Illuminate | Raises the likelihood of meeting wild Pokémon. |
Swarm | Powers up Bug-type moves in a pinch. |
Illuminate | Raises the likelihood of meeting wild Pokémon. |
Swarm | Powers up Bug-type moves in a pinch. |
Illuminate | Raises the likelihood of meeting wild Pokémon. |
Swarm | Powers up Bug-type moves in a pinch. |
Hidden Prankster | Gives priority to a status move. |
Illuminate | Raises the likelihood of meeting wild Pokémon. |
Swarm | Powers up Bug-type moves in a pinch. |
Hidden Prankster | Gives priority to a status move. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
37 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
5 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
9 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
37 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
5 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
9 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
37 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
5 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
9 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
5 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
37 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
9 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
41 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
5 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
37 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
9 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
41 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
5 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
37 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
9 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
41 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
5 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
37 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
9 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
41 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
5 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
37 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
9 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
41 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
45 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
5 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
37 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
17 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
29 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Tail Glow | bug | 20 | - | - |
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The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
25 | Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
- | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
33 | Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
9 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A move that causes confusion. |
41 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM051 | Roost | fly | 10 | - | - |
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The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM062 | Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM051 | Roost | fly | 10 | - | - |
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The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM062 | Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM051 | Roost | fly | 10 | - | - |
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The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM062 | Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
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Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
![]() |
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM099 | Dazzling Gleam | fai | 10 | 80 | 100% |
![]() |
The user damages opposing Pokémon by emitting a powerful flash. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
![]() |
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM019 | Roost | fly | 10 | - | - |
![]() |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
![]() |
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by HM. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by HM. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by HM. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by HM. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by HM. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by HM. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Dynamic Punch | fig | 5 | 100 | 50% |
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An attack that always confuses. |
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Endure | nor | 10 | - | - |
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- |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
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Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
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Mega Punch | nor | 20 | 80 | 85% |
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A strong punch thrown with incredible power. |
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Metronome | nor | 10 | - | - |
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Randomly uses any POKéMON move. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
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Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
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Mega Punch | nor | 20 | 80 | 85% |
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A strong punch thrown with incredible power. |
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Metronome | nor | 10 | - | - |
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Randomly uses any POKéMON move. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Air Cutter | fly | 25 | 60 | 95% |
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The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
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Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Air Cutter | fly | 25 | 60 | 95% |
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The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
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Bug Bite | bug | 20 | 60 | 100% |
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The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Snore | nor | 15 | 50 | 100% |
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- |
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String Shot | bug | 40 | - | 95% |
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The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
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Tailwind | fly | 15 | - | - |
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The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
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Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bug Bite | bug | 20 | 60 | 100% |
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The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
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Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
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Roost | fly | 10 | - | - |
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The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Tailwind | fly | 15 | - | - |
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The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Volbeat does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
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Encore | nor | 5 | - | 100% |
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Makes the foe repeat its last move over 2 to 6 turns. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
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Encore | nor | 5 | - | 100% |
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Makes the foe repeat its last move over 2 to 6 turns. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
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Encore | nor | 5 | - | 100% |
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Makes the foe repeat its last move over 2 to 6 turns. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
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Dizzy Punch | nor | 10 | 70 | 100% |
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An attack that may cause confusion. |
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Encore | nor | 5 | - | 100% |
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Makes the foe repeat its last move over 2 to 6 turns. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
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Dizzy Punch | nor | 10 | 70 | 100% |
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An attack that may cause confusion. |
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Encore | nor | 5 | - | 100% |
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Makes the foe repeat its last move over 2 to 6 turns. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Silver Wind | bug | 5 | 60 | 100% |
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The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Baton Pass | nor | 40 | - | - |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. |
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Bug Buzz | bug | 10 | 90 | 100% |
![]() |
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
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Dizzy Punch | nor | 10 | 70 | 100% |
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An attack that may cause confusion. |
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Encore | nor | 5 | - | 100% |
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Makes the foe repeat its last move over 2 to 6 turns. |
![]() |
Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Silver Wind | bug | 5 | 60 | 100% |
![]() |
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |