bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
22 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
92 | Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
8 | Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
78 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
29 | Dragon Breath | dra | 20 | 60 | 100% |
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A strong breath attack. |
64 | Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
50 | Glaciate | ice | 10 | 65 | 95% |
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The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets' Speed stat. |
36 | Slash | nor | 20 | 70 | 100% |
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The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
57 | Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
43 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
- | Dragon Rage | dra | 10 | - | 100% |
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Always inflicts 40HP damage. |
- | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
71 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
15 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
85 | Outrage | dra | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. The user then becomes confused. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
22 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
92 | Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
8 | Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
78 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
29 | Dragon Breath | dra | 20 | 60 | 100% |
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A strong breath attack. |
64 | Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
50 | Glaciate | ice | 10 | 65 | 95% |
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The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets' Speed stat. |
36 | Slash | nor | 20 | 70 | 100% |
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The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
57 | Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
43 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
- | Dragon Rage | dra | 10 | - | 100% |
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Always inflicts 40HP damage. |
- | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
71 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
15 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
85 | Outrage | dra | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. The user then becomes confused. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
22 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
92 | Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
8 | Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
78 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
29 | Dragon Breath | dra | 20 | 60 | 100% |
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A strong breath attack. |
64 | Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
50 | Glaciate | ice | 10 | 65 | 95% |
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The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets' Speed stat. |
36 | Slash | nor | 20 | 70 | 100% |
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The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
57 | Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
43 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
- | Dragon Rage | dra | 10 | - | 100% |
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Always inflicts 40HP damage. |
- | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
71 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
15 | Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
85 | Outrage | dra | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. The user then becomes confused. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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Slashes the foe with sharp claws. |
TM082 | Dragon Tail | dra | 10 | 60 | 90% |
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The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM091 | Flash Cannon | ste | 10 | 80 | 100% |
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The user gathers all its light energy and releases it at once. This may also lower the target?s Sp. Def stat. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
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A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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The user creates a protective field that prevents status problems for five turns. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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Slashes the foe with sharp claws. |
TM082 | Dragon Tail | dra | 10 | 60 | 90% |
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The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM091 | Flash Cannon | ste | 10 | 80 | 100% |
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The user gathers all its light energy and releases it at once. This may also lower the target?s Sp. Def stat. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
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A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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The user creates a protective field that prevents status problems for five turns. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM002 | Dragon Claw | dra | 15 | 80 | 100% |
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Slashes the foe with sharp claws. |
TM082 | Dragon Tail | dra | 10 | 60 | 90% |
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The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM091 | Flash Cannon | ste | 10 | 80 | 100% |
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The user gathers all its light energy and releases it at once. This may also lower the target?s Sp. Def stat. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
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A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM019 | Roost | fly | 10 | - | - |
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The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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The user creates a protective field that prevents status problems for five turns. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM051 | Steel Wing | ste | 25 | 70 | 90% |
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The target is hit with wings of steel. This may also raise the user's Defense stat. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts using claws, scythes, etc. |
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts using claws, scythes, etc. |
HM02 | Fly | fly | 15 | 90 | 95% |
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1st turn: Fly 2nd turn: Attack |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Draco Meteor | dra | 5 | 130 | 90% |
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Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Draco Meteor | dra | 5 | 130 | 90% |
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Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Dragon Pulse | dra | 10 | 85 | 100% |
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The foe is attacked with a shock wave generated by the user's gaping mouth. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
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Iron Head | ste | 15 | 80 | 100% |
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The user slams the target with its steel-hard head. It may also make the target flinch. |
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Outrage | dra | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. The user then becomes confused. |
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Roost | fly | 10 | - | - |
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The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Draco Meteor | dra | 5 | 130 | 90% |
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Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |