| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 66 | Metal Sound | ste | 40 | - | 85% |
|
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
| 6 | Fury Cutter | bug | 20 | 40 | 95% |
|
Successive hits raise power. |
| 56 | Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 46 | Entrainment | nor | 15 | - | 100% |
|
The user dances with an odd rhythm that compels the target to mimic it, making the target?s Ability the same as the user?s. |
| 36 | Iron Head | ste | 15 | 80 | 100% |
|
The foe slams the target with its steel-hard head. It may also make the target flinch. |
| 26 | Bug Bite | bug | 20 | 60 | 100% |
|
- |
| 41 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| - | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| - | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 51 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| 11 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 61 | Guillotine | nor | 5 | - | 30% |
|
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 66 | Metal Sound | ste | 40 | - | 85% |
|
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
| 6 | Fury Cutter | bug | 20 | 40 | 95% |
|
Successive hits raise power. |
| 56 | Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 46 | Entrainment | nor | 15 | - | 100% |
|
The user dances with an odd rhythm that compels the target to mimic it, making the target?s Ability the same as the user?s. |
| 36 | Iron Head | ste | 15 | 80 | 100% |
|
The foe slams the target with its steel-hard head. It may also make the target flinch. |
| 26 | Bug Bite | bug | 20 | 60 | 100% |
|
- |
| 41 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| - | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| - | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 51 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| 11 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 61 | Guillotine | nor | 5 | - | 30% |
|
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 61 | Guillotine | nor | 5 | - | 30% |
|
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
| 21 | Metal Claw | ste | 35 | 50 | 95% |
|
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 6 | Fury Cutter | bug | 20 | 40 | 95% |
|
Successive hits raise power. |
| 46 | Entrainment | nor | 15 | - | 100% |
|
The user dances with an odd rhythm that compels the target to mimic it, making the target?s Ability the same as the user?s. |
| - | Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. |
| 36 | Iron Head | ste | 15 | 80 | 100% |
|
The foe slams the target with its steel-hard head. It may also make the target flinch. |
| 11 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 16 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 41 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| 31 | Crunch | dar | 15 | 80 | 100% |
|
Crunches with sharp fangs. May lower SP. DEF. |
| 51 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| - | Metal Sound | ste | 40 | - | 85% |
|
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
| - | Sand Attack | gro | 15 | - | 100% |
|
Sand is hurled in the target's face, reducing its accuracy. |
| - | Vice Grip | nor | 30 | 55 | 100% |
|
The target is gripped and squeezed from both sides to inflict damage. |
| 56 | Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. |
| 26 | Bug Bite | bug | 20 | 60 | 100% |
|
- |
| 66 | Metal Sound | ste | 40 | - | 85% |
|
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
| - | Guillotine | nor | 5 | - | 30% |
|
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM091 | Flash Cannon | ste | 10 | 80 | 100% |
|
The user gathers all its light energy and releases it at once. This may also lower the target?s Sp. Def stat. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM065 | Shadow Claw | gho | 15 | 70 | 100% |
|
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak jolt of electricity that paralyzes the foe. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM091 | Flash Cannon | ste | 10 | 80 | 100% |
|
The user gathers all its light energy and releases it at once. This may also lower the target?s Sp. Def stat. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM065 | Shadow Claw | gho | 15 | 70 | 100% |
|
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak jolt of electricity that paralyzes the foe. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM054 | False Swipe | nor | 40 | 40 | 100% |
|
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM091 | Flash Cannon | ste | 10 | 80 | 100% |
|
The user gathers all its light energy and releases it at once. This may also lower the target?s Sp. Def stat. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM065 | Shadow Claw | gho | 15 | 70 | 100% |
|
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
- |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak jolt of electricity that paralyzes the foe. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM081 | X-Scissor | bug | 15 | 80 | 100% |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
Cuts the foe with sharp scythes, claws, etc. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
Cuts the foe with sharp scythes, claws, etc. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Durant does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
- | |
| Endeavor | nor | 5 | - | 100% |
|
Gains power if the user's HP is lower than the foe's HP. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. | |
| Iron Head | ste | 15 | 80 | 100% |
|
The foe slams the target with its steel-hard head. It may also make the target flinch. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Durant does learn any moves by tutoring. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Baton Pass | nor | 40 | - | - |
|
Switches out the user while keeping effects in play. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |
| Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Baton Pass | nor | 40 | - | - |
|
Switches out the user while keeping effects in play. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |
| Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Baton Pass | nor | 40 | - | - |
|
Switches out the user while keeping effects in play. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Feint Attack | dar | 20 | 60 | - |
|
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
| Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |
| Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |