You've got to ask yourself one question: 'Do I feel lucky?' Well, do ya, Koffing?

Swirlix

The Cotton Candy Pokémon

Height: 1'4" (0.4m) Weight: 7.7lbs (3.5kg)

#684

fairy -
  • N: #684
  • K(Ctrl): #131
  • Swirlix's Damage Multipliers

  • Swirlix's Base Stats

    • HP
      62
      44.7%
      C
    • Attack
      48
      16.7%
      F
    • Defense
      66
      50.3%
      C+
    • Sp. Attack
      59
      39.7%
      C-
    • Sp. Defense
      57
      37.5%
      D+
    • Speed
      49
      28.7%
      D
    • Total:
      341
      31.8%
      D
  • Swirlix Evolution Chart

    Basic Stage 1
    • Slurpuff
      • Evolves when traded
      • While holding Whipped Dream
  • Swirlix's Abilities

    • Gen VI
    Sweet Veil Prevents itself and ally Pokémon from falling asleep.
    Hidden Unburden Raises Speed if a held item is used.
  • Swirlix Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    58 Light Screen psy 30 - - No Damage. Ups SPCL.DEF with a wall of light.
    41 Cotton Guard gra 10 - - No Damage. The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
    8 Play Nice nor 20 - - No Damage. The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
    10 Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    5 Fairy Wind fai 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user stirs up a fairy wind and strikes the target with it.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    17 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Sweet Scent nor 20 - 100% No Damage. A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
    26 Aromatherapy gra 5 - - No Damage. The user releases a soothing scent that heals all status problems affecting the user's party.
    45 Wish nor 10 - - No Damage. A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
    21 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the foe's HP to equal the user's HP.
    31 Draining Kiss fai 10 50 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    49 Play Rough fai 10 90 90% Physical Attack, damage based on Atk and Def The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
    13 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    36 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    67 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
  • Swirlix TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM004 Calm Mind psy 20 - - No Damage. Raises SP. ATK and SP. DEF by focusing the mind.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM099 Dazzling Gleam fai 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user damages opposing Pokémon by emitting a powerful flash.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. It may also leave the target with a burn.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM016 Light Screen psy 30 - - No Damage. Ups SPCL.DEF with a wall of light.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Swirlix HM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
  • Swirlix Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Swirlix does learn any moves by tutoring.
  • Swirlix Egg Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    After You nor 15 - - No Damage. The user helps the target and makes it use its move right after the user.
    Belly Drum nor 10 - - No Damage. Reduces own HP to maximize ATTACK.
    Copycat nor 20 - - No Damage. The user mimics the move used immediately before it. The move fails if no other move has been used yet.
    Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
  • Swirlix's Egg Group