| Inner Focus | The Pokémon is protected from flinching. |
| Inner Focus | The Pokémon is protected from flinching. |
| Ice Body | The Pokémon gradually regains HP in a hailstorm. |
| Inner Focus | The Pokémon is protected from flinching. |
| Ice Body | The Pokémon gradually regains HP in a hailstorm. |
| Hidden Moody | Raises one stat and lowers another. |
| Inner Focus | The Pokémon is protected from flinching. |
| Ice Body | The Pokémon gradually regains HP in a hailstorm. |
| Hidden Moody | Raises one stat and lowers another. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 61 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 42 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 25 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 16 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 34 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 53 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 7 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 61 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 42 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 25 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 16 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 34 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 53 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 7 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 61 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 42 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 25 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 16 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 34 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 53 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 7 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 4 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 59 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 40 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 22 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 13 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 37 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 28 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 51 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 4 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 59 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 40 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 22 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 13 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 37 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 28 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 51 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 4 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 59 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 40 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 22 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 13 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 37 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 28 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 51 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 4 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 59 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 40 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 22 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 13 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 37 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 28 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 51 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 4 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 59 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 40 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 22 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 13 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 37 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| 28 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 51 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 59 | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| 10 | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| 40 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 13 | Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. |
| 22 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 28 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 4 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 51 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 37 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| - | Bite | dar | 25 | 60 | 100% |
|
An attack that may cause flinching. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| - | Sheer Cold | ice | 5 | - | 30% |
|
A chilling attack that causes fainting if it hits. |
| - | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM072 | Avalanche | ice | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM072 | Avalanche | ice | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM072 | Avalanche | ice | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM079 | Frost Breath | ice | 10 | 60 | 90% |
|
The user blows a cold breath on the target. This attack always results in a critical hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM079 | Frost Breath | ice | 10 | 60 | 90% |
|
The user blows a cold breath on the target. This attack always results in a critical hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM097 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM079 | Frost Breath | ice | 10 | 60 | 90% |
|
The user blows a cold breath on the target. This attack always results in a critical hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Creates a wall of light that lowers SP. ATK damage. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
Taunts the foe into only using attack moves. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by HM. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by HM. |
|||||||
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by HM. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by HM. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by HM. |
|||||||
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by HM. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. | |
| Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A reckless, life-risking tackle. This also damages the user quite a lot. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A reckless, life-risking tackle. This also damages the user quite a lot. | |
| Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Iron Head | ste | 15 | 80 | 100% |
|
The user slams the target with its steel-hard head. This may also make the target flinch. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |
| Signal Beam | bug | 15 | 75 | 100% |
|
The user attacks with a sinister beam of light. It may also confuse the target. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Spite | gho | 10 | - | 100% |
|
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Block | nor | 5 | - | - |
|
The user blocks the target's way with arms spread wide to prevent escape. | |
| Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Iron Head | ste | 15 | 80 | 100% |
|
The user slams the target with its steel-hard head. This may also make the target flinch. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |
| Signal Beam | bug | 15 | 75 | 100% |
|
The user attacks with a sinister beam of light. It may also confuse the target. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Spite | gho | 10 | - | 100% |
|
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |
| Super Fang | nor | 10 | - | 90% |
|
- |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Block | nor | 5 | - | - |
|
The user blocks the target's way with arms spread wide to prevent escape. | |
| Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Iron Head | ste | 15 | 80 | 100% |
|
The user slams the target with its steel-hard head. This may also make the target flinch. | |
| Signal Beam | bug | 15 | 75 | 100% |
|
The user attacks with a sinister beam of light. It may also confuse the target. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Spite | gho | 10 | - | 100% |
|
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |
| Super Fang | nor | 10 | - | 90% |
|
- |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Glalie does learn any moves by tutoring. |
|||||||