One small step for man, one giant Simipour for mankind.

Zygarde

The Order Pokémon

Height: 16'5" (5m) Weight: 671lbs (305kg)

#718

  • N: #718
  • K(Mntn): #150
  • Zygarde's Damage Multipliers

  • Zygarde's Base Stats

    • HP
      108
      94.0%
      A+
    • Attack
      100
      78.4%
      A-
    • Defense
      121
      94.4%
      A+
    • Sp. Attack
      81
      68.7%
      B+
    • Sp. Defense
      95
      82.9%
      A-
    • Speed
      95
      81.1%
      A-
    • Total:
      600
      94.4%
      A+
  • Zygarde Evolution Chart

    Zygarde does not evolve.
  • Zygarde's Abilities

    • Gen VI
    Aura Break The effects of "Aura" Abilities are reversed.
  • Zygarde Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    - Bind nor 20 15 85% Physical Attack, damage based on Atk and Def Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Camouflage nor 20 - - No Damage. Alters the POKéMON's type depending on the location.
    - Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def Crunches with sharp fangs. May lower SP. DEF.
    - Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
    - Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user?s gaping mouth.
    - Glare nor 30 - 100% No Damage. Intimidates and frightens the foe into paralysis.
    - Haze ice 30 - - No Damage. Eliminates all stat changes.
    - Land's Wrath gro 10 90 100% Physical Attack, damage based on Atk and Def The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
    80 Coil poi 20 - - No Damage. The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
    - Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    - Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    - Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    - Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    88 Extreme Speed nor 5 80 100% Physical Attack, damage based on Atk and Def A powerful first- strike move.
    - Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    72 Dragon Dance dra 20 - - No Damage. The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    93 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
  • Zygarde TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM082 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Attack 2nd turn: Rest
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user slugs the foe with a shattering punch. It can also smash cracked boulders.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status conditions for five turns.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM034 Sludge Wave poi 10 95 100% Special Attack, damage based on Sp.Atk and Sp.Def It swamps the area around the user with a giant sludge wave. It may also poison those hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
  • Zygarde HM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
  • Zygarde Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
  • Zygarde Egg Move List

    Zygarde does learn any moves by egg hatching.
  • Zygarde's Egg Group