You're gonna need a bigger Grumpig.

Spinarak

The String Spit Pokémon

Height: 1'8" (0.5m) Weight: 18.7lbs (8.5kg)

#167

  • N: #167
  • J: #032
  • K(Mntn): #107
  • Spinarak's Damage Multipliers

  • Spinarak's Base Stats

    • HP
      40
      7.0%
      FF
    • Attack
      60
      31.2%
      D
    • Defense
      40
      8.9%
      FF
    • Sp. Attack
      40
      13.2%
      FF
    • Sp. Defense
      40
      9.2%
      FF
    • Speed
      30
      7.0%
      FF
    • Total:
      250
      5.0%
      FF
  • Spinarak Evolution Chart

    Basic Stage 1
  • Spinarak's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Swarm Powers up Bug-type moves in a pinch.
    Insomnia Prevents the Pokémon from falling asleep.
    Swarm Powers up Bug-type moves in a pinch.
    Insomnia Prevents the Pokémon from falling asleep.
    Hidden Sniper Powers up moves if they become critical hits.
    Swarm Powers up Bug-type moves in a pinch.
    Insomnia Prevents the Pokémon from falling asleep.
    Hidden Sniper Powers up moves if they become critical hits.
    Swarm Powers up Bug-type moves in a pinch.
    Insomnia Prevents the Pokémon from falling asleep.
    Hidden Sniper Powers up moves if they become critical hits.
  • Spinarak Level Up Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    53 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    11 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    37 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    23 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    30 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    45 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    17 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    c Name Type PP Pwr. Acc. Class Definition
    53 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    11 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    37 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    23 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    30 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    45 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    17 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    rs Name Type PP Pwr. Acc. Class Definition
    53 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    11 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    37 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    23 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    30 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    45 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    17 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    e Name Type PP Pwr. Acc. Class Definition
    53 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    11 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    37 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    23 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    30 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    45 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    17 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    fl Name Type PP Pwr. Acc. Class Definition
    53 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    11 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    37 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    23 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    30 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    45 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    17 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    dp Name Type PP Pwr. Acc. Class Definition
    43 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    8 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    36 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    29 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    22 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    26 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    19 Shadow Sneak gho 30 40 100% Physical Attack, damage based on Atk and Def The user extends its shadow and attacks the foe from behind. This move always goes first.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    33 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    5 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    12 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    p Name Type PP Pwr. Acc. Class Definition
    43 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    8 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    36 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    29 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    22 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    26 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    19 Shadow Sneak gho 30 40 100% Physical Attack, damage based on Atk and Def The user extends its shadow and attacks the foe from behind. This move always goes first.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    33 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    5 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    12 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    hs Name Type PP Pwr. Acc. Class Definition
    43 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    8 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    36 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    29 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    22 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    26 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    19 Shadow Sneak gho 30 40 100% Physical Attack, damage based on Atk and Def The user extends its shadow and attacks the foe from behind. This move always goes first.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    33 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    5 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    12 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    bw Name Type PP Pwr. Acc. Class Definition
    12 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    47 Cross Poison poi 20 70 100% Physical Attack, damage based on Atk and Def A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
    5 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    33 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    26 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    19 Shadow Sneak gho 30 40 100% Physical Attack, damage based on Atk and Def The user extends its shadow and attacks the foe from behind. This move always goes first.
    29 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    22 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    36 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    8 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    43 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    12 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
    47 Cross Poison poi 20 70 100% Physical Attack, damage based on Atk and Def A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
    5 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    33 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    26 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    19 Shadow Sneak gho 30 40 100% Physical Attack, damage based on Atk and Def The user extends its shadow and attacks the foe from behind. This move always goes first.
    29 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    22 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    36 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    8 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    43 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    xy Name Type PP Pwr. Acc. Class Definition
    50 Sticky Web bug 20 - - No Damage. The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
    8 Constrict nor 35 10 100% Physical Attack, damage based on Atk and Def The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat.
    43 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    - String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    36 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    22 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    19 Shadow Sneak gho 30 40 100% Physical Attack, damage based on Atk and Def The user extends its shadow and attacks the foe from behind. This move always goes first.
    29 Spider Web bug 10 - - No Damage. The user ensnares the target with thin, gooey silk so it can't flee from battle.
    33 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    26 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user's level equals damage HP.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    5 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    47 Cross Poison poi 20 70 100% Physical Attack, damage based on Atk and Def A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
    12 Leech Life bug 15 20 100% Physical Attack, damage based on Atk and Def An attack that steals half the damage inflicted.
  • Spinarak TM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM003 Curse gho 10 - - No Damage. A move that works differently for the Ghost type than for all other types.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM003 Curse gho 10 - - No Damage. A move that works differently for the Ghost type than for all other types.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM083 Infestation bug 20 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
  • Spinarak HM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    c Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    rs Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    e Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    fl Name Type PP Pwr. Acc. Class Definition
    HM05 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    dp Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by HM.
    p Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by HM.
    hs Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by HM.
    bw Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by HM.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by HM.
    xy Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by HM.
  • Spinarak Tutor Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by tutoring.
    rs Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    dp Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    hs Name Type PP Pwr. Acc. Class Definition
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    String Shot bug 40 - 95% No Damage. The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    bw Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Electroweb ele 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
    Foul Play dar 15 95 100% Physical Attack, damage based on Atk and Def The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Spinarak does learn any moves by tutoring.
  • Spinarak Egg Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    c Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    rs Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    e Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    fl Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    dp Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    p Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    hs Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    bw Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Electroweb ele 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
    Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the target the instant an opportunity arises. Critical hits land more easily.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Rage Powder bug 20 - - No Damage. The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Twineedle bug 20 25 100% Physical Attack, damage based on Atk and Def The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Electroweb ele 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
    Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the target the instant an opportunity arises. Critical hits land more easily.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Rage Powder bug 20 - - No Damage. The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Twineedle bug 20 25 100% Physical Attack, damage based on Atk and Def The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
    xy Name Type PP Pwr. Acc. Class Definition
    Baton Pass nor 40 - - No Damage. The user switches out, passing along any stat changes to the new battler.
    Disable nor 20 - 100% No Damage. For four turns, this move prevents the target from using the move it last used.
    Electroweb ele 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
    Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the target the instant an opportunity arises. Critical hits land more easily.
    Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may confuse the foe.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Rage Powder bug 20 - - No Damage. The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
    Signal Beam bug 15 75 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a sinister beam of light. It may also confuse the target.
    Sonic Boom nor 20 - 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
    Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    Twineedle bug 20 25 100% Physical Attack, damage based on Atk and Def The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
  • Spinarak's Egg Group