You've got to ask yourself one question: 'Do I feel lucky?' Well, do ya, Aron?

Shuckle

The Mold Pokémon

Height: 1'12" (0.6m) Weight: 45.1lbs (20.5kg)

#213

  • N: #213
  • J: #166
  • U: #232
  • K(Mntn): #014
  • Shuckle's Damage Multipliers

  • Shuckle's Base Stats

    • HP
      20
      0.3%
      FF
    • Attack
      10
      0.3%
      FF
    • Defense
      230
      99.9%
      A+
    • Sp. Attack
      10
      0.0%
      FF
    • Sp. Defense
      230
      99.9%
      A+
    • Speed
      5
      0.0%
      FF
    • Total:
      505
      78.6%
      A-
  • Shuckle Evolution Chart

    Shuckle does not evolve.
  • Shuckle's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Sturdy It cannot be knocked out with one hit.
    Sturdy It cannot be knocked out with one hit.
    Gluttony Encourages the early use of a held Berry.
    Sturdy It cannot be knocked out with one hit.
    Gluttony Encourages the early use of a held Berry.
    Hidden Contrary Makes stat changes have an opposite effect.
    Sturdy It cannot be knocked out with one hit.
    Gluttony Encourages the early use of a held Berry.
    Hidden Contrary Makes stat changes have an opposite effect.
  • Shuckle Level Up Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    14 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    23 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    28 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    9 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    c Name Type PP Pwr. Acc. Class Definition
    14 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    23 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    28 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    9 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    rs Name Type PP Pwr. Acc. Class Definition
    14 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    23 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    28 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    9 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    e Name Type PP Pwr. Acc. Class Definition
    14 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    23 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    28 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    9 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    fl Name Type PP Pwr. Acc. Class Definition
    14 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    23 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    28 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    9 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    37 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    dp Name Type PP Pwr. Acc. Class Definition
    22 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    27 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    9 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    14 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    40 Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    35 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    48 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    p Name Type PP Pwr. Acc. Class Definition
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    22 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    35 Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    14 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    9 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    40 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    27 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    48 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    hs Name Type PP Pwr. Acc. Class Definition
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    22 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    35 Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    14 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    9 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    40 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    27 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    48 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    bw Name Type PP Pwr. Acc. Class Definition
    13 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    31 Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    37 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    7 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    25 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    49 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    55 Power Split psy 10 - - No Damage. The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
    43 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    - Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    19 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    55 Guard Split psy 10 - - No Damage. The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    20 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    42 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    45 Guard Split psy 10 - - No Damage. The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
    38 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    45 Power Split psy 10 - - No Damage. The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    23 Rock Throw roc 15 50 90% Physical Attack, damage based on Atk and Def Drops rocks on the enemy.
    16 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    31 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    12 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    27 Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    34 Shell Smash nor 15 - - No Damage. The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
    9 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    5 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    49 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    xy Name Type PP Pwr. Acc. Class Definition
    - Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    9 Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def Squeezes the foe for 2-5 turns.
    5 Encore nor 5 - 100% No Damage. Makes the foe repeat its last move over 2 to 6 turns.
    20 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    31 Power Trick psy 10 - - No Damage. The user employs its psychic power to switch its Attack with its Defense stat.
    34 Shell Smash nor 15 - - No Damage. The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
    12 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    27 Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    45 Guard Split psy 10 - - No Damage. The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
    23 Rock Throw roc 15 50 90% Physical Attack, damage based on Atk and Def Drops rocks on the enemy.
    42 Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    - Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def Constricts to inflict pain. May lower SPEED.
    49 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    38 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    16 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    - Sticky Web bug 20 - - No Damage. The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
    45 Power Split psy 10 - - No Damage. The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
    - Withdraw wat 40 - - No Damage. The user withdraws its body into its hard shell, raising its Defense stat.
    53 Sticky Web bug 20 - - No Damage. The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
  • Shuckle TM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. Curls up to conceal weak spots and raise DEFENSE.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM004 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. Curls up to conceal weak spots and raise DEFENSE.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM004 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM034 Sludge Wave poi 10 95 100% Special Attack, damage based on Sp.Atk and Sp.Def The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def -
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM034 Sludge Wave poi 10 95 100% Special Attack, damage based on Sp.Atk and Sp.Def The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def -
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Infestation bug 20 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may poison the foe.
    TM034 Sludge Wave poi 10 95 100% Special Attack, damage based on Sp.Atk and Sp.Def The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def -
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def -
  • Shuckle HM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    c Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    rs Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    e Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    fl Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    dp Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    p Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    hs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    bw Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
  • Shuckle Tutor Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Shuckle does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Shuckle does learn any moves by tutoring.
    rs Name Type PP Pwr. Acc. Class Definition
    Shuckle does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    Defense Curl nor 40 - - No Damage. Curls up to conceal weak spots and raise DEFENSE.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled. May cause flinching.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    dp Name Type PP Pwr. Acc. Class Definition
    Shuckle does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may raise all stats.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
    Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    hs Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may raise all stats.
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
    Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    String Shot bug 40 - 95% No Damage. The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat.
    bw Name Type PP Pwr. Acc. Class Definition
    Shuckle does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    After You nor 15 - - No Damage. The user helps the target and makes it use its move right after the user.
    Bind nor 20 15 85% Physical Attack, damage based on Atk and Def Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
    Gastro Acid poi 10 - 100% No Damage. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    xy Name Type PP Pwr. Acc. Class Definition
    Shuckle does learn any moves by tutoring.
  • Shuckle Egg Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    c Name Type PP Pwr. Acc. Class Definition
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    rs Name Type PP Pwr. Acc. Class Definition
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    e Name Type PP Pwr. Acc. Class Definition
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    fl Name Type PP Pwr. Acc. Class Definition
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    dp Name Type PP Pwr. Acc. Class Definition
    Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    p Name Type PP Pwr. Acc. Class Definition
    Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    hs Name Type PP Pwr. Acc. Class Definition
    Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    bw Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    Final Gambit fig 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    Final Gambit fig 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    xy Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Acupressure nor 30 - - No Damage. The user applies pressure to stress points, sharply boosting one of its stats.
    Final Gambit fig 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of its attack.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rock Blast roc 10 25 90% Physical Attack, damage based on Atk and Def The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
    Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def The user traps the target inside a harshly raging sandstorm for four to five turns.
    Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
  • Shuckle's Egg Group