Basic | Stage 1 |
---|---|
|
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
12 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
27 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
6 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
36 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
19 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
12 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
27 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
6 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
36 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
19 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Grudge | gho | 5 | - | - |
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If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
37 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
23 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
30 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
6 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
45 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
17 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Grudge | gho | 5 | - | - |
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If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
37 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
23 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
30 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
6 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
45 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
17 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Grudge | gho | 5 | - | - |
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If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
11 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
37 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
23 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
30 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
6 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
45 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
17 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Grudge | gho | 5 | - | - |
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If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
10 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
37 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
28 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
23 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
19 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
32 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
5 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
41 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
14 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
50 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
5 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
41 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
19 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
32 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
23 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
28 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
37 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
10 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
46 | Grudge | gho | 5 | - | - |
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If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
50 | Power Gem | roc | 20 | 80 | 100% |
![]() |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
5 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
41 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
19 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
32 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
23 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
28 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
37 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
10 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
46 | Grudge | gho | 5 | - | - |
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If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Power Gem | roc | 20 | 80 | 100% |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. |
10 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
46 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
37 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
- | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
28 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
32 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
23 | Hex | gho | 10 | 65 | 100% |
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This relentless attack does massive damage to a target affected by status problems. |
19 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
41 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
5 | Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
50 | Grudge | gho | 5 | - | - |
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If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
14 | Confuse Ray | gho | 10 | - | 100% |
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A sinister ray that confuses the foe. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Power Gem | roc | 20 | 80 | 100% |
![]() |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
10 | Astonish | gho | 15 | 30 | 100% |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
46 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
37 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
- | Psywave | psy | 15 | - | 100% |
![]() |
An attack with variable power. |
28 | Psybeam | psy | 20 | 65 | 100% |
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An attack that may confuse the foe. |
32 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
23 | Hex | gho | 10 | 65 | 100% |
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This relentless attack does massive damage to a target affected by status problems. |
19 | Mean Look | nor | 5 | - | - |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. |
41 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
5 | Spite | gho | 10 | - | 100% |
![]() |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
50 | Grudge | gho | 5 | - | - |
![]() |
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
14 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Power Gem | roc | 20 | 80 | 100% |
![]() |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
10 | Astonish | gho | 15 | 30 | 100% |
![]() |
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
46 | Perish Song | nor | 5 | - | - |
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Both user and foe faint in 3 turns. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
37 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
- | Psywave | psy | 15 | - | 100% |
![]() |
An attack with variable power. |
28 | Psybeam | psy | 20 | 65 | 100% |
![]() |
An attack that may confuse the foe. |
32 | Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
23 | Hex | gho | 10 | 65 | 100% |
![]() |
This relentless attack does massive damage to a target affected by status problems. |
19 | Mean Look | nor | 5 | - | - |
![]() |
The user pins the target with a dark, arresting look. The target becomes unable to flee. |
41 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
5 | Spite | gho | 10 | - | 100% |
![]() |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
50 | Grudge | gho | 5 | - | - |
![]() |
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
14 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Dream Eater | psy | 15 | 100 | 100% |
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Steals HP from a sleeping victim. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM050 | Nightmare | gho | 15 | - | 100% |
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A sleeper loses 1/4 HP every turn. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM009 | Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM039 | Swift | nor | 20 | 60 | - |
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An attack that never misses. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM007 | Zap Cannon | ele | 5 | 120 | 50% |
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An attack that always paralyzes. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Dream Eater | psy | 15 | 100 | 100% |
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Steals HP from a sleeping victim. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM050 | Nightmare | gho | 15 | - | 100% |
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A sleeper loses 1/4 HP every turn. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM009 | Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM039 | Swift | nor | 20 | 60 | - |
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An attack that never misses. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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An attack that may cause paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM007 | Zap Cannon | ele | 5 | 120 | 50% |
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An attack that always paralyzes. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM048 | Skill Swap | psy | 10 | - | - |
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The user employs its psychic power to exchange Abilities with the target. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
An attack that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to exchange Abilities with the target. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
An attack that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to exchange Abilities with the target. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
An attack that may cause paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM079 | Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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Steals HP from a sleeping victim. |
TM063 | Embargo | dar | 15 | - | 100% |
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It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to exchange Abilities with the target. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
An attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM079 | Dark Pulse | dar | 15 | 80 | 100% |
![]() |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
Steals HP from a sleeping victim. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to exchange Abilities with the target. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
An attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM079 | Dark Pulse | dar | 15 | 80 | 100% |
![]() |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
Steals HP from a sleeping victim. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM048 | Skill Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to exchange Abilities with the target. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
An attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
![]() |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
Steals HP from a sleeping victim. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
![]() |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM019 | Telekinesis | psy | 15 | - | - |
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The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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An attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
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The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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Steals HP from a sleeping victim. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM063 | Embargo | dar | 15 | - | 100% |
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It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM019 | Telekinesis | psy | 15 | - | - |
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The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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An attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
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The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM004 | Calm Mind | psy | 20 | - | - |
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Raises SP. ATK and SP. DEF by focusing the mind. |
TM057 | Charge Beam | ele | 10 | 50 | 90% |
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The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM097 | Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM099 | Dazzling Gleam | fai | 10 | 80 | 100% |
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The user damages opposing Pokémon by emitting a powerful flash. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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Steals HP from a sleeping victim. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM063 | Embargo | dar | 15 | - | 100% |
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It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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An attack that may cause paralysis. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
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A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
TM041 | Torment | dar | 15 | - | 100% |
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Torments the foe and stops successive use of a move. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM092 | Trick Room | psy | 5 | - | - |
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The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by HM. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by HM. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by HM. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by HM. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by HM. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by HM. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Thunderbolt | ele | 15 | 90 | 100% |
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An attack that may cause paralysis. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Dream Eater | psy | 15 | 100 | 100% |
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Steals HP from a sleeping victim. |
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Endure | nor | 10 | - | - |
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- |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
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Swift | nor | 20 | 60 | - |
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An attack that never misses. |
![]() |
Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A life-risking tackle that also hurts the user. |
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Dream Eater | psy | 15 | 100 | 100% |
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Steals HP from a sleeping victim. |
![]() |
Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Swift | nor | 20 | 60 | - |
![]() |
An attack that never misses. |
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Trick | psy | 10 | - | 100% |
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The user catches the foe off guard and swaps the foe's held item with its own. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
![]() |
Heal Bell | nor | 5 | - | - |
![]() |
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
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Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
![]() |
Magic Coat | psy | 15 | - | - |
![]() |
A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
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Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
![]() |
Sucker Punch | dar | 5 | 80 | 100% |
![]() |
This move enables the user to attack first. It fails if the target is not readying an attack, however. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
An attack that never misses. |
![]() |
Trick | psy | 10 | - | 100% |
![]() |
The user catches the foe off guard and swaps the foe's held item with its own. |
![]() |
Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Dark Pulse | dar | 15 | 80 | 100% |
![]() |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
![]() |
Foul Play | dar | 15 | 95 | 100% |
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
![]() |
Heal Bell | nor | 5 | - | - |
![]() |
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
![]() |
Hyper Voice | nor | 10 | 90 | 100% |
![]() |
The user lets loose a horribly echoing shout with the power to inflict damage. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
![]() |
Magic Coat | psy | 15 | - | - |
![]() |
A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
![]() |
Magic Room | psy | 10 | - | - |
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The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
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Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
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Skill Swap | psy | 10 | - | - |
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The user employs its psychic power to exchange Abilities with the target. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
![]() |
Trick | psy | 10 | - | 100% |
![]() |
The user catches the foe off guard and swaps the foe's held item with its own. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
![]() |
Wonder Room | psy | 10 | - | - |
![]() |
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Misdreavus does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Destiny Bond | gho | 5 | - | - |
![]() |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Destiny Bond | gho | 5 | - | - |
![]() |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Destiny Bond | gho | 5 | - | - |
![]() |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
![]() |
If the opponents know any move also known by the user, the opponents are prevented from using it. |
![]() |
Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's effect(s) and gives to the user. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Destiny Bond | gho | 5 | - | - |
![]() |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
![]() |
Imprison | psy | 10 | - | - |
![]() |
If the opponents know any move also known by the user, the opponents are prevented from using it. |
![]() |
Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's effect(s) and gives to the user. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Destiny Bond | gho | 5 | - | - |
![]() |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
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Screech | nor | 40 | - | 85% |
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An earsplitting screech harshly reduces the target's Defense stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Destiny Bond | gho | 5 | - | - |
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When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Memento | dar | 10 | - | 100% |
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The user faints and lowers the foe's abilities. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Screech | nor | 40 | - | 85% |
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An earsplitting screech harshly reduces the target's Defense stat. |
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Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
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Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Destiny Bond | gho | 5 | - | - |
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When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Memento | dar | 10 | - | 100% |
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The user faints and lowers the foe's abilities. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Screech | nor | 40 | - | 85% |
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An earsplitting screech harshly reduces the target's Defense stat. |
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Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
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Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Destiny Bond | gho | 5 | - | - |
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When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Memento | dar | 10 | - | 100% |
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The user faints and lowers the foe's abilities. |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Screech | nor | 40 | - | 85% |
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An earsplitting screech harshly reduces the target's Defense stat. |
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Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
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Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Psych Up | nor | 10 | - | - |
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Copies the foe's effect(s) and gives to the user. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Destiny Bond | gho | 5 | - | - |
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When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Memento | dar | 10 | - | 100% |
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The user faints and lowers the foe's abilities. |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Screech | nor | 40 | - | 85% |
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An earsplitting screech harshly reduces the target's Defense stat. |
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Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
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Skill Swap | psy | 10 | - | - |
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The user employs its psychic power to exchange Abilities with the target. |
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Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Wonder Room | psy | 10 | - | - |
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The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Destiny Bond | gho | 5 | - | - |
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When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Memento | dar | 10 | - | 100% |
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The user faints and lowers the foe's abilities. |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Screech | nor | 40 | - | 85% |
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An earsplitting screech harshly reduces the target's Defense stat. |
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Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
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Skill Swap | psy | 10 | - | - |
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The user employs its psychic power to exchange Abilities with the target. |
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Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Wonder Room | psy | 10 | - | - |
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The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Destiny Bond | gho | 5 | - | - |
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When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
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Imprison | psy | 10 | - | - |
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If the opponents know any move also known by the user, the opponents are prevented from using it. |
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Me First | nor | 20 | - | - |
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The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. |
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Memento | dar | 10 | - | 100% |
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The user faints and lowers the foe's abilities. |
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Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
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Ominous Wind | gho | 5 | 60 | 100% |
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The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
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Screech | nor | 40 | - | 85% |
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An earsplitting screech harshly reduces the target's Defense stat. |
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Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
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Skill Swap | psy | 10 | - | - |
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The user employs its psychic power to exchange Abilities with the target. |
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Spite | gho | 10 | - | 100% |
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The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
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Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the target is not readying an attack, however. |
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Wonder Room | psy | 10 | - | - |
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The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |