Thank you Cloyster! But our princess is in another castle!

Hawlucha

The Wrestling Pokémon

Height: 2'7" (0.8m) Weight: 47.3lbs (21.5kg)

#701

  • N: #701
  • K(Cstl): #089
  • Hawlucha's Damage Multipliers

  • Hawlucha's Base Stats

    • HP
      78
      70.6%
      B+
    • Attack
      92
      73.1%
      B+
    • Defense
      77
      63.9%
      B
    • Sp. Attack
      74
      60.9%
      B-
    • Sp. Defense
      63
      45.1%
      C
    • Speed
      118
      97.4%
      A+
    • Total:
      502
      78.3%
      A-
  • Hawlucha Evolution Chart

    Hawlucha does not evolve.
  • Hawlucha's Abilities

    • Gen VI
    Limber The Pokémon is protected from paralysis.
    Unburden Raises Speed if a held item is used.
    Hidden Mold Breaker Moves can be used regardless of Abilities.
  • Hawlucha Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    - Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    48 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    40 Feather Dance fly 15 - 100% No Damage. Envelops the foe with down to sharply reduce ATTACK.
    32 Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    24 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    4 Karate Chop fig 25 50 100% Physical Attack, damage based on Atk and Def The target is attacked with a sharp chop. Critical hits land more easily.
    20 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    28 Flying Press fig 10 80 95% Physical Attack, damage based on Atk and Def The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
    36 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the foe's HP to equal the user's HP.
    16 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    44 High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    8 Wing Attack fly 35 60 100% Physical Attack, damage based on Atk and Def Strikes the target with wings.
    12 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    60 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    55 Sky Drop fly 10 60 100% Physical Attack, damage based on Atk and Def The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
  • Hawlucha TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM008 Bulk Up fig 20 - - No Damage. The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
    TM100 Confide nor 20 - - No Damage. -
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. -
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def -
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM019 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM058 Sky Drop fly 10 60 100% Physical Attack, damage based on Atk and Def The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
    TM088 Sleep Talk nor 10 - - No Damage. -
    TM051 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. -
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. -
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
  • Hawlucha HM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM02 Fly fly 15 90 95% Physical Attack, damage based on Atk and Def The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
  • Hawlucha Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Hawlucha does learn any moves by tutoring.
  • Hawlucha Egg Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. Relaxes the body to sharply boost SPEED.
    Ally Switch psy 15 - - No Damage. The user teleports using a strange power and switches its place with one of its allies.
    Baton Pass nor 40 - - No Damage. Switches while keeping effects.
    Entrainment nor 15 - 100% No Damage. The user dances with an odd rhythm that compels the target to mimic it, making the target?s Ability the same as the user?s.
    Me First nor 20 - - No Damage. The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
    Mud Sport gro 15 - - No Damage. The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
    Quick Guard fig 15 - - No Damage. The user protects itself and its allies from priority moves.
  • Hawlucha's Egg Group