All your Tangela are belong to us.

Karrablast

The Clamping Pokémon

Height: 1'8" (0.5m) Weight: 13lbs (5.9kg)

#588

bug -
  • N: #588
  • U: #155
  • K(Mntn): #022
  • Karrablast's Damage Multipliers

  • Karrablast's Base Stats

    • HP
      50
      20.5%
      D-
    • Attack
      75
      50.3%
      C+
    • Defense
      45
      15.9%
      F
    • Sp. Attack
      40
      13.2%
      FF
    • Sp. Defense
      45
      15.5%
      F
    • Speed
      60
      42.1%
      C-
    • Total:
      315
      22.8%
      D-
  • Karrablast Evolution Chart

    Basic Stage 1
    • Escavalier
      • Evolves when traded
      • With Shelmet as a trade partner
  • Karrablast's Abilities

    • Gen V
    • Gen VI
    Swarm Powers up Bug-type moves in a pinch.
    Shed Skin The Pokémon may heal its own status problems.
    Hidden No Guard Ensures attacks by or against the Pokémon land.
    Swarm Powers up Bug-type moves in a pinch.
    Shed Skin The Pokémon may heal its own status problems.
    Hidden No Guard Ensures attacks by or against the Pokémon land.
  • Karrablast Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    16 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def The target is jabbed repeatedly with a horn or beak two to five times in a row.
    56 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    49 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def Stronger if the user's HP is low.
    8 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    40 Scary Face nor 10 - 100% No Damage. Frightens with a scary face to sharply reduce SPEED.
    32 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Slashes with claws, etc. Has a high critical-hit ratio.
    25 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    20 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    28 Bug Buzz bug 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat.
    37 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    4 Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    44 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
    13 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def An attack that intensifies on each successive hit.
    52 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    16 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def The target is jabbed repeatedly with a horn or beak two to five times in a row.
    56 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    49 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def Stronger if the user's HP is low.
    8 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    40 Scary Face nor 10 - 100% No Damage. Frightens with a scary face to sharply reduce SPEED.
    32 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Slashes with claws, etc. Has a high critical-hit ratio.
    25 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    20 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    28 Bug Buzz bug 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat.
    37 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    4 Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    44 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
    13 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def An attack that intensifies on each successive hit.
    52 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    xy Name Type PP Pwr. Acc. Class Definition
    16 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def The target is jabbed repeatedly with a horn or beak two to five times in a row.
    56 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    49 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def Stronger if the user's HP is low.
    8 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    40 Scary Face nor 10 - 100% No Damage. Frightens with a scary face to sharply reduce SPEED.
    32 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Slashes with claws, etc. Has a high critical-hit ratio.
    25 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    20 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    28 Bug Buzz bug 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat.
    37 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    4 Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    44 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
    13 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def An attack that intensifies on each successive hit.
    52 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
  • Karrablast TM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
    xy Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM054 False Swipe nor 40 40 100% Physical Attack, damage based on Atk and Def A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Infestation bug 20 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM076 Struggle Bug bug 20 50 100% Special Attack, damage based on Sp.Atk and Sp.Def While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM081 X-Scissor bug 15 80 100% Physical Attack, damage based on Atk and Def The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
  • Karrablast HM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts using claws, scythes, etc.
  • Karrablast Tutor Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Karrablast does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Karrablast does learn any moves by tutoring.
  • Karrablast Egg Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
    Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
    Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    xy Name Type PP Pwr. Acc. Class Definition
    Bug Bite bug 20 60 100% Physical Attack, damage based on Atk and Def The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    Drill Run gro 10 80 95% Physical Attack, damage based on Atk and Def The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
    Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
    Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the target's held item, preventing that item from being used in the battle.
    Megahorn bug 10 120 85% Physical Attack, damage based on Atk and Def Using its tough and impressive horn, the user rams into the target with no letup.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a foe that is switching out of battle.
    Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
  • Karrablast's Egg Group