| Swarm | Powers up Bug-type moves in a pinch. |
| Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
| Hidden Overcoat | Protects the Pokémon from damage from weather. |
| Swarm | Powers up Bug-type moves in a pinch. |
| Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
| Hidden Overcoat | Protects the Pokémon from damage from weather. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 43 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 15 | Razor Leaf | gra | 25 | 55 | 95% |
|
Cuts the enemy with leaves. High critical-hit ratio. |
| 29 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| - | String Shot | bug | 40 | - | 95% |
|
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 8 | Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| 36 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| 22 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 43 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 15 | Razor Leaf | gra | 25 | 55 | 95% |
|
Cuts the enemy with leaves. High critical-hit ratio. |
| 29 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| - | String Shot | bug | 40 | - | 95% |
|
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 8 | Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| 36 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| 22 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 22 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| 43 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 8 | Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| 31 | Sticky Web | bug | 20 | - | - |
|
The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. |
| - | String Shot | bug | 40 | - | 95% |
|
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 29 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| 15 | Razor Leaf | gra | 25 | 55 | 95% |
|
Cuts the enemy with leaves. High critical-hit ratio. |
| 36 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Blinds the foe to reduce accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM016 | Light Screen | psy | 30 | - | - |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Blinds the foe to reduce accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM016 | Light Screen | psy | 30 | - | - |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Blinds the foe to reduce accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM016 | Light Screen | psy | 30 | - | - |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM096 | Nature Power | nor | 20 | - | - |
|
An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Sewaddle does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Electroweb | ele | 15 | 55 | 95% |
|
- | |
| Giga Drain | gra | 10 | 75 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Magic Coat | psy | 15 | - | - |
|
A barrier reflects back to the foe moves like Leech Seed and moves that damage status. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
The user slams a barrage of hard- shelled seeds down on the foe from above. | |
| Signal Beam | bug | 15 | 75 | 100% |
|
The user attacks with a sinister beam of light. It may also confuse the target. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Synthesis | gra | 5 | - | - |
|
The user restores its own HP. The amount of HP regained varies with the weather. | |
| Worry Seed | gra | 10 | - | 100% |
|
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Sewaddle does learn any moves by tutoring. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - |
|
Relaxes the body to sharply boost SPEED. | |
| Air Slash | fly | 15 | 75 | 95% |
|
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | |
| Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
| Camouflage | nor | 20 | - | - |
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. | |
| Razor Wind | nor | 10 | 80 | 100% |
|
1st turn: Prepare 2nd turn: Attack | |
| Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - |
|
Relaxes the body to sharply boost SPEED. | |
| Air Slash | fly | 15 | 75 | 95% |
|
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | |
| Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
| Camouflage | nor | 20 | - | - |
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. | |
| Razor Wind | nor | 10 | 80 | 100% |
|
1st turn: Prepare 2nd turn: Attack | |
| Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Agility | psy | 30 | - | - |
|
Relaxes the body to sharply boost SPEED. | |
| Air Slash | fly | 15 | 75 | 95% |
|
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | |
| Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
| Camouflage | nor | 20 | - | - |
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Mind Reader | nor | 5 | - | - |
|
Senses the foe's action to ensure the next move's hit. | |
| Razor Wind | nor | 10 | 80 | 100% |
|
1st turn: Prepare 2nd turn: Attack | |
| Screech | nor | 40 | - | 85% |
|
Sharply reduces the foe's DEFENSE. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |