All your Ambipom are belong to us.

Scolipede

The Megapede Pokémon

Height: 8'2" (2.5m) Weight: 441.1lbs (200.5kg)

#545

  • N: #545
  • U: #045
  • K(Ctrl): #122
  • Scolipede's Damage Multipliers

  • Scolipede's Base Stats

    • HP
      60
      35.5%
      D+
    • Attack
      100
      78.4%
      A-
    • Defense
      89
      76.5%
      A-
    • Sp. Attack
      55
      33.7%
      D+
    • Sp. Defense
      69
      53.3%
      C+
    • Speed
      112
      95.4%
      A+
    • Total:
      485
      67.4%
      B
  • Scolipede Evolution Chart

    Basic Stage 1 Stage 2
  • Scolipede's Abilities

    • Gen V
    • Gen VI
    Poison Point Contact with the Pokémon may poison the attacker.
    Swarm Powers up Bug-type moves in a pinch.
    Hidden Speed Boost Its Speed stat is gradually boosted.
    Poison Point Contact with the Pokémon may poison the attacker.
    Swarm Powers up Bug-type moves in a pinch.
    Hidden Speed Boost Its Speed stat is gradually boosted.
  • Scolipede Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    50 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    15 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    5 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    33 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    - Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    28 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    8 Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    12 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    30 Baton Pass nor 40 - - No Damage. Switches while keeping effects.
    23 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    39 Steamroller bug 20 65 100% Physical Attack, damage based on Atk and Def The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
    - Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    44 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    19 Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
    55 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    50 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    15 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    5 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    33 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    - Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    28 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    8 Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    12 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    30 Baton Pass nor 40 - - No Damage. Switches while keeping effects.
    23 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    39 Steamroller bug 20 65 100% Physical Attack, damage based on Atk and Def The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
    - Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    44 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    19 Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
    55 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    xy Name Type PP Pwr. Acc. Class Definition
    50 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    19 Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
    30 Baton Pass nor 40 - - No Damage. Switches while keeping effects.
    33 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    5 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    47 Venom Drench poi 20 - 100% No Damage. Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
    44 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    28 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    8 Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    - Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    - Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    12 Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    39 Steamroller bug 20 65 100% Physical Attack, damage based on Atk and Def The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
    23 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
    55 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    65 Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    15 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
  • Scolipede TM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM083 Infestation bug 20 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
  • Scolipede HM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
  • Scolipede Tutor Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Scolipede does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
    xy Name Type PP Pwr. Acc. Class Definition
    Scolipede does learn any moves by tutoring.
  • Scolipede Egg Move List

    Scolipede does learn any moves by egg hatching.
  • Scolipede's Egg Group