| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hidden Sheer Force | Removes added effects to increase move damage. |
| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hidden Sheer Force | Removes added effects to increase move damage. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 30 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 40 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 20 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 25 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 35 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 30 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 40 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 20 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 25 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 35 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| 16 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 27 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 5 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 12 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| 34 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 23 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| 16 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 27 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 5 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 12 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| 34 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 23 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 23 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 45 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| 34 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 12 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 5 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 27 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 16 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 41 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 23 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 45 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| 34 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 12 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 5 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 27 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 16 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 41 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 49 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 16 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 38 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 5 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 27 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 12 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 34 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| 45 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| 23 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 11 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 45 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 5 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 39 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 15 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| 31 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 19 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 29 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
A claw attack that may raise the user's ATTACK. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Mud Sport | gro | 15 | - | - |
|
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 35 | Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
| 9 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 11 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 45 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 5 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 39 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 15 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| 31 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 19 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 29 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
A claw attack that may raise the user's ATTACK. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Mud Sport | gro | 15 | - | - |
|
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 35 | Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
| 9 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 11 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 45 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 5 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 39 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 15 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| 31 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 19 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 29 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
A claw attack that may raise the user's ATTACK. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Mud Sport | gro | 15 | - | - |
|
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 35 | Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
| 9 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 11 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 45 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 5 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 39 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 15 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| 31 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 19 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 29 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
A claw attack that may raise the user's ATTACK. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Mud Sport | gro | 15 | - | - |
|
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 35 | Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
| 9 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 11 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 45 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 5 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 39 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 15 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| 31 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 19 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 29 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
A claw attack that may raise the user's ATTACK. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Mud Sport | gro | 15 | - | - |
|
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 35 | Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
| 9 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 11 | Harden | nor | 30 | - | - |
|
The user stiffens all the muscles in its body to raise its defense stat. |
| 45 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 5 | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 39 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 15 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| 31 | Guillotine | nor | 5 | - | 30% |
|
A powerful pincer attack that may cause fainting. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
The foe is stomped with a big foot. It may also make the target flinch. |
| 19 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 29 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
A claw attack that may raise the user's ATTACK. |
| - | Bubble | wat | 30 | 40 | 100% |
|
An attack using bubbles. May lower the foe's SPEED. |
| - | Mud Sport | gro | 15 | - | - |
|
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 35 | Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
| 9 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 41 | Crabhammer | wat | 10 | 100 | 90% |
|
Has a high criti-cal hit ratio. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. |
| TM011 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A reckless, life-risking tackle. This also damages the user quite a lot. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM003 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM012 | Water Gun | wat | 25 | 40 | 100% |
|
The target is blasted with a forceful shot of water. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. |
| TM011 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A reckless, life-risking tackle. This also damages the user quite a lot. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM003 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM012 | Water Gun | wat | 25 | 40 | 100% |
|
The target is blasted with a forceful shot of water. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM003 | Curse | gho | 10 | - | - |
|
A move that works differently for the Ghost type than for all other types. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM020 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM049 | Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM016 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM003 | Curse | gho | 10 | - | - |
|
A move that works differently for the Ghost type than for all other types. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM020 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM049 | Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM016 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
While attacking, it may steal the foe's held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM06 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM06 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM05 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
|||||||
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A reckless, life-risking tackle. This also damages the user quite a lot. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A reckless, life-risking tackle. This also damages the user quite a lot. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
|||||||
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by egg hatching. |
|||||||
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Krabby does learn any moves by egg hatching. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |
| Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
| Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. | |
| Chip Away | nor | 20 | 70 | 100% |
|
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. | |
| Chip Away | nor | 20 | 70 | 100% |
|
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
| Ally Switch | psy | 15 | - | - |
|
The user teleports using a strange power and switches its place with one of its allies. | |
| Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. | |
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. | |
| Chip Away | nor | 20 | 70 | 100% |
|
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |
| Haze | ice | 30 | - | - |
|
Eliminates all stat changes. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Slam | nor | 20 | 80 | 75% |
|
The target is slammed with a long tail, vines, etc., to inflict damage. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. |