Open the pod bay doors, Swellow.

Timburr

The Muscular Pokémon

Height: 1'12" (0.6m) Weight: 27.5lbs (12.5kg)

#532

  • N: #532
  • U: #073
  • K(Mntn): #093
  • Timburr's Damage Multipliers

  • Timburr's Base Stats

    • HP
      75
      64.1%
      B
    • Attack
      80
      56.1%
      B-
    • Defense
      55
      30.8%
      D
    • Sp. Attack
      25
      2.4%
      FF
    • Sp. Defense
      35
      5.7%
      FF
    • Speed
      35
      12.7%
      FF
    • Total:
      305
      17.4%
      F
  • Timburr Evolution Chart

    Basic Stage 1 Stage 2
  • Timburr's Abilities

    • Gen V
    • Gen VI
    Guts Boosts Attack if there is a status problem.
    Sheer Force Removes added effects to increase move damage.
    Hidden Iron Fist Boosts the power of punching moves.
    Guts Boosts Attack if there is a status problem.
    Sheer Force Removes added effects to increase move damage.
    Hidden Iron Fist Boosts the power of punching moves.
  • Timburr Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    46 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    37 Scary Face nor 10 - 100% No Damage. Sharply reduces the foe's SPEED.
    8 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    12 Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    4 Focus Energy nor 30 - - No Damage. Focuses power to raise the critical-hit ratio.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def Pounds with fore-legs or tail.
    20 Wake-Up Slap fig 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    28 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    40 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    24 Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    31 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    43 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    16 Rock Throw roc 15 50 90% Physical Attack, damage based on Atk and Def Throws small rocks to strike the foe.
    34 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    49 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    46 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    37 Scary Face nor 10 - 100% No Damage. Sharply reduces the foe's SPEED.
    8 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    12 Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    4 Focus Energy nor 30 - - No Damage. Focuses power to raise the critical-hit ratio.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def Pounds with fore-legs or tail.
    20 Wake-Up Slap fig 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    28 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    40 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    24 Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    31 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    43 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    16 Rock Throw roc 15 50 90% Physical Attack, damage based on Atk and Def Throws small rocks to strike the foe.
    34 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    49 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    ASOR Name Type PP Pwr. Acc. Class Definition
    46 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    37 Scary Face nor 10 - 100% No Damage. Sharply reduces the foe's SPEED.
    8 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    12 Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    4 Focus Energy nor 30 - - No Damage. Focuses power to raise the critical-hit ratio.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def Pounds with fore-legs or tail.
    20 Wake-Up Slap fig 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    28 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    40 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    24 Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    31 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    43 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    16 Rock Throw roc 15 50 90% Physical Attack, damage based on Atk and Def Throws small rocks to strike the foe.
    34 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    49 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    xy Name Type PP Pwr. Acc. Class Definition
    46 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    37 Scary Face nor 10 - 100% No Damage. Sharply reduces the foe's SPEED.
    8 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    12 Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    4 Focus Energy nor 30 - - No Damage. Focuses power to raise the critical-hit ratio.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def Pounds with fore-legs or tail.
    20 Wake-Up Slap fig 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    28 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    40 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    24 Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    31 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    43 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    16 Rock Throw roc 15 50 90% Physical Attack, damage based on Atk and Def Throws small rocks to strike the foe.
    34 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    49 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
  • Timburr TM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    ASOR Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM094 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Timburr HM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    ASOR Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
  • Timburr Tutor Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Timburr does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Block nor 5 - - No Damage. The user blocks the target's way with arms spread wide to prevent escape.
    Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch that may burn the foe.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The target is punched with an icy fist. It may also leave the target frozen.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Block nor 5 - - No Damage. The user blocks the target's way with arms spread wide to prevent escape.
    Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch that may burn the foe.
    Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The target is punched with an icy fist. It may also leave the target frozen.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    xy Name Type PP Pwr. Acc. Class Definition
    Timburr does learn any moves by tutoring.
  • Timburr Egg Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Comet Punch nor 15 18 85% Physical Attack, damage based on Atk and Def The target is hit with a flurry of punches that strike two to five times in a row.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The target is attacked with a shock wave. It may also leave the target with paralysis.
    Foresight nor 40 - - No Damage. Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def Stronger if the user's HP is low.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def Powerful against paralyzed foes, but also heals them.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Comet Punch nor 15 18 85% Physical Attack, damage based on Atk and Def The target is hit with a flurry of punches that strike two to five times in a row.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The target is attacked with a shock wave. It may also leave the target with paralysis.
    Foresight nor 40 - - No Damage. Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def Stronger if the user's HP is low.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def Powerful against paralyzed foes, but also heals them.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
    ASOR Name Type PP Pwr. Acc. Class Definition
    Comet Punch nor 15 18 85% Physical Attack, damage based on Atk and Def The target is hit with a flurry of punches that strike two to five times in a row.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The target is attacked with a shock wave. It may also leave the target with paralysis.
    Foresight nor 40 - - No Damage. Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def Stronger if the user's HP is low.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def Powerful against paralyzed foes, but also heals them.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
    xy Name Type PP Pwr. Acc. Class Definition
    Comet Punch nor 15 18 85% Physical Attack, damage based on Atk and Def The target is hit with a flurry of punches that strike two to five times in a row.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Cross Chop fig 5 100 80% Physical Attack, damage based on Atk and Def A double-chopping attack. High critical-hit ratio.
    Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Force Palm fig 10 60 100% Physical Attack, damage based on Atk and Def The target is attacked with a shock wave. It may also leave the target with paralysis.
    Foresight nor 40 - - No Damage. Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    Reversal fig 15 - 100% Physical Attack, damage based on Atk and Def Stronger if the user's HP is low.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def Powerful against paralyzed foes, but also heals them.
    Wide Guard roc 10 - - No Damage. The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
  • Timburr's Egg Group