Keen Eye | Prevents other Pokémon from lowering accuracy. |
Keen Eye | Prevents other Pokémon from lowering accuracy. |
Stall | The Pokémon moves after all other Pokémon d |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
45 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
5 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
37 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
17 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
29 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
21 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
25 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
33 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
9 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
41 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
45 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
5 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
37 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
17 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
29 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
21 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
25 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
33 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
9 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
41 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
45 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
5 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
37 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
17 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
29 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
21 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
25 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
33 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
9 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
41 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
29 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
46 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
43 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
36 | Punishment | dar | 5 | - | 100% |
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This attack's power increases the more the foe has powered up with stat changes. |
8 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
22 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
25 | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
18 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
32 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
39 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
50 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
57 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
4 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
29 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
46 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
43 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
36 | Punishment | dar | 5 | - | 100% |
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This attack's power increases the more the foe has powered up with stat changes. |
8 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
22 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
25 | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
18 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
32 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
39 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
50 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
57 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
4 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
29 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
46 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
43 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
36 | Punishment | dar | 5 | - | 100% |
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This attack's power increases the more the foe has powered up with stat changes. |
8 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
22 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
25 | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
18 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
32 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
39 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
50 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
57 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
4 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
50 | Foul Play | dar | 15 | 95 | 100% |
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
39 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
32 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
22 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
4 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
36 | Punishment | dar | 5 | - | 100% |
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This attack's power increases the more the foe has powered up with stat changes. |
8 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
43 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
46 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
29 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
25 | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
57 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
18 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
60 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
53 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
50 | Foul Play | dar | 15 | 95 | 100% |
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
39 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
32 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
22 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
4 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
36 | Punishment | dar | 5 | - | 100% |
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This attack's power increases the more the foe has powered up with stat changes. |
8 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
43 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
46 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
29 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
25 | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
57 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
18 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
60 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
53 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
32 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
4 | Foresight | nor | 40 | - | - |
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Negates accuracy reduction moves. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
- | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
- | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
8 | Night Shade | gho | 15 | - | 100% |
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The user's level equals damage HP. |
36 | Punishment | dar | 5 | - | 100% |
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This attack's power increases the more the foe has powered up with stat changes. |
46 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches the foe with sharp claws. |
29 | Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
39 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
25 | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
22 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
18 | Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
53 | Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes quickly two to five times in a row. |
57 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
60 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
50 | Foul Play | dar | 15 | 95 | 100% |
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM049 | Snatch | dar | 10 | - | - |
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Steals the effects of the move the foe uses next. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM049 | Snatch | dar | 10 | - | - |
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Steals the effects of the move the foe uses next. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM049 | Snatch | dar | 10 | - | - |
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Steals the effects of the move the foe uses next. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM079 | Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
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It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
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Steals the effects of the move the foe uses next. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM079 | Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
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It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
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Steals the effects of the move the foe uses next. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM079 | Dark Pulse | dar | 15 | 80 | 100% |
![]() |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
![]() |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
![]() |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
Steals the effects of the move the foe uses next. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
![]() |
- |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
![]() |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
![]() |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
![]() |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM095 | Snarl | dar | 15 | 55 | 95% |
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The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM019 | Telekinesis | psy | 15 | - | - |
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The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
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It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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- |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM095 | Snarl | dar | 15 | 55 | 95% |
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The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM019 | Telekinesis | psy | 15 | - | - |
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The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM004 | Calm Mind | psy | 20 | - | - |
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The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM097 | Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM099 | Dazzling Gleam | fai | 10 | 80 | 100% |
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The user damages opposing Pokémon by emitting a powerful flash. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
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It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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- |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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Hurls a black blob that may lower the foe's SP. DEF. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM095 | Snarl | dar | 15 | 55 | 95% |
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The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
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Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sableye does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Dream Eater | psy | 15 | 100 | 100% |
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
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Dynamic Punch | fig | 5 | 100 | 50% |
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An attack that always confuses. |
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Endure | nor | 10 | - | - |
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- |
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Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Fury Cutter | bug | 20 | 40 | 95% |
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The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
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Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
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Mega Punch | nor | 20 | 80 | 85% |
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A strong punch thrown with incredible power. |
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Metronome | nor | 10 | - | - |
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Randomly uses any POKéMON move. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Dream Eater | psy | 15 | 100 | 100% |
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
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Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
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Mega Punch | nor | 20 | 80 | 85% |
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A strong punch thrown with incredible power. |
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Metronome | nor | 10 | - | - |
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Randomly uses any POKéMON move. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sableye does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Fury Cutter | bug | 20 | 40 | 95% |
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The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Spite | gho | 10 | - | 100% |
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- |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Fury Cutter | bug | 20 | 40 | 95% |
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The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
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Gravity | psy | 5 | - | - |
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Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
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Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
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Magic Coat | psy | 15 | - | - |
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A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
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Role Play | psy | 10 | - | - |
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The user mimics the foe completely, copying the foe's natural ability. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Spite | gho | 10 | - | 100% |
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- |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sableye does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
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Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Foul Play | dar | 15 | 95 | 100% |
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
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Gravity | psy | 5 | - | - |
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Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch that may freeze the foe. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
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Magic Coat | psy | 15 | - | - |
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A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
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Role Play | psy | 10 | - | - |
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The user mimics the foe completely, copying the foe's natural ability. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snatch | dar | 10 | - | - |
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Steals the effects of the move the foe uses next. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Spite | gho | 10 | - | 100% |
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- |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electrified punch that may paralyze the foe. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Wonder Room | psy | 10 | - | - |
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The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
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Zen Headbutt | psy | 15 | 80 | 90% |
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The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sableye does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Flatter | dar | 15 | - | 100% |
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Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Flatter | dar | 15 | - | 100% |
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Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
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Flatter | dar | 15 | - | 100% |
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Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
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Psych Up | nor | 10 | - | - |
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The user hypnotizes itself into copying any stat change made by the foe. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
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Flatter | dar | 15 | - | 100% |
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Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
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Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
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Metal Burst | ste | 10 | - | 100% |
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The user retaliates with much greater power against the target that last inflicted damage on it. |
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
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Flatter | dar | 15 | - | 100% |
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Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
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Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
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Metal Burst | ste | 10 | - | 100% |
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The user retaliates with much greater power against the target that last inflicted damage on it. |
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
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Flatter | dar | 15 | - | 100% |
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Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
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Metal Burst | ste | 10 | - | 100% |
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The user retaliates with much greater power against the target that last inflicted damage on it. |
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Moonlight | fai | 5 | - | - |
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Restores HP (varies by time). |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |