| Basic | Stage 1 | Stage 2 |
|---|---|---|
|
|
| Poison Point | Contact with the Pokémon may poison the attacker. |
| Swarm | Powers up Bug-type moves in a pinch. |
| Hidden Speed Boost | Its Speed stat is gradually boosted. |
| Poison Point | Contact with the Pokémon may poison the attacker. |
| Swarm | Powers up Bug-type moves in a pinch. |
| Hidden Speed Boost | Its Speed stat is gradually boosted. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| 15 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 5 | Poison Sting | poi | 35 | 15 | 100% |
|
An attack that may poison the target. |
| 33 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Megahorn | bug | 10 | 120 | 85% |
|
Using its tough and impressive horn, the user rams into the target with no letup. |
| 28 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| 8 | Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. |
| 12 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 30 | Baton Pass | nor | 40 | - | - |
|
Switches out the user while keeping effects in play. |
| 23 | Bug Bite | bug | 20 | 60 | 100% |
|
- |
| 39 | Steamroller | bug | 20 | 65 | 100% |
|
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. |
| - | Poison Sting | poi | 35 | 15 | 100% |
|
An attack that may poison the target. |
| - | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| - | Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. |
| 44 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| 19 | Poison Tail | poi | 25 | 50 | 100% |
|
The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
| 55 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| - | Defense Curl | nor | 40 | - | - |
|
Curls up to conceal weak spots and raise DEFENSE. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| 15 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 5 | Poison Sting | poi | 35 | 15 | 100% |
|
An attack that may poison the target. |
| 33 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Megahorn | bug | 10 | 120 | 85% |
|
Using its tough and impressive horn, the user rams into the target with no letup. |
| 28 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| 8 | Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. |
| 12 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 30 | Baton Pass | nor | 40 | - | - |
|
Switches out the user while keeping effects in play. |
| 23 | Bug Bite | bug | 20 | 60 | 100% |
|
- |
| 39 | Steamroller | bug | 20 | 65 | 100% |
|
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. |
| - | Poison Sting | poi | 35 | 15 | 100% |
|
An attack that may poison the target. |
| - | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| - | Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. |
| 44 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| 19 | Poison Tail | poi | 25 | 50 | 100% |
|
The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
| 55 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| - | Defense Curl | nor | 40 | - | - |
|
Curls up to conceal weak spots and raise DEFENSE. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| 19 | Poison Tail | poi | 25 | 50 | 100% |
|
The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
| 30 | Baton Pass | nor | 40 | - | - |
|
Switches out the user while keeping effects in play. |
| 33 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 5 | Poison Sting | poi | 35 | 15 | 100% |
|
An attack that may poison the target. |
| 47 | Venom Drench | poi | 20 | - | 100% |
|
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| 44 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| 28 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| 8 | Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. |
| - | Defense Curl | nor | 40 | - | - |
|
Curls up to conceal weak spots and raise DEFENSE. |
| - | Megahorn | bug | 10 | 120 | 85% |
|
Using its tough and impressive horn, the user rams into the target with no letup. |
| - | Poison Sting | poi | 35 | 15 | 100% |
|
An attack that may poison the target. |
| 12 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 39 | Steamroller | bug | 20 | 65 | 100% |
|
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. |
| 23 | Bug Bite | bug | 20 | 60 | 100% |
|
- |
| - | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 55 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| - | Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. |
| 65 | Megahorn | bug | 10 | 120 | 85% |
|
Using its tough and impressive horn, the user rams into the target with no letup. |
| 15 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM083 | Infestation | bug | 20 | 20 | 100% |
|
The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user moves after the target, this attack's power will be doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A dance that in-creases ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
Cuts the foe with sharp scythes, claws, etc. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
Cuts the foe with sharp scythes, claws, etc. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Scolipede does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Tail | wat | 10 | 90 | 90% |
|
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Endeavor | nor | 5 | - | 100% |
|
Gains power if the user's HP is lower than the foe's HP. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. | |
| Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Scolipede does learn any moves by tutoring. |
|||||||