Swift Swim | Boosts the Pokémon's Speed in rain. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Water Veil | Prevents the Pokémon from getting a burn. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Water Veil | Prevents the Pokémon from getting a burn. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Water Veil | Prevents the Pokémon from getting a burn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
49 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
4 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
40 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
19 | Agility | psy | 30 | - | - |
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Sharply increases the user's SPEED. |
31 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
22 | Wing Attack | fly | 35 | 60 | 100% |
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Strikes the target with wings. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
28 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
37 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
10 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
46 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
49 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
4 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
40 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
19 | Agility | psy | 30 | - | - |
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Sharply increases the user's SPEED. |
31 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
22 | Wing Attack | fly | 35 | 60 | 100% |
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Strikes the target with wings. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
28 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
37 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
10 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
46 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
49 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
4 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
40 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
19 | Agility | psy | 30 | - | - |
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Sharply increases the user's SPEED. |
31 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
22 | Wing Attack | fly | 35 | 60 | 100% |
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Strikes the target with wings. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
28 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
37 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
10 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
46 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
13 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
49 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
4 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
40 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
19 | Agility | psy | 30 | - | - |
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Sharply increases the user's SPEED. |
31 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
22 | Wing Attack | fly | 35 | 60 | 100% |
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Strikes the target with wings. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
28 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
37 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
10 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
46 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
49 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
3 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
39 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
14 | Wing Attack | fly | 35 | 60 | 100% |
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Strikes the target with wings. |
32 | Agility | psy | 30 | - | - |
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Sharply increases the user's SPEED. |
23 | Wide Guard | roc | 10 | - | - |
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- |
16 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
27 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
19 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
36 | Air Slash | fly | 15 | 75 | 95% |
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
7 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
46 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Confuse Ray | gho | 10 | - | 100% |
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A move that causes confusion. |
49 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
3 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
39 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
14 | Wing Attack | fly | 35 | 60 | 100% |
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Strikes the target with wings. |
32 | Agility | psy | 30 | - | - |
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Sharply increases the user's SPEED. |
23 | Wide Guard | roc | 10 | - | - |
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- |
16 | Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
27 | Take Down | nor | 20 | 90 | 85% |
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A reckless charge attack that also hurts the user. |
19 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
36 | Air Slash | fly | 15 | 75 | 95% |
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
7 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
46 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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- |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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- |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. This attack never misses. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe for 2-5 turns. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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- |
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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- |
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Mantyke does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Air Cutter | fly | 25 | 60 | 95% |
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The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
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Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
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Dive | wat | 10 | 80 | 100% |
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- |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Air Cutter | fly | 25 | 60 | 95% |
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The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
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Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
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Dive | wat | 10 | 80 | 100% |
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- |
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Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Mantyke does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
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Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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- |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Mantyke does learn any moves by tutoring. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Haze | ice | 30 | - | - |
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Creates a black haze that eliminates all stat changes. |
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Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
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Splash | nor | 40 | - | - |
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Has no effect whatsoever. |
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Twister | dra | 20 | 40 | 100% |
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The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
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Water Sport | wat | 15 | - | - |
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The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Haze | ice | 30 | - | - |
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Creates a black haze that eliminates all stat changes. |
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Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
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Splash | nor | 40 | - | - |
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Has no effect whatsoever. |
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Twister | dra | 20 | 40 | 100% |
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The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
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Water Sport | wat | 15 | - | - |
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The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Haze | ice | 30 | - | - |
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Creates a black haze that eliminates all stat changes. |
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Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
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Splash | nor | 40 | - | - |
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Has no effect whatsoever. |
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Twister | dra | 20 | 40 | 100% |
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The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
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Water Sport | wat | 15 | - | - |
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The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Haze | ice | 30 | - | - |
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Creates a black haze that eliminates all stat changes. |
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Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
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Splash | nor | 40 | - | - |
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Has no effect whatsoever. |
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Twister | dra | 20 | 40 | 100% |
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The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
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Water Sport | wat | 15 | - | - |
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The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
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Wide Guard | roc | 10 | - | - |
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- |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Haze | ice | 30 | - | - |
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Creates a black haze that eliminates all stat changes. |
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Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
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Splash | nor | 40 | - | - |
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Has no effect whatsoever. |
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Twister | dra | 20 | 40 | 100% |
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The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
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Water Sport | wat | 15 | - | - |
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The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
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Wide Guard | roc | 10 | - | - |
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- |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Haze | ice | 30 | - | - |
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Creates a black haze that eliminates all stat changes. |
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Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Slam | nor | 20 | 80 | 75% |
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The foe is slammed with a long tail, vines, etc., to inflict damage. |
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Splash | nor | 40 | - | - |
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Has no effect whatsoever. |
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Tailwind | fly | 15 | - | - |
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The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
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Twister | dra | 20 | 40 | 100% |
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The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
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Water Sport | wat | 15 | - | - |
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The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
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Wide Guard | roc | 10 | - | - |
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- |