| Keen Eye | Prevents other Pokémon from lowering accuracy. | 
| Tangled Feet | Raises evasion if the Pokémon is confused. | 
| Keen Eye | Prevents other Pokémon from lowering accuracy. | 
| Tangled Feet | Raises evasion if the Pokémon is confused. | 
| Hidden Big Pecks | Protects the Pokémon from Defense-lowering attacks | 
| Keen Eye | Prevents other Pokémon from lowering accuracy. | 
| Tangled Feet | Raises evasion if the Pokémon is confused. | 
| Hidden Big Pecks | Protects the Pokémon from Defense-lowering attacks | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 45 | Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | 
| 13 | Sing | nor | 15 | - | 55% | 
                                                      | 
                        May cause the foe to fall asleep. | 
| 37 | Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| 5 | Growl | nor | 40 | - | 100% | 
                                                      | 
                        Reduces the foe's ATTACK. | 
| 29 | Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | 
| 25 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| 21 | Chatter | fly | 20 | 65 | 100% | 
                                                      | 
                        The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | 
| 9 | Mirror Move | fly | 20 | - | - | 
                                                      | 
                        Counters the foe's attack with the same move. | 
| 33 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| - | Peck | fly | 35 | 35 | 100% | 
                                                      | 
                        Jabs the foe with a beak, etc. | 
| 41 | Feather Dance | fly | 15 | - | 100% | 
                                                      | 
                        The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| 17 | Fury Attack | nor | 20 | 15 | 85% | 
                                                      | 
                        The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 45 | Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | 
| 13 | Sing | nor | 15 | - | 55% | 
                                                      | 
                        May cause the foe to fall asleep. | 
| 37 | Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| 5 | Growl | nor | 40 | - | 100% | 
                                                      | 
                        Reduces the foe's ATTACK. | 
| 29 | Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | 
| 25 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| 21 | Chatter | fly | 20 | 65 | 100% | 
                                                      | 
                        The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | 
| 9 | Mirror Move | fly | 20 | - | - | 
                                                      | 
                        Counters the foe's attack with the same move. | 
| 33 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| - | Peck | fly | 35 | 35 | 100% | 
                                                      | 
                        Jabs the foe with a beak, etc. | 
| 41 | Feather Dance | fly | 15 | - | 100% | 
                                                      | 
                        The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| 17 | Fury Attack | nor | 20 | 15 | 85% | 
                                                      | 
                        The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 45 | Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | 
| 13 | Sing | nor | 15 | - | 55% | 
                                                      | 
                        May cause the foe to fall asleep. | 
| 37 | Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| 5 | Growl | nor | 40 | - | 100% | 
                                                      | 
                        Reduces the foe's ATTACK. | 
| 29 | Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | 
| 25 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| 21 | Chatter | fly | 20 | 65 | 100% | 
                                                      | 
                        The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | 
| 9 | Mirror Move | fly | 20 | - | - | 
                                                      | 
                        Counters the foe's attack with the same move. | 
| 33 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| - | Peck | fly | 35 | 35 | 100% | 
                                                      | 
                        Jabs the foe with a beak, etc. | 
| 41 | Feather Dance | fly | 15 | - | 100% | 
                                                      | 
                        The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| 17 | Fury Attack | nor | 20 | 15 | 85% | 
                                                      | 
                        The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 17 | Fury Attack | nor | 20 | 15 | 85% | 
                                                      | 
                        The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
| 57 | Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | 
| - | Peck | fly | 35 | 35 | 100% | 
                                                      | 
                        Jabs the foe with a beak, etc. | 
| 49 | Synchronoise | psy | 15 | 120 | 100% | 
                                                      | 
                        Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | 
| 9 | Mirror Move | fly | 20 | - | - | 
                                                      | 
                        Counters the foe's attack with the same move. | 
| 41 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| 33 | Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | 
| 25 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| 21 | Chatter | fly | 20 | 65 | 100% | 
                                                      | 
                        The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | 
| 29 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| 37 | Echoed Voice | nor | 15 | 40 | 100% | 
                                                      | 
                        The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| 5 | Growl | nor | 40 | - | 100% | 
                                                      | 
                        Reduces the foe's ATTACK. | 
| 45 | Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| 13 | Sing | nor | 15 | - | 55% | 
                                                      | 
                        May cause the foe to fall asleep. | 
| 53 | Feather Dance | fly | 15 | - | 100% | 
                                                      | 
                        The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 17 | Fury Attack | nor | 20 | 15 | 85% | 
                                                      | 
                        The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
| 57 | Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | 
| - | Peck | fly | 35 | 35 | 100% | 
                                                      | 
                        Jabs the foe with a beak, etc. | 
| 49 | Synchronoise | psy | 15 | 120 | 100% | 
                                                      | 
                        Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | 
| 9 | Mirror Move | fly | 20 | - | - | 
                                                      | 
                        Counters the foe's attack with the same move. | 
| 41 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| 33 | Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | 
| 25 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| 21 | Chatter | fly | 20 | 65 | 100% | 
                                                      | 
                        The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | 
| 29 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| 37 | Echoed Voice | nor | 15 | 40 | 100% | 
                                                      | 
                        The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| 5 | Growl | nor | 40 | - | 100% | 
                                                      | 
                        Reduces the foe's ATTACK. | 
| 45 | Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| 13 | Sing | nor | 15 | - | 55% | 
                                                      | 
                        May cause the foe to fall asleep. | 
| 53 | Feather Dance | fly | 15 | - | 100% | 
                                                      | 
                        The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 17 | Fury Attack | nor | 20 | 15 | 85% | 
                                                      | 
                        The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
| 45 | Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| 41 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| 13 | Sing | nor | 15 | - | 55% | 
                                                      | 
                        May cause the foe to fall asleep. | 
| - | Chatter | fly | 20 | 65 | 100% | 
                                                      | 
                        The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | 
| 29 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| 9 | Mirror Move | fly | 20 | - | - | 
                                                      | 
                        Counters the foe's attack with the same move. | 
| - | Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | 
| - | Peck | fly | 35 | 35 | 100% | 
                                                      | 
                        Jabs the foe with a beak, etc. | 
| - | Confide | nor | 20 | - | - | 
                                                      | 
                        The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| - | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| 37 | Echoed Voice | nor | 15 | 40 | 100% | 
                                                      | 
                        The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| 5 | Growl | nor | 40 | - | 100% | 
                                                      | 
                        Reduces the foe's ATTACK. | 
| 21 | Chatter | fly | 20 | 65 | 100% | 
                                                      | 
                        The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | 
| 33 | Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | 
| 50 | Feather Dance | fly | 15 | - | 100% | 
                                                      | 
                        The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| 25 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| 57 | Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | 
| 49 | Synchronoise | psy | 15 | 120 | 100% | 
                                                      | 
                        Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% | 
                                                      | 
                        If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM058 | Endure | nor | 10 | - | - | 
                                                      | 
                        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM083 | Natural Gift | nor | 15 | - | 100% | 
                                                      | 
                        The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM088 | Pluck | fly | 20 | 60 | 100% | 
                                                      | 
                        The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | Rain Dance | wat | 5 | - | - | 
                                                      | 
                        Boosts the power of WATER- type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM051 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM082 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM012 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% | 
                                                      | 
                        An attack that may steal a held item. | 
| TM041 | Torment | dar | 15 | - | 100% | 
                                                      | 
                        Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% | 
                                                      | 
                        If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM058 | Endure | nor | 10 | - | - | 
                                                      | 
                        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM083 | Natural Gift | nor | 15 | - | 100% | 
                                                      | 
                        The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM088 | Pluck | fly | 20 | 60 | 100% | 
                                                      | 
                        The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | Rain Dance | wat | 5 | - | - | 
                                                      | 
                        Boosts the power of WATER- type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM051 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM082 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM012 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% | 
                                                      | 
                        An attack that may steal a held item. | 
| TM041 | Torment | dar | 15 | - | 100% | 
                                                      | 
                        Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% | 
                                                      | 
                        If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM058 | Endure | nor | 10 | - | - | 
                                                      | 
                        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM083 | Natural Gift | nor | 15 | - | 100% | 
                                                      | 
                        The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM088 | Pluck | fly | 20 | 60 | 100% | 
                                                      | 
                        The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | Rain Dance | wat | 5 | - | - | 
                                                      | 
                        Boosts the power of WATER- type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM051 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM082 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM012 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% | 
                                                      | 
                        An attack that may steal a held item. | 
| TM041 | Torment | dar | 15 | - | 100% | 
                                                      | 
                        Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM049 | Echoed Voice | nor | 15 | 40 | 100% | 
                                                      | 
                        The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM088 | Pluck | fly | 20 | 60 | 100% | 
                                                      | 
                        The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | Rain Dance | wat | 5 | - | - | 
                                                      | 
                        Boosts the power of WATER- type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM048 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM012 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% | 
                                                      | 
                        An attack that may steal a held item. | 
| TM041 | Torment | dar | 15 | - | 100% | 
                                                      | 
                        Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM083 | Work Up | nor | 30 | - | - | 
                                                      | 
                        The user is roused, and its Attack and Sp. Atk stats increase. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM049 | Echoed Voice | nor | 15 | 40 | 100% | 
                                                      | 
                        The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM088 | Pluck | fly | 20 | 60 | 100% | 
                                                      | 
                        The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | Rain Dance | wat | 5 | - | - | 
                                                      | 
                        Boosts the power of WATER- type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM048 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM012 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% | 
                                                      | 
                        An attack that may steal a held item. | 
| TM041 | Torment | dar | 15 | - | 100% | 
                                                      | 
                        Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM083 | Work Up | nor | 30 | - | - | 
                                                      | 
                        The user is roused, and its Attack and Sp. Atk stats increase. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM100 | Confide | nor | 20 | - | - | 
                                                      | 
                        The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM049 | Echoed Voice | nor | 15 | 40 | 100% | 
                                                      | 
                        The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | Rain Dance | wat | 5 | - | - | 
                                                      | 
                        Boosts the power of WATER- type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM019 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM048 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM088 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM051 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM012 | Taunt | dar | 20 | - | 100% | 
                                                      | 
                        The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% | 
                                                      | 
                        An attack that may steal a held item. | 
| TM041 | Torment | dar | 15 | - | 100% | 
                                                      | 
                        Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM05 | Defog | fly | 15 | - | - | 
                                                      | 
                        Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | 
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM05 | Defog | fly | 15 | - | - | 
                                                      | 
                        Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | 
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
Chatot does learn any moves by tutoring.  | 
                    |||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% | 
                                                      | 
                        - | |
| Heat Wave | fir | 10 | 95 | 90% | 
                                                      | 
                        The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Mud-Slap | gro | 10 | 20 | 100% | 
                                                      | 
                        Reduces the foe's accuracy. | |
| Ominous Wind | gho | 5 | 60 | 100% | 
                                                      | 
                        The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |
| Snore | nor | 15 | 50 | 100% | 
                                                      | 
                        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Swift | nor | 20 | 60 | - | 
                                                      | 
                        Sprays star-shaped rays that never miss. | |
| Twister | dra | 20 | 40 | 100% | 
                                                      | 
                        The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | |
| Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% | 
                                                      | 
                        - | |
| Heat Wave | fir | 10 | 95 | 90% | 
                                                      | 
                        The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Mud-Slap | gro | 10 | 20 | 100% | 
                                                      | 
                        Reduces the foe's accuracy. | |
| Ominous Wind | gho | 5 | 60 | 100% | 
                                                      | 
                        The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |
| Role Play | psy | 10 | - | - | 
                                                      | 
                        The user mimics the target completely, copying the target's natural Ability. | |
| Sky Attack | fly | 5 | 140 | 90% | 
                                                      | 
                        A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |
| Snore | nor | 15 | 50 | 100% | 
                                                      | 
                        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Swift | nor | 20 | 60 | - | 
                                                      | 
                        Sprays star-shaped rays that never miss. | |
| Tailwind | fly | 15 | - | - | 
                                                      | 
                        The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | |
| Twister | dra | 20 | 40 | 100% | 
                                                      | 
                        The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | |
| Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
Chatot does learn any moves by tutoring.  | 
                    |||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Heat Wave | fir | 10 | 95 | 90% | 
                                                      | 
                        The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Hyper Voice | nor | 10 | 90 | 100% | 
                                                      | 
                        The user lets loose a horribly echoing shout with the power to inflict damage. | |
| Role Play | psy | 10 | - | - | 
                                                      | 
                        The user mimics the target completely, copying the target's natural Ability. | |
| Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |
| Sky Attack | fly | 5 | 140 | 90% | 
                                                      | 
                        A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |
| Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% | 
                                                      | 
                        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Tailwind | fly | 15 | - | - | 
                                                      | 
                        The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | |
| Uproar | nor | 10 | 90 | 100% | 
                                                      | 
                        The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
Chatot does learn any moves by tutoring.  | 
                    |||||||
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - | 
                                                      | 
                        Sharply increases the user's SPEED. | |
| Encore | nor | 5 | - | 100% | 
                                                      | 
                        Makes the foe repeat its last move over 2 to 6 turns. | |
| Nasty Plot | dar | 20 | - | - | 
                                                      | 
                        The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |
| Night Shade | gho | 15 | - | 100% | 
                                                      | 
                        Inflicts damage identical to the user's level. | |
| Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - | 
                                                      | 
                        Sharply increases the user's SPEED. | |
| Encore | nor | 5 | - | 100% | 
                                                      | 
                        Makes the foe repeat its last move over 2 to 6 turns. | |
| Nasty Plot | dar | 20 | - | - | 
                                                      | 
                        The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |
| Night Shade | gho | 15 | - | 100% | 
                                                      | 
                        Inflicts damage identical to the user's level. | |
| Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - | 
                                                      | 
                        Sharply increases the user's SPEED. | |
| Encore | nor | 5 | - | 100% | 
                                                      | 
                        Makes the foe repeat its last move over 2 to 6 turns. | |
| Nasty Plot | dar | 20 | - | - | 
                                                      | 
                        The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |
| Night Shade | gho | 15 | - | 100% | 
                                                      | 
                        Inflicts damage identical to the user's level. | |
| Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - | 
                                                      | 
                        Sharply increases the user's SPEED. | |
| Air Cutter | fly | 25 | 60 | 95% | 
                                                      | 
                        - | |
| Defog | fly | 15 | - | - | 
                                                      | 
                        Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | |
| Encore | nor | 5 | - | 100% | 
                                                      | 
                        Makes the foe repeat its last move over 2 to 6 turns. | |
| Nasty Plot | dar | 20 | - | - | 
                                                      | 
                        The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |
| Night Shade | gho | 15 | - | 100% | 
                                                      | 
                        Inflicts damage identical to the user's level. | |
| Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | |
| Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | |
| Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - | 
                                                      | 
                        Sharply increases the user's SPEED. | |
| Air Cutter | fly | 25 | 60 | 95% | 
                                                      | 
                        - | |
| Defog | fly | 15 | - | - | 
                                                      | 
                        Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | |
| Encore | nor | 5 | - | 100% | 
                                                      | 
                        Makes the foe repeat its last move over 2 to 6 turns. | |
| Nasty Plot | dar | 20 | - | - | 
                                                      | 
                        The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |
| Night Shade | gho | 15 | - | 100% | 
                                                      | 
                        Inflicts damage identical to the user's level. | |
| Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | |
| Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | |
| Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - | 
                                                      | 
                        Sharply increases the user's SPEED. | |
| Air Cutter | fly | 25 | 60 | 95% | 
                                                      | 
                        - | |
| Boomburst | nor | 10 | 140 | 100% | 
                                                      | 
                        The user attacks everything around it with the destructive power of a terrible, explosive sound. | |
| Defog | fly | 15 | - | - | 
                                                      | 
                        Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | |
| Encore | nor | 5 | - | 100% | 
                                                      | 
                        Makes the foe repeat its last move over 2 to 6 turns. | |
| Nasty Plot | dar | 20 | - | - | 
                                                      | 
                        The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |
| Night Shade | gho | 15 | - | 100% | 
                                                      | 
                        Inflicts damage identical to the user's level. | |
| Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | |
| Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | |
| Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. |