TM031 |
Brick Break |
fig |
15 |
75 |
100% |
|
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM078 |
Bulldoze |
gro |
20 |
60 |
100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 |
Confide |
nor |
20 |
- |
- |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 |
Dig |
gro |
10 |
80 |
100% |
|
1st turn: Burrow 2nd turn: Attack |
TM032 |
Double Team |
nor |
15 |
- |
- |
|
Creates illusory copies to raise evasiveness. |
TM082 |
Dragon Tail |
dra |
10 |
60 |
90% |
|
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM026 |
Earthquake |
gro |
10 |
100 |
100% |
|
A powerful quake, but has no effect on flying foes. |
TM042 |
Facade |
nor |
20 |
70 |
100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM052 |
Focus Blast |
fig |
5 |
120 |
70% |
|
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def. |
TM021 |
Frustration |
nor |
20 |
- |
100% |
|
An attack that is stronger if the TRAINER is disliked. |
TM068 |
Giga Impact |
nor |
5 |
150 |
90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 |
Grass Knot |
gra |
20 |
- |
100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 |
Hidden Power |
nor |
15 |
60 |
100% |
|
The effectiveness varies with the user. |
TM015 |
Hyper Beam |
nor |
5 |
150 |
90% |
|
Powerful, but leaves the user immobile the next turn. |
TM017 |
Protect |
nor |
10 |
- |
- |
|
Evades attack, but may fail if used in succession. |
TM044 |
Rest |
psy |
10 |
- |
- |
|
The user sleeps for 2 turns, restoring HP and status. |
TM027 |
Return |
nor |
20 |
- |
100% |
|
An attack that increases in power with friendship. |
TM080 |
Rock Slide |
roc |
10 |
75 |
90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 |
Rock Smash |
fig |
15 |
40 |
100% |
|
A rock-crushing attack that may lower DEFENSE. |
TM048 |
Round |
nor |
15 |
60 |
100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 |
Safeguard |
nor |
25 |
- |
- |
|
A mystical force prevents all status problems. |
TM037 |
Sandstorm |
roc |
10 |
- |
- |
|
Inflicts damage every turn. |
TM088 |
Sleep Talk |
nor |
10 |
- |
- |
|
While it is asleep, the user randomly uses one of the moves it knows. |
TM034 |
Sludge Wave |
poi |
10 |
95 |
100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM071 |
Stone Edge |
roc |
5 |
100 |
80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 |
Substitute |
nor |
10 |
- |
- |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 |
Sunny Day |
fir |
5 |
- |
- |
|
Boosts the power of FIRE- type moves for 5 turns. |
TM087 |
Swagger |
nor |
15 |
- |
90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 |
Toxic |
poi |
10 |
- |
90% |
|
Poisons the foe with an intensifying toxin. |