Mama always said life was like a box of Lampent. You never know what you're gonna get.

Meditite

The Meditate Pokémon

Height: 1'12" (0.6m) Weight: 24.6lbs (11.2kg)

#307

  • N: #307
  • H: #076
  • S: #086
  • K(Ctrl): #143
  • Meditite's Damage Multipliers

  • Meditite's Base Stats

    • HP
      30
      1.5%
      FF
    • Attack
      40
      8.8%
      FF
    • Defense
      55
      30.8%
      D
    • Sp. Attack
      40
      13.2%
      FF
    • Sp. Defense
      55
      30.4%
      D
    • Speed
      60
      42.1%
      C-
    • Total:
      280
      9.5%
      FF
  • Meditite Evolution Chart

    Basic Stage 1
  • Meditite's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Pure Power Raises the Pokémon's Attack stat.
    Pure Power Raises the Pokémon's Attack stat.
    Pure Power Raises the Pokémon's Attack stat.
    Hidden Telepathy Anticipates an ally's attack and dodges it.
    Pure Power Raises the Pokémon's Attack stat.
    Hidden Telepathy Anticipates an ally's attack and dodges it.
  • Meditite Level Up Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    22 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    9 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    42 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    38 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    18 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    28 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    12 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    48 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    e Name Type PP Pwr. Acc. Class Definition
    22 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    9 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    42 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    38 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    18 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    28 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    12 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    48 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    fl Name Type PP Pwr. Acc. Class Definition
    17 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    41 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    28 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    25 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    20 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    9 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    36 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    12 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    33 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    44 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    dp Name Type PP Pwr. Acc. Class Definition
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    29 Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The foe is attacked with a shock wave. It may also leave the target paralyzed.
    36 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    39 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    43 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    25 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    11 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    18 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    22 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    8 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    15 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    46 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    p Name Type PP Pwr. Acc. Class Definition
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    29 Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The foe is attacked with a shock wave. It may also leave the target paralyzed.
    36 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    39 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    43 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    25 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    11 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    18 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    22 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    8 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    15 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    46 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    hs Name Type PP Pwr. Acc. Class Definition
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    29 Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The foe is attacked with a shock wave. It may also leave the target paralyzed.
    36 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    39 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    43 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    25 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    11 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    18 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    22 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    8 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    15 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    46 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    bw Name Type PP Pwr. Acc. Class Definition
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    29 Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The foe is attacked with a shock wave. It may also leave the target paralyzed.
    8 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    36 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    18 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    46 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    39 Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    11 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    43 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    22 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    25 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    15 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    50 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    29 Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The foe is attacked with a shock wave. It may also leave the target paralyzed.
    8 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    36 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    18 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    46 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    39 Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    11 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    43 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    22 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    25 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    15 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    50 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    xy Name Type PP Pwr. Acc. Class Definition
    4 Meditate psy 40 - - No Damage. The user meditates to awaken the power deep within its body and raise its Attack stat.
    29 Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The foe is attacked with a shock wave. It may also leave the target paralyzed.
    8 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A psychic attack that may cause confusion.
    36 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    18 Mind Reader nor 5 - - No Damage. Senses the foe's action to ensure the next move's hit.
    32 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def May miss and hurt the user.
    46 Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def An all-out attack that becomes more powerful the less HP the user has.
    39 Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    11 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    43 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    22 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    25 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    15 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    50 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
  • Meditite TM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wonderous wall of light is put up to reduce damage from special attacks for five turns.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wonderous wall of light is put up to reduce damage from special attacks for five turns.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wonderous wall of light is put up to reduce damage from special attacks for five turns.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wonderous wall of light is put up to reduce damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM067 Recycle nor 10 - - No Damage. The user recycles a single-use item that has been used in battle so it can be used again.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wonderous wall of light is put up to reduce damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM067 Recycle nor 10 - - No Damage. The user recycles a single-use item that has been used in battle so it can be used again.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wonderous wall of light is put up to reduce damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM067 Recycle nor 10 - - No Damage. The user recycles a single-use item that has been used in battle so it can be used again.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def -
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wonderous wall of light is put up to reduce damage from special attacks for five turns.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM003 Psyshock psy 10 80 100%
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