. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
75 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
15 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
60 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
45 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
35 | Air Slash | fly | 15 | 75 | 95% |
![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
50 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
65 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
20 | Hyper Voice | nor | 10 | 90 | 100% |
![]() |
The user lets loose a horribly echoing shout with the power to inflict damage. |
80 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
90 | Dragon Pulse | dra | 10 | 85 | 100% |
![]() |
The foe is attacked with a shock wave generated by the user's gaping mouth. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
75 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
15 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
60 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
45 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
35 | Air Slash | fly | 15 | 75 | 95% |
![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
50 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
65 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
20 | Hyper Voice | nor | 10 | 90 | 100% |
![]() |
The user lets loose a horribly echoing shout with the power to inflict damage. |
80 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
90 | Dragon Pulse | dra | 10 | 85 | 100% |
![]() |
The foe is attacked with a shock wave generated by the user's gaping mouth. |
- | Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
75 | Extreme Speed | nor | 5 | 80 | 100% |
![]() |
The user charges the foe at blinding speed. This attack always goes before any other move. |
15 | Crunch | dar | 15 | 80 | 100% |
![]() |
Crunches with sharp fangs. May lower SP. DEF. |
60 | Dragon Dance | dra | 20 | - | - |
![]() |
A mystical dance that ups ATTACK and SPEED. |
45 | Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
35 | Air Slash | fly | 15 | 75 | 95% |
![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
50 | Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
5 | Scary Face | nor | 10 | - | 100% |
![]() |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
65 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
20 | Hyper Voice | nor | 10 | 90 | 100% |
![]() |
The user lets loose a horribly echoing shout with the power to inflict damage. |
80 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
Bulks up the body to boost both ATTACK and DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
![]() |
Scares wild foes to end battle. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
Bulks up the body to boost both ATTACK and DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
![]() |
Scares wild foes to end battle. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
Bulks up the body to boost both ATTACK and DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
![]() |
The user slashes the target with huge, sharp claws. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
![]() |
Scares wild foes to end battle. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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The user slashes the target with huge, sharp claws. |
TM059 | Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A move that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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The user slashes the target with huge, sharp claws. |
TM059 | Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A move that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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The user slashes the target with huge, sharp claws. |
TM059 | Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A move that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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The user slashes the target with huge, sharp claws. |
TM082 | Dragon Tail | dra | 10 | 60 | 90% |
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The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM058 | Sky Drop | fly | 10 | 60 | 100% |
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A move that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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The user slashes the target with huge, sharp claws. |
TM082 | Dragon Tail | dra | 10 | 60 | 90% |
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The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM058 | Sky Drop | fly | 10 | 60 | 100% |
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A move that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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The user slashes the target with huge, sharp claws. |
TM082 | Dragon Tail | dra | 10 | 60 | 90% |
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The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM058 | Sky Drop | fly | 10 | 60 | 100% |
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |
TM088 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A move that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM02 | Fly | fly | 15 | 90 | 95% |
![]() |
1st turn: Fly 2nd turn: Attack |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rayquaza does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
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Fury Cutter | bug | 20 | 40 | 95% |
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Successive hits raise power. |
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Icy Wind | ice | 15 | 55 | 95% |
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A chilling attack that lowers the foe's SPEED. |
![]() |
Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Hurls mud in the foe's face to reduce its accuracy. |
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Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
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Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
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Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Sprays star-shaped rays that never miss. |
![]() |
Thunder Wave | ele | 20 | - | 100% |
![]() |
A move that may cause paralysis. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
![]() |
Thunder Wave | ele | 20 | - | 100% |
![]() |
A move that may cause paralysis. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Draco Meteor | dra | 5 | 130 | 90% |
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Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
![]() |
Draco Meteor | dra | 5 | 130 | 90% |
![]() |
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
![]() |
Successive hits raise power. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
A chilling attack that lowers the foe's SPEED. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
The foe slams the target with its steel-hard head. It may also make the target flinch. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Hurls mud in the foe's face to reduce its accuracy. |
![]() |
Outrage | dra | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
![]() |
Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Sprays star-shaped rays that never miss. |
![]() |
Twister | dra | 20 | 40 | 100% |
![]() |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
![]() |
Draco Meteor | dra | 5 | 130 | 90% |
![]() |
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Fury Cutter | bug | 20 | 40 | 95% |
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Successive hits raise power. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Icy Wind | ice | 15 | 55 | 95% |
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A chilling attack that lowers the foe's SPEED. |
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Iron Head | ste | 15 | 80 | 100% |
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The foe slams the target with its steel-hard head. It may also make the target flinch. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Hurls mud in the foe's face to reduce its accuracy. |
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Outrage | dra | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. However, it then becomes confused. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
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Tailwind | fly | 15 | - | - |
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The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
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Twister | dra | 20 | 40 | 100% |
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The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Draco Meteor | dra | 5 | 130 | 90% |
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Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Aqua Tail | wat | 10 | 90 | 90% |
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
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Bind | nor | 20 | 15 | 85% |
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Binds the target for 2-5 turns. |
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Draco Meteor | dra | 5 | 130 | 90% |
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Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
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Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
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Icy Wind | ice | 15 | 55 | 95% |
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A chilling attack that lowers the foe's SPEED. |
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Iron Head | ste | 15 | 80 | 100% |
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The foe slams the target with its steel-hard head. It may also make the target flinch. |
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Iron Tail | ste | 15 | 100 | 75% |
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The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
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Outrage | dra | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. However, it then becomes confused. |
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Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Tailwind | fly | 15 | - | - |
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The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Draco Meteor | dra | 5 | 130 | 90% |
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Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |