| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 65 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 41 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Bite | dar | 25 | 60 | 100% | 
                                                      | 
                        The foe is bitten with viciously sharp fangs. It may make the target flinch. | 
| 33 | Crunch | dar | 15 | 80 | 100% | 
                                                      | 
                        Crunches with sharp fangs. May lower SP. DEF. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 17 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 53 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 9 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 65 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 41 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Bite | dar | 25 | 60 | 100% | 
                                                      | 
                        The foe is bitten with viciously sharp fangs. It may make the target flinch. | 
| 33 | Crunch | dar | 15 | 80 | 100% | 
                                                      | 
                        Crunches with sharp fangs. May lower SP. DEF. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 17 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 53 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 9 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 65 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 41 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Bite | dar | 25 | 60 | 100% | 
                                                      | 
                        The foe is bitten with viciously sharp fangs. It may make the target flinch. | 
| 33 | Crunch | dar | 15 | 80 | 100% | 
                                                      | 
                        Crunches with sharp fangs. May lower SP. DEF. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 17 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 53 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 9 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 9 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| 17 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 45 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| 33 | Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 41 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Sonic Boom | nor | 20 | - | 90% | 
                                                      | 
                        The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | 
| 49 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 9 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| 17 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 45 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| 33 | Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 41 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Sonic Boom | nor | 20 | - | 90% | 
                                                      | 
                        The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | 
| 49 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 9 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| 17 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 45 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| 33 | Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 41 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Sonic Boom | nor | 20 | - | 90% | 
                                                      | 
                        The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | 
| 49 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 65 | Dragon Tail | dra | 10 | 60 | 90% | 
                                                      | 
                        The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 49 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| - | Sonic Boom | nor | 20 | - | 90% | 
                                                      | 
                        The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | 
| 41 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 33 | Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| 45 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| 17 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| 9 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 44 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 4 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| 13 | Mud-Slap | gro | 10 | 20 | 100% | 
                                                      | 
                        Reduces the foe's accuracy. | 
| 10 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 7 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 17 | Bide | nor | 10 | - | - | 
                                                      | 
                        The user endures attacks for two turns, then strikes back to cause double the damage taken. | 
| 21 | Bulldoze | gro | 20 | 60 | 100% | 
                                                      | 
                        The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 39 | Earth Power | gro | 10 | 90 | 100% | 
                                                      | 
                        The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | 
| 29 | Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| - | Sonic Boom | nor | 20 | - | 90% | 
                                                      | 
                        The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | 
| 25 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| 49 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| 34 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| 55 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| 45 | Dragon Tail | dra | 10 | 60 | 90% | 
                                                      | 
                        The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| - | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 44 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| - | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 4 | Sand Attack | gro | 15 | - | 100% | 
                                                      | 
                        Sand is hurled in the foe's face, reducing its accuracy. | 
| 13 | Mud-Slap | gro | 10 | 20 | 100% | 
                                                      | 
                        Reduces the foe's accuracy. | 
| 10 | Sand Tomb | gro | 15 | 35 | 85% | 
                                                      | 
                        The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 7 | Feint Attack | dar | 20 | 60 | - | 
                                                      | 
                        An attack that never misses. | 
| 17 | Bide | nor | 10 | - | - | 
                                                      | 
                        The user endures attacks for two turns, then strikes back to cause double the damage taken. | 
| 21 | Bulldoze | gro | 20 | 60 | 100% | 
                                                      | 
                        The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | 
| 35 | Dragon Breath | dra | 20 | 60 | 100% | 
                                                      | 
                        The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
| 39 | Earth Power | gro | 10 | 90 | 100% | 
                                                      | 
                        The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | 
| 29 | Supersonic | nor | 20 | - | 55% | 
                                                      | 
                        The user generates odd sound waves from its body. It may confuse the target. | 
| - | Sonic Boom | nor | 20 | - | 90% | 
                                                      | 
                        The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | 
| 25 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| 49 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| 34 | Screech | nor | 40 | - | 85% | 
                                                      | 
                        Sharply reduces the foe's DEFENSE. | 
| 55 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| 45 | Dragon Tail | dra | 10 | 60 | 90% | 
                                                      | 
                        The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% | 
                                                      | 
                        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM023 | Iron Tail | ste | 15 | 100 | 75% | 
                                                      | 
                        - | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% | 
                                                      | 
                        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM023 | Iron Tail | ste | 15 | 100 | 75% | 
                                                      | 
                        - | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% | 
                                                      | 
                        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM023 | Iron Tail | ste | 15 | 100 | 75% | 
                                                      | 
                        - | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% | 
                                                      | 
                        If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM059 | Dragon Pulse | dra | 10 | 85 | 100% | 
                                                      | 
                        - | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM058 | Endure | nor | 10 | - | - | 
                                                      | 
                        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% | 
                                                      | 
                        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% | 
                                                      | 
                        The user charges at the foe using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM023 | Iron Tail | ste | 15 | 100 | 75% | 
                                                      | 
                        - | 
| TM083 | Natural Gift | nor | 15 | - | 100% | 
                                                      | 
                        The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM051 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM062 | Silver Wind | bug | 5 | 60 | 100% | 
                                                      | 
                        The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | 
| TM082 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM071 | Stone Edge | roc | 5 | 100 | 80% | 
                                                      | 
                        The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% | 
                                                      | 
                        If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM059 | Dragon Pulse | dra | 10 | 85 | 100% | 
                                                      | 
                        - | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM058 | Endure | nor | 10 | - | - | 
                                                      | 
                        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% | 
                                                      | 
                        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% | 
                                                      | 
                        The user charges at the foe using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM023 | Iron Tail | ste | 15 | 100 | 75% | 
                                                      | 
                        - | 
| TM083 | Natural Gift | nor | 15 | - | 100% | 
                                                      | 
                        The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM051 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM062 | Silver Wind | bug | 5 | 60 | 100% | 
                                                      | 
                        The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | 
| TM082 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM071 | Stone Edge | roc | 5 | 100 | 80% | 
                                                      | 
                        The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% | 
                                                      | 
                        If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM059 | Dragon Pulse | dra | 10 | 85 | 100% | 
                                                      | 
                        - | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM058 | Endure | nor | 10 | - | - | 
                                                      | 
                        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% | 
                                                      | 
                        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% | 
                                                      | 
                        The user charges at the foe using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM023 | Iron Tail | ste | 15 | 100 | 75% | 
                                                      | 
                        - | 
| TM083 | Natural Gift | nor | 15 | - | 100% | 
                                                      | 
                        The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM051 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% | 
                                                      | 
                        The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM062 | Silver Wind | bug | 5 | 60 | 100% | 
                                                      | 
                        The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | 
| TM082 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM047 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM071 | Stone Edge | roc | 5 | 100 | 80% | 
                                                      | 
                        The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Bulldoze | gro | 20 | 60 | 100% | 
                                                      | 
                        The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM082 | Dragon Tail | dra | 10 | 60 | 90% | 
                                                      | 
                        The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% | 
                                                      | 
                        The user charges at the foe using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM001 | Hone Claws | dar | 15 | - | - | 
                                                      | 
                        The user sharpens its claws to boost its Attack stat and accuracy. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM059 | Incinerate | fir | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM094 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM048 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM071 | Stone Edge | roc | 5 | 100 | 80% | 
                                                      | 
                        The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | 
| TM076 | Struggle Bug | bug | 20 | 50 | 100% | 
                                                      | 
                        While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Bulldoze | gro | 20 | 60 | 100% | 
                                                      | 
                        The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM082 | Dragon Tail | dra | 10 | 60 | 90% | 
                                                      | 
                        The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% | 
                                                      | 
                        The user charges at the foe using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM001 | Hone Claws | dar | 15 | - | - | 
                                                      | 
                        The user sharpens its claws to boost its Attack stat and accuracy. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM059 | Incinerate | fir | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM094 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM048 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM071 | Stone Edge | roc | 5 | 100 | 80% | 
                                                      | 
                        The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | 
| TM076 | Struggle Bug | bug | 20 | 50 | 100% | 
                                                      | 
                        While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - | 
                                                      | 
                        An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% | 
                                                      | 
                        Makes the opposite gender infatuated. | 
| TM078 | Bulldoze | gro | 20 | 60 | 100% | 
                                                      | 
                        The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | 
| TM100 | Confide | nor | 20 | - | - | 
                                                      | 
                        The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% | 
                                                      | 
                        The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM032 | Double Team | nor | 15 | - | - | 
                                                      | 
                        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM002 | Dragon Claw | dra | 15 | 80 | 100% | 
                                                      | 
                        The user slashes the foe with huge, sharp claws. | 
| TM082 | Dragon Tail | dra | 10 | 60 | 90% | 
                                                      | 
                        The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% | 
                                                      | 
                        The user sets off an earthquake that strikes every Pokémon around it. | 
| TM042 | Facade | nor | 20 | 70 | 100% | 
                                                      | 
                        An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM038 | Fire Blast | fir | 5 | 110 | 85% | 
                                                      | 
                        An attack that may cause a burn. | 
| TM035 | Flamethrower | fir | 15 | 90 | 100% | 
                                                      | 
                        A powerful fire attack that may inflict a burn. | 
| TM021 | Frustration | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% | 
                                                      | 
                        The user charges at the foe using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% | 
                                                      | 
                        A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM001 | Hone Claws | dar | 15 | - | - | 
                                                      | 
                        The user sharpens its claws to boost its Attack stat and accuracy. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% | 
                                                      | 
                        The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM059 | Incinerate | fir | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | 
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% | 
                                                      | 
                        Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| TM017 | Protect | nor | 10 | - | - | 
                                                      | 
                        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM044 | Rest | psy | 10 | - | - | 
                                                      | 
                        The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM027 | Return | nor | 20 | - | 100% | 
                                                      | 
                        A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM094 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% | 
                                                      | 
                        Stops the foe from moving with rocks and cuts SPEED. | 
| TM019 | Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM048 | Round | nor | 15 | 60 | 100% | 
                                                      | 
                        The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM037 | Sandstorm | roc | 10 | - | - | 
                                                      | 
                        A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM088 | Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% | 
                                                      | 
                        A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM051 | Steel Wing | ste | 25 | 70 | 90% | 
                                                      | 
                        Stiff wings strike the foe. | 
| TM071 | Stone Edge | roc | 5 | 100 | 80% | 
                                                      | 
                        The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | 
| TM076 | Struggle Bug | bug | 20 | 50 | 100% | 
                                                      | 
                        While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM090 | Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM011 | Sunny Day | fir | 5 | - | - | 
                                                      | 
                        The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM087 | Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM006 | Toxic | poi | 10 | - | 90% | 
                                                      | 
                        A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM089 | U-turn | bug | 20 | 70 | 100% | 
                                                      | 
                        After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM06 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM06 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM06 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM05 | Defog | fly | 15 | - | - | 
                                                      | 
                        Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | 
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM06 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM05 | Defog | fly | 15 | - | - | 
                                                      | 
                        Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | 
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM06 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM06 | Rock Smash | fig | 15 | 40 | 100% | 
                                                      | 
                        A rock-crushing attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% | 
                                                      | 
                        The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| HM04 | Strength | nor | 15 | 80 | 100% | 
                                                      | 
                        The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
Flygon does learn any moves by tutoring.  | 
                    |||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% | 
                                                      | 
                        A full-body slam that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% | 
                                                      | 
                        A life-risking tackle that also hurts the user. | |
| Endure | nor | 10 | - | - | 
                                                      | 
                        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Fire Punch | fir | 15 | 75 | 100% | 
                                                      | 
                        The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Fury Cutter | bug | 20 | 40 | 95% | 
                                                      | 
                        The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% | 
                                                      | 
                        Reduces the foe's accuracy. | |
| Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% | 
                                                      | 
                        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% | 
                                                      | 
                        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Swift | nor | 20 | 60 | - | 
                                                      | 
                        Sprays star-shaped rays that never miss. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% | 
                                                      | 
                        A full-body slam that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% | 
                                                      | 
                        A life-risking tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - | 
                                                      | 
                        Copies a move used by the foe during one battle. | |
| Rock Slide | roc | 10 | 75 | 90% | 
                                                      | 
                        Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| Substitute | nor | 10 | - | - | 
                                                      | 
                        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Draco Meteor | dra | 5 | 130 | 90% | 
                                                      | 
                        Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% | 
                                                      | 
                        - | |
| Draco Meteor | dra | 5 | 130 | 90% | 
                                                      | 
                        Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | |
| Earth Power | gro | 10 | 90 | 100% | 
                                                      | 
                        The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Fire Punch | fir | 15 | 75 | 100% | 
                                                      | 
                        The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Fury Cutter | bug | 20 | 40 | 95% | 
                                                      | 
                        The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Heat Wave | fir | 10 | 95 | 90% | 
                                                      | 
                        The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Mud-Slap | gro | 10 | 20 | 100% | 
                                                      | 
                        Reduces the foe's accuracy. | |
| Ominous Wind | gho | 5 | 60 | 100% | 
                                                      | 
                        The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |
| Outrage | dra | 10 | 120 | 100% | 
                                                      | 
                        The user rampages and attacks for two to three turns. It then becomes confused, however. | |
| Snore | nor | 15 | 50 | 100% | 
                                                      | 
                        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Swift | nor | 20 | 60 | - | 
                                                      | 
                        Sprays star-shaped rays that never miss. | |
| Thunder Punch | ele | 15 | 75 | 100% | 
                                                      | 
                        The foe is punched with an electrified fist. It may leave the target with paralysis. | |
| Twister | dra | 20 | 40 | 100% | 
                                                      | 
                        The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% | 
                                                      | 
                        - | |
| Bug Bite | bug | 20 | 60 | 100% | 
                                                      | 
                        The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |
| Draco Meteor | dra | 5 | 130 | 90% | 
                                                      | 
                        Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | |
| Earth Power | gro | 10 | 90 | 100% | 
                                                      | 
                        The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Fire Punch | fir | 15 | 75 | 100% | 
                                                      | 
                        The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Fury Cutter | bug | 20 | 40 | 95% | 
                                                      | 
                        The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Headbutt | nor | 15 | 70 | 100% | 
                                                      | 
                        An attack that may make foe flinch. | |
| Heat Wave | fir | 10 | 95 | 90% | 
                                                      | 
                        The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Mud-Slap | gro | 10 | 20 | 100% | 
                                                      | 
                        Reduces the foe's accuracy. | |
| Ominous Wind | gho | 5 | 60 | 100% | 
                                                      | 
                        The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |
| Outrage | dra | 10 | 120 | 100% | 
                                                      | 
                        The user rampages and attacks for two to three turns. It then becomes confused, however. | |
| Snore | nor | 15 | 50 | 100% | 
                                                      | 
                        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Swift | nor | 20 | 60 | - | 
                                                      | 
                        Sprays star-shaped rays that never miss. | |
| Tailwind | fly | 15 | - | - | 
                                                      | 
                        The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | |
| Thunder Punch | ele | 15 | 75 | 100% | 
                                                      | 
                        The foe is punched with an electrified fist. It may leave the target with paralysis. | |
| Twister | dra | 20 | 40 | 100% | 
                                                      | 
                        The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Draco Meteor | dra | 5 | 130 | 90% | 
                                                      | 
                        Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% | 
                                                      | 
                        The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |
| Draco Meteor | dra | 5 | 130 | 90% | 
                                                      | 
                        Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | |
| Dragon Pulse | dra | 10 | 85 | 100% | 
                                                      | 
                        - | |
| Earth Power | gro | 10 | 90 | 100% | 
                                                      | 
                        The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Fire Punch | fir | 15 | 75 | 100% | 
                                                      | 
                        The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Giga Drain | gra | 10 | 75 | 100% | 
                                                      | 
                        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
| Heat Wave | fir | 10 | 95 | 90% | 
                                                      | 
                        The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Iron Tail | ste | 15 | 100 | 75% | 
                                                      | 
                        - | |
| Outrage | dra | 10 | 120 | 100% | 
                                                      | 
                        The user rampages and attacks for two to three turns. It then becomes confused, however. | |
| Roost | fly | 10 | - | - | 
                                                      | 
                        The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |
| Signal Beam | bug | 15 | 75 | 100% | 
                                                      | 
                        The user attacks with a sinister beam of light. It may also confuse the target. | |
| Sleep Talk | nor | 10 | - | - | 
                                                      | 
                        While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% | 
                                                      | 
                        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Superpower | fig | 5 | 120 | 100% | 
                                                      | 
                        The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | |
| Tailwind | fly | 15 | - | - | 
                                                      | 
                        The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | |
| Thunder Punch | ele | 15 | 75 | 100% | 
                                                      | 
                        The foe is punched with an electrified fist. It may leave the target with paralysis. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Draco Meteor | dra | 5 | 130 | 90% | 
                                                      | 
                        Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |