Soundproof | Gives full immunity to all sound-based moves. |
Static | Contact with the Pokémon may cause paralysis. |
Soundproof | Gives full immunity to all sound-based moves. |
Static | Contact with the Pokémon may cause paralysis. |
Hidden Aftermath | Damages the attacker landing the finishing hit. |
Soundproof | Gives full immunity to all sound-based moves. |
Static | Contact with the Pokémon may cause paralysis. |
Hidden Aftermath | Damages the attacker landing the finishing hit. |
Soundproof | Gives full immunity to all sound-based moves. |
Static | Contact with the Pokémon may cause paralysis. |
Hidden Aftermath | Damages the attacker landing the finishing hit. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
29 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
43 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
17 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
- | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
22 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
36 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
29 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
43 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
17 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
- | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
22 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
36 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
29 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
41 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
37 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
17 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
9 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
33 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
23 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
39 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
29 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
41 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
37 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
17 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
9 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
33 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
23 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
39 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
21 | Spark | ele | 20 | 65 | 100% |
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- |
49 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
8 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
42 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
27 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
32 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
37 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
15 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
46 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
21 | Spark | ele | 20 | 65 | 100% |
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- |
49 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
8 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
42 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
27 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
32 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
37 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
15 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
46 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
21 | Spark | ele | 20 | 65 | 100% |
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- |
49 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
8 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
42 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
27 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
32 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
37 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
15 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
46 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
12 | Spark | ele | 20 | 65 | 100% |
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- |
40 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
5 | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
33 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
19 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
26 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
29 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
22 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
8 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
36 | Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
43 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
15 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
12 | Spark | ele | 20 | 65 | 100% |
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- |
40 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
5 | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
33 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
19 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
26 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
29 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
22 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
8 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
36 | Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
43 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
15 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
12 | Spark | ele | 20 | 65 | 100% |
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- |
40 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
5 | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
33 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
19 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
26 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
29 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
22 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
8 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
36 | Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
43 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
15 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
50 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
43 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
8 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
36 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
29 | Electro Ball | ele | 10 | - | 100% |
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The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
22 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
19 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
26 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
33 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
5 | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
40 | Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
12 | Spark | ele | 20 | 65 | 100% |
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- |
47 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
50 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
43 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
8 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
36 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
29 | Electro Ball | ele | 10 | - | 100% |
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The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
22 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
19 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
26 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
33 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
5 | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
40 | Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
12 | Spark | ele | 20 | 65 | 100% |
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- |
47 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
50 | Mirror Coat | psy | 20 | - | 100% |
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Counters the foe's special attack at double the power. |
10 | Eerie Impulse | ele | 15 | - | 100% |
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The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
43 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
5 | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
36 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
22 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
29 | Electro Ball | ele | 10 | - | 100% |
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The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
19 | Screech | nor | 40 | - | 85% |
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An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
15 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
33 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
26 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
8 | Sonic Boom | nor | 20 | - | 90% |
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Always inflicts 20HP damage. |
40 | Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
- | Charge | ele | 20 | - | - |
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The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
47 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
12 | Spark | ele | 20 | 65 | 100% |
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- |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM047 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
TM033 | Reflect | psy | 20 | - | - |
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A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM036 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
TM050 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM039 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
TM030 | Teleport | psy | 20 | - | - |
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A move for fleeing from battle. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM045 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM047 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
TM033 | Reflect | psy | 20 | - | - |
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A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM036 | Self-Destruct | nor | 5 | 200 | 100% |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. |
TM050 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM039 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
TM030 | Teleport | psy | 20 | - | - |
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A move for fleeing from battle. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM045 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM020 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM004 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
TM035 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
TM034 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM039 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM007 | Zap Cannon | ele | 5 | 120 | 50% |
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The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM020 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM004 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
TM035 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
TM034 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM039 | Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM007 | Zap Cannon | ele | 5 | 120 | 50% |
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The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM012 | Taunt | dar | 20 | - | 100% |
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The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM012 | Taunt | dar | 20 | - | 100% |
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The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM012 | Taunt | dar | 20 | - | 100% |
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The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
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The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A lightning attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
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The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A lightning attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A lightning attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A lightning attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM072 | Volt Switch | ele | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
![]() |
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM064 | Explosion | nor | 5 | 250 | 100% |
![]() |
The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
![]() |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A lightning attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM072 | Volt Switch | ele | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
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The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A lightning attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM072 | Volt Switch | ele | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by HM. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by HM. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by HM. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by HM. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by HM. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by HM. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
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Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
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Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
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Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
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Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
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Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
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Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
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Magic Coat | psy | 15 | - | - |
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- |
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Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
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Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Foul Play | dar | 15 | 95 | 100% |
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
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Magic Coat | psy | 15 | - | - |
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- |
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Magnet Rise | ele | 10 | - | - |
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The user levitates using electrically generated magnetism for five turns. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Voltorb does learn any moves by tutoring. |