Keep your friends close, but your Probopass closer.

Hypno

The Hypnosis Pokémon

Height: 5'3" (1.6m) Weight: 166.3lbs (75.6kg)

#097

  • N: #097
  • K: #097
  • J: #088
  • Hypno's Damage Multipliers

  • Hypno's Base Stats

    • HP
      85
      77.6%
      A-
    • Attack
      73
      49.4%
      C
    • Defense
      70
      52.4%
      C+
    • Sp. Attack
      73
      60.3%
      B-
    • Sp. Defense
      115
      93.9%
      A+
    • Speed
      67
      55.2%
      C+
    • Total:
      483
      66.6%
      B
  • Hypno Evolution Chart

    Basic Stage 1
  • Hypno's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Insomnia Prevents the Pokémon from falling asleep.
    Hidden Inner Focus The Pokémon is protected from flinching.
    Insomnia Prevents the Pokémon from falling asleep.
    Forewarn Determines what moves a foe has.
    Hidden Inner Focus The Pokémon is protected from flinching.
    Insomnia Prevents the Pokémon from falling asleep.
    Forewarn Determines what moves a foe has.
    Hidden Inner Focus The Pokémon is protected from flinching.
    Insomnia Prevents the Pokémon from falling asleep.
    Forewarn Determines what moves a foe has.
    Hidden Inner Focus The Pokémon is protected from flinching.
  • Hypno Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    33 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    12 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    17 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    37 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    24 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    43 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    y Name Type PP Pwr. Acc. Class Definition
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    33 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    12 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    17 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    37 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    24 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    43 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    gs Name Type PP Pwr. Acc. Class Definition
    18 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    40 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    10 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    49 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    33 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    55 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    25 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    60 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    c Name Type PP Pwr. Acc. Class Definition
    18 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    40 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    10 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    49 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    33 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    55 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    25 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    60 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    rs Name Type PP Pwr. Acc. Class Definition
    18 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    40 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    10 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    49 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    33 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    55 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    25 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    60 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    e Name Type PP Pwr. Acc. Class Definition
    18 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    40 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    10 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    49 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    33 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    55 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    25 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    60 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    fl Name Type PP Pwr. Acc. Class Definition
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    29 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    35 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    17 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    49 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    43 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    - Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    21 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    11 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    7 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    57 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    dp Name Type PP Pwr. Acc. Class Definition
    45 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    55 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    21 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    28 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    7 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    33 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    15 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    18 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    38 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    - Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    64 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    50 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    - Switcheroo dar 10 - 100% No Damage. The user trades held items with the target faster than the eye can follow.
    9 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    69 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    p Name Type PP Pwr. Acc. Class Definition
    45 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    55 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    21 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    28 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    7 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    33 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    15 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    18 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    38 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    - Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    64 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    50 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    - Switcheroo dar 10 - 100% No Damage. The user trades held items with the target faster than the eye can follow.
    9 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    69 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    hs Name Type PP Pwr. Acc. Class Definition
    45 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    55 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    21 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    28 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    7 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    33 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    15 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    18 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    38 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    - Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    64 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    50 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    - Switcheroo dar 10 - 100% No Damage. The user trades held items with the target faster than the eye can follow.
    9 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    69 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    bw Name Type PP Pwr. Acc. Class Definition
    53 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    33 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    57 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    41 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    9 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    17 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    49 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    25 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    - Switcheroo dar 10 - 100% No Damage. The user trades held items with the target faster than the eye can follow.
    5 Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    45 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    29 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    37 Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    13 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    21 Meditate psy 40 - - No Damage. Raises the user's ATTACK.
    61 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Two turns after this move is used, a hunk of psychic energy attacks the target.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    53 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    - Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    33 Psych Up nor 10 - - No Damage. Copies the foe's effect(s) and gives to the user.
    - Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    57 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]