There's a Heracross in my boot!

Mew

The New Species Pokémon

Height: 1'4" (0.4m) Weight: 8.8lbs (4kg)

#151

  • N: #151
  • K: #151
  • J: #250
  • Mew's Damage Multipliers

  • Mew's Base Stats

    • HP
      100
      88.4%
      A
    • Attack
      100
      78.4%
      A-
    • Defense
      100
      84.4%
      A-
    • Sp. Attack
      100
      83.3%
      A-
    • Sp. Defense
      100
      86.8%
      A
    • Speed
      100
      86.1%
      A
    • Total:
      600
      94.4%
      A+
  • Mew Evolution Chart

    Mew does not evolve.
  • Mew's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Synchronize Passes a burn, poison, or paralysis to the foe.
    Synchronize Passes a burn, poison, or paralysis to the foe.
    Synchronize Passes a burn, poison, or paralysis to the foe.
    Synchronize Passes a burn, poison, or paralysis to the foe.
  • Mew Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    30 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    20 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    10 Transform nor 10 - - No Damage. The user assumes the foe's guise.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    y Name Type PP Pwr. Acc. Class Definition
    30 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    20 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    10 Transform nor 10 - - No Damage. The user assumes the foe's guise.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    gs Name Type PP Pwr. Acc. Class Definition
    30 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    10 Transform nor 10 - - No Damage. The user assumes the foe's guise.
    20 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    c Name Type PP Pwr. Acc. Class Definition
    30 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    10 Transform nor 10 - - No Damage. The user assumes the foe's guise.
    20 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    rs Name Type PP Pwr. Acc. Class Definition
    30 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    10 Transform nor 10 - - No Damage. The user assumes the foe's guise.
    20 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    e Name Type PP Pwr. Acc. Class Definition
    30 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    10 Transform nor 10 - - No Damage. The user assumes the foe's guise.
    20 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    fl Name Type PP Pwr. Acc. Class Definition
    30 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    10 Transform nor 10 - - No Damage. The user assumes the foe's guise.
    20 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    dp Name Type PP Pwr. Acc. Class Definition
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    90 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    30 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Transform nor 10 - - No Damage. The user assumes the foe's guise.
    40 Barrier psy 20 - - No Damage. The user throws up a sturdy wall that sharply raises its Defense stat.
    70 Me First nor 20 - - No Damage. The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
    10 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    80 Baton Pass nor 40 - - No Damage. The user switches places with a party Pokémon in waiting, passing along any stat changes.
    60 Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    20 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    100 Aura Sphere fig 20 80 - Special Attack, damage based on Sp.Atk and Sp.Def The user looses a blast of aura power from deep within its body. This move is certain to hit.
    p Name Type PP Pwr. Acc. Class Definition
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    90 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    30 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Transform nor 10 - - No Damage. The user assumes the foe's guise.
    40 Barrier psy 20 - - No Damage. The user throws up a sturdy wall that sharply raises its Defense stat.
    70 Me First nor 20 - - No Damage. The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
    10 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    80 Baton Pass nor 40 - - No Damage. The user switches places with a party Pokémon in waiting, passing along any stat changes.
    60 Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    20 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    100 Aura Sphere fig 20 80 - Special Attack, damage based on Sp.Atk and Sp.Def The user looses a blast of aura power from deep within its body. This move is certain to hit.
    hs Name Type PP Pwr. Acc. Class Definition
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    90 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    30 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    - Transform nor 10 - - No Damage. The user assumes the foe's guise.
    40 Barrier psy 20 - - No Damage. The user throws up a sturdy wall that sharply raises its Defense stat.
    70 Me First nor 20 - - No Damage. The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
    10 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    80 Baton Pass nor 40 - - No Damage. The user switches places with a party Pokémon in waiting, passing along any stat changes.
    60 Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    20 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    100 Aura Sphere fig 20 80 - Special Attack, damage based on Sp.Atk and Sp.Def The user looses a blast of aura power from deep within its body. This move is certain to hit.
    bw Name Type PP Pwr. Acc. Class Definition
    80 Baton Pass nor 40 - - No Damage. The user switches places with a party Pokémon in waiting, passing along any stat changes.
    10 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    60 Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    40 Barrier psy 20 - - No Damage. The user throws up a sturdy wall that sharply raises its Defense stat.
    30 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    20 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    70 Me First nor 20 - - No Damage. The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
    - Reflect Type nor 15 - - No Damage. The user reflects the target's type, making it the same type as the target.
    - Transform nor 10 - - No Damage. The user assumes the foe's guise.
    90 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    100 Aura Sphere fig 20 80 - Special Attack, damage based on Sp.Atk and Sp.Def The user looses a blast of aura power from deep within its body. This move is certain to hit.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    80 Baton Pass nor 40 - - No Damage. The user switches places with a party Pokémon in waiting, passing along any stat changes.
    10 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    60 Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    40 Barrier psy 20 - - No Damage. The user throws up a sturdy wall that sharply raises its Defense stat.
    30 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    20 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    70 Me First nor 20 - - No Damage. The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
    - Reflect Type nor 15 - - No Damage. The user reflects the target's type, making it the same type as the target.
    - Transform nor 10 - - No Damage. The user assumes the foe's guise.
    90 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    100 Aura Sphere fig 20 80 - Special Attack, damage based on Sp.Atk and Sp.Def The user looses a blast of aura power from deep within its body. This move is certain to hit.
    xy Name Type PP Pwr. Acc. Class Definition
    80 Baton Pass nor 40 - - No Damage. The user switches places with a party Pokémon in waiting, passing along any stat changes.
    10 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The foe is physically pounded with a long tail or a foreleg, etc.
    60 Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    40 Barrier psy 20 - - No Damage. The user throws up a sturdy wall that sharply raises its Defense stat.
    30 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    20 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    50 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    70 Me First nor 20 - - No Damage. The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
    - Reflect Type nor 15 - - No Damage. The user reflects the target's type, making it the same type as the target.
    - Transform nor 10 - - No Damage. The user assumes the foe's guise.
    90 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    100 Aura Sphere fig 20 80 - Special Attack, damage based on Sp.Atk and Sp.Def The user looses a blast of aura power from deep within its body. This move is certain to hit.
  • Mew TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def The user endures attacks for two turns, then strikes back to cause double the damage taken.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    TM011 Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    TM018 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def A retaliation move that counters any physical attack, inflicting double the damage taken.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life-risking tackle. This also damages the user quite a lot.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM023 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM037 Egg Bomb nor 10 100 75% Physical Attack, damage based on Atk and Def Eggs are hurled at the foe.
    TM047 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on those around it. The user faints upon using this move.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM027 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    TM007 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def A one-hit KO, drill attack.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM021 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM005 Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def A powerful kicking attack.
    TM001 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    TM035 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM016 Pay Day nor 20 40 100% Physical Attack, damage based on Atk and Def Throws coins. Gets them back later.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM046 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an odd psychic wave. The attack varies in intensity.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    TM002 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM048 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM019 Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def The user's level equals damage HP.
    TM036 Self-Destruct nor 5 200 100% Physical Attack, damage based on Atk and Def Inflicts severe damage but makes the user faint.
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM043 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    TM041 Soft-Boiled nor 10 - - No Damage. Recovers up to half the user's maximum HP.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM017 Submission fig 25 80 80% Physical Attack, damage based on Atk and Def An attack that al-so hurts the user.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM003 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM030 Teleport psy 20 - - No Damage. A psychic move for fleeing from battle instantly.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM045 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM049 Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    TM012 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    TM004 Whirlwind nor 20 - - No Damage. Blows away the foe & ends battle.
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def The user endures attacks for two turns, then strikes back to cause double the damage taken.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    TM011 Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    TM018 Counter fig 20 - 100% Physical Attack, damage based on Atk and Def A retaliation move that counters any physical attack, inflicting double the damage taken.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A reckless, life-risking tackle. This also damages the user quite a lot.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM023 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM037 Egg Bomb nor 10 100 75% Physical Attack, damage based on Atk and Def Eggs are hurled at the foe.
    TM047 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on those around it. The user faints upon using this move.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM027 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    TM007 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def A one-hit KO, drill attack.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM021 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM005 Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def A powerful kicking attack.
    TM001 Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    TM035 Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM016 Pay Day nor 20 40 100% Physical Attack, damage based on Atk and Def Throws coins. Gets them back later.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM046 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an odd psychic wave. The attack varies in intensity.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    TM002 Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM048 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM019 Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def The user's level equals damage HP.
    TM036 Self-Destruct nor 5 200 100% Physical Attack, damage based on Atk and Def Inflicts severe damage but makes the user faint.
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM043 Sky Attack fly 5 140 90% Physical Attack, damage based on Atk and Def -
    TM041 Soft-Boiled nor 10 - - No Damage. Recovers up to half the user's maximum HP.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM017 Submission fig 25 80 80% Physical Attack, damage based on Atk and Def An attack that al-so hurts the user.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM003 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM030 Teleport psy 20 - - No Damage. A psychic move for fleeing from battle instantly.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM045 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM049 Tri Attack nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Fires three kinds of beams at once.
    TM012 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    TM004 Whirlwind nor 20 - - No Damage. Blows away the foe & ends battle.
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. The user curls up to conceal weak spots and raise its Defense stat.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM024 Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM048 Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM049 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def An attack that intensifies on each successive hit.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM009 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM004 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM041 Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. The user curls up to conceal weak spots and raise its Defense stat.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM024 Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM048 Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM049 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def An attack that intensifies on each successive hit.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def A chilling attack that lowers the foe's SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM009 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM004 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Sweet Scent nor 20 - 100% No Damage. Reduces the foe's evasiveness.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM041 Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    rs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the target with huge, sharp claws.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is scorched with an intense blast of fire. The target may also be left with a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    e Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the target with huge, sharp claws.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is scorched with an intense blast of fire. The target may also be left with a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    fl Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the target with huge, sharp claws.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is scorched with an intense blast of fire. The target may also be left with a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM057 Charge Beam ele 10 50 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the target with huge, sharp claws.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on those around it. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is scorched with an intense blast of fire. The target may also be left with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a bright light that cuts the target's accuracy.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM067 Recycle nor 10 - - No Damage. The user recycles a held item that has been used in battle so it can be used again.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM062 Silver Wind bug 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A powdery attack that may raise abilities.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM057 Charge Beam ele 10 50 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the target with huge, sharp claws.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on those around it. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is scorched with an intense blast of fire. The target may also be left with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a bright light that cuts the target's accuracy.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM067 Recycle nor 10 - - No Damage. The user recycles a held item that has been used in battle so it can be used again.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM062 Silver Wind bug 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A powdery attack that may raise abilities.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM057 Charge Beam ele 10 50 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the target with huge, sharp claws.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on those around it. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is scorched with an intense blast of fire. The target may also be left with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a bright light that cuts the target's accuracy.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM067 Recycle nor 10 - - No Damage. The user recycles a held item that has been used in battle so it can be used again.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
    TM051 Roost fly 10 - - No Damage. The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM062 Silver Wind bug 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A powdery attack that may raise abilities.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by hurling filthy sludge at the foe. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM047 Steel Wing ste 25 70 90% Physical Attack, damage based on Atk and Def Strikes the foe with hard wings spread wide.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def While attacking, it may steal the foe's held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    bw Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the target with speed, then slashes. This attack never misses.
    TM051 Ally Switch psy 15 - - No Damage. The user teleports using a strange power and switches its place with one of its allies.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM057 Charge Beam ele 10 50 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the target with huge, sharp claws.
    TM082 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that hits all the Pokémon in the battle.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on those around it. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM043 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is scorched with an intense blast of fire. The target may also be left with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a bright light that cuts the target's accuracy.
    TM091 Flash Cannon ste 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def.
    TM079 Frost Breath ice 10 60 90% Special Attack, damage based on Sp.Atk and Sp.Def The user blows a cold breath on the target. This attack always results in a critical hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user can use this attack after the foe attacks, its power is doubled.
    TM088 Pluck fly 20 60 100% Physical Attack, damage based on Atk and Def The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM003 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-tm.ctp, line 586]