I can show you the world... Shining, shimmering, Meowth.

Tyrogue

The Scuffle Pokémon

Height: 2'4" (0.7m) Weight: 46.2lbs (21kg)

#236

  • N: #236
  • J: #143
  • Tyrogue's Damage Multipliers

  • Tyrogue's Base Stats

    • HP
      35
      3.5%
      FF
    • Attack
      35
      6.4%
      FF
    • Defense
      35
      4.7%
      FF
    • Sp. Attack
      35
      8.2%
      FF
    • Sp. Defense
      35
      5.7%
      FF
    • Speed
      35
      12.7%
      FF
    • Total:
      210
      2.1%
      FF
  • Tyrogue Evolution Chart

    Baby Basic
    • Hitmonlee
      • Level ≥ 20
      • Attack stat is higher than Defense stat
    • Hitmonchan
      • Level ≥ 20
      • Defense stat is higher than Attack stat
    • Hitmontop
      • Level ≥ 20
      • Attack and Defense stat are equal
  • Tyrogue's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Guts Boosts Attack if there is a status problem.
    Hidden Vital Spirit Prevents the Pokémon from falling asleep.
    Guts Boosts Attack if there is a status problem.
    Steadfast Raises Speed each time the Pokémon flinches.
    Hidden Vital Spirit Prevents the Pokémon from falling asleep.
    Guts Boosts Attack if there is a status problem.
    Steadfast Raises Speed each time the Pokémon flinches.
    Hidden Vital Spirit Prevents the Pokémon from falling asleep.
    Guts Boosts Attack if there is a status problem.
    Steadfast Raises Speed each time the Pokémon flinches.
    Hidden Vital Spirit Prevents the Pokémon from falling asleep.
  • Tyrogue Level Up Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    c Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    rs Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    e Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    fl Name Type PP Pwr. Acc. Class Definition
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    dp Name Type PP Pwr. Acc. Class Definition
    - Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    p Name Type PP Pwr. Acc. Class Definition
    - Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    - Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    hs Name Type PP Pwr. Acc. Class Definition
    - Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    - Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    bw Name Type PP Pwr. Acc. Class Definition
    - Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    - Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    - Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    - Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
    xy Name Type PP Pwr. Acc. Class Definition
    - Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    - Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    - Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the foe with its whole body.
  • Tyrogue TM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM003 Curse gho 10 - - No Damage. A move that works differently for the Ghost type than for all the other types.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM003 Curse gho 10 - - No Damage. A move that works differently for the Ghost type than for all the other types.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. -
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def Tough but useless vs. flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Tyrogue HM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    c Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    rs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    e Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    fl Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    dp Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    p Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    hs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    bw Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
  • Tyrogue Tutor Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Tyrogue does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Tyrogue does learn any moves by tutoring.
    rs Name Type PP Pwr. Acc. Class Definition
    Tyrogue does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def An extremely powerful kick with intense force.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def Inflicts damage identical to the user's level.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def An extremely powerful kick with intense force.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def Inflicts damage identical to the user's level.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    dp Name Type PP Pwr. Acc. Class Definition
    Tyrogue does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    hs Name Type PP Pwr. Acc. Class Definition
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Role Play psy 10 - - No Damage. The user mimics the foe completely, copying the foe's natural ability.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    bw Name Type PP Pwr. Acc. Class Definition
    Tyrogue does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Role Play psy 10 - - No Damage. The user mimics the foe completely, copying the foe's natural ability.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Tyrogue does learn any moves by tutoring.
  • Tyrogue Egg Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    c Name Type PP Pwr. Acc. Class Definition
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    rs Name Type PP Pwr. Acc. Class Definition
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    e Name Type PP Pwr. Acc. Class Definition
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    fl Name Type PP Pwr. Acc. Class Definition
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    dp Name Type PP Pwr. Acc. Class Definition
    Bullet Punch ste 30 40 100% Physical Attack, damage based on Atk and Def The user strikes with a tough punch as fast as a bullet. This move always goes first.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    p Name Type PP Pwr. Acc. Class Definition
    Bullet Punch ste 30 40 100% Physical Attack, damage based on Atk and Def The user strikes with a tough punch as fast as a bullet. This move always goes first.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    hs Name Type PP Pwr. Acc. Class Definition
    Bullet Punch ste 30 40 100% Physical Attack, damage based on Atk and Def The user strikes with a tough punch as fast as a bullet. This move always goes first.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    bw Name Type PP Pwr. Acc. Class Definition
    Bullet Punch ste 30 40 100% Physical Attack, damage based on Atk and Def The user strikes with a tough punch as fast as a bullet. This move always goes first.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Heavily strikes switching POKéMON.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bullet Punch ste 30 40 100% Physical Attack, damage based on Atk and Def The user strikes with a tough punch as fast as a bullet. This move always goes first.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Heavily strikes switching POKéMON.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    xy Name Type PP Pwr. Acc. Class Definition
    Bullet Punch ste 30 40 100% Physical Attack, damage based on Atk and Def The user strikes with a tough punch as fast as a bullet. This move always goes first.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    Helping Hand nor 20 - - No Damage. A move that boosts the power of the ally's attack in a Double Battle.
    High Jump Kick fig 10 130 90% Physical Attack, damage based on Atk and Def The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def A fast punch that lands first.
    Mind Reader nor 5 - - No Damage. The user senses the foe's movements with its mind to ensure its next attack does not miss.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def Heavily strikes switching POKéMON.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
  • Tyrogue's Egg Group