rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
13 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
37 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
25 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
31 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
7 | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
43 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
19 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
13 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
37 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
25 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
31 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
7 | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
43 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
19 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
13 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
37 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
25 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
31 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
7 | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
43 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
19 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
56 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
- | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
45 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
34 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
20 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
31 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
23 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
42 | Heal Block | psy | 15 | - | 100% |
![]() |
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
9 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
53 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
56 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
- | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
45 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
34 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
20 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
31 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
23 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
42 | Heal Block | psy | 15 | - | 100% |
![]() |
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
9 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
53 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
56 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
- | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
45 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
34 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
20 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
31 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
23 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
42 | Heal Block | psy | 15 | - | 100% |
![]() |
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
9 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
53 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
64 | Magic Room | psy | 10 | - | - |
![]() |
- |
9 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
53 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
23 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
42 | Heal Block | psy | 15 | - | 100% |
![]() |
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
20 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
31 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
45 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
34 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
- | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
56 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
12 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Magic Room | psy | 10 | - | - |
![]() |
- |
5 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
45 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
17 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
37 | Heal Block | psy | 15 | - | 100% |
![]() |
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
21 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
29 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
25 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
13 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
41 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
33 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
- | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
49 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
9 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Psywave | psy | 15 | - | 100% |
![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. |
45 | Future Sight | psy | 10 | 120 | 100% |
![]() |
An attack that hits on 3rd turn. |
41 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
13 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
- | Confusion | psy | 25 | 50 | 100% |
![]() |
An attack that may cause confusion. |
29 | Cosmic Power | psy | 20 | - | - |
![]() |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
9 | Hypnosis | psy | 20 | - | 60% |
![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
- | Harden | nor | 30 | - | - |
![]() |
Stiffens the body's muscles to raise DEFENSE. |
- | Magic Room | psy | 10 | - | - |
![]() |
- |
- | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the foe with its whole body. |
37 | Heal Block | psy | 15 | - | 100% |
![]() |
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
5 | Rock Throw | roc | 15 | 50 | 90% |
![]() |
The user picks up and throws a small rock at the target to attack. |
21 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
33 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
50 | Moonblast | fai | 15 | 95 | 100% |
![]() |
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
25 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
53 | Magic Room | psy | 10 | - | - |
![]() |
- |
49 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user swaps special abilities with the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user swaps special abilities with the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user swaps special abilities with the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM067 | Recycle | nor | 10 | - | - |
![]() |
- |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user swaps special abilities with the target. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM067 | Recycle | nor | 10 | - | - |
![]() |
- |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user swaps special abilities with the target. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM067 | Recycle | nor | 10 | - | - |
![]() |
- |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user swaps special abilities with the target. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM003 | Psyshock | psy | 10 | 80 | 100% |
![]() |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
![]() |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM019 | Telekinesis | psy | 15 | - | - |
![]() |
The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM003 | Psyshock | psy | 10 | 80 | 100% |
![]() |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
![]() |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM019 | Telekinesis | psy | 15 | - | - |
![]() |
The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
A powerful quake, but has no effect on flying foes. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM003 | Psyshock | psy | 10 | 80 | 100% |
![]() |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM069 | Rock Polish | roc | 20 | - | - |
![]() |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
![]() |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by HM. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by HM. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by HM. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by HM. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by HM. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by HM. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
An attack that may cause paralysis. |
![]() |
Defense Curl | nor | 40 | - | - |
![]() |
Heightens the user's DEFENSE. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
![]() |
Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
![]() |
Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
![]() |
Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Star-shaped rays are shot at the foe. This attack never misses. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
An attack that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
![]() |
Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
![]() |
Explosion | nor | 5 | 250 | 100% |
![]() |
Very powerful but makes user faint. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
The user slams the target with its steel-hard head. It may also make the target flinch. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
![]() |
Signal Beam | bug | 15 | 75 | 100% |
![]() |
The user attacks with a sinister beam of light. It may also confuse the target. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Star-shaped rays are shot at the foe. This attack never misses. |
![]() |
Zen Headbutt | psy | 15 | 80 | 90% |
![]() |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Gravity | psy | 5 | - | - |
![]() |
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
The user slams the target with its steel-hard head. It may also make the target flinch. |
![]() |
Magic Coat | psy | 15 | - | - |
![]() |
A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
![]() |
Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
![]() |
Signal Beam | bug | 15 | 75 | 100% |
![]() |
The user attacks with a sinister beam of light. It may also confuse the target. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
Star-shaped rays are shot at the foe. This attack never misses. |
![]() |
Zen Headbutt | psy | 15 | 80 | 90% |
![]() |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Gravity | psy | 5 | - | - |
![]() |
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
The user slams the target with its steel-hard head. It may also make the target flinch. |
![]() |
Magic Coat | psy | 15 | - | - |
![]() |
A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
![]() |
Magic Room | psy | 10 | - | - |
![]() |
- |
![]() |
Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
![]() |
Recycle | nor | 10 | - | - |
![]() |
- |
![]() |
Signal Beam | bug | 15 | 75 | 100% |
![]() |
The user attacks with a sinister beam of light. It may also confuse the target. |
![]() |
Skill Swap | psy | 10 | - | - |
![]() |
The user swaps special abilities with the target. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
![]() |
Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
![]() |
Zen Headbutt | psy | 15 | 80 | 90% |
![]() |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lunatone does learn any moves by tutoring. |